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  #1  
Old 09-18-2016, 08:18 PM
paulgiamatti paulgiamatti is offline
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Definitely. There weren't weekly server restarts in 1999, but if we had weekly quakes the blue server would become more like classic EQ in an instant. And actually, they wouldn't even need to be weekly - bimonthly would suffice, because the following week after a quake the windows are all nicely stacked and minimal screen-staring is required.

It wouldn't solve everything, but it would make things far better than they are.
  #2  
Old 09-19-2016, 12:31 AM
Troubled Troubled is offline
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Old 09-19-2016, 12:40 AM
Pokesan Pokesan is offline
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good meme for a terrible show

huh, that also fully explains BDA posters

makes u think
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Old 09-19-2016, 09:51 AM
entruil entruil is offline
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im printing this and putting it on my wall... peace
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Old 09-19-2016, 10:04 AM
maskedmelon maskedmelon is offline
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Originally Posted by JurisDictum [You must be logged in to view images. Log in or Register.]
For Ziggy and Others not aware, the windows are +-8 hours (total of 16 hours) for end game loot. There's maybe 20 targets. So there are more days things are in window than not usually.

Now, there about a hundred ways to fix this problem. The obvious one is 1 quake a week (would have to be sure to quake at euro times sometimes). This would take the vast majority of wall staring out of the game.

No one buys that they couldn't do this. They have offered no real explanation why they don't. All I could do is tin foil hat about it -- but frankly -- I don't want to know.
Almost all things currently spawn on Sunday, so not so awful. And yes, as things start to shift more into the week or spread apart in general, they should have quakes to pull back together. Have to applaud Detoxx's proposition several weeks back to bring targets back together. ^^
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  #6  
Old 09-20-2016, 02:22 AM
Bones Bones is offline
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Quote:
Originally Posted by JurisDictum [You must be logged in to view images. Log in or Register.]
For Ziggy and Others not aware, the windows are +-8 hours (total of 16 hours) for end game loot. There's maybe 20 targets. So there are more days things are in window than not usually.

Now, there about a hundred ways to fix this problem. The obvious one is 1 quake a week (would have to be sure to quake at euro times sometimes). This would take the vast majority of wall staring out of the game.

No one buys that they couldn't do this. They have offered no real explanation why they don't. All I could do is tin foil hat about it -- but frankly -- I don't want to know.
I am pretty sure the reason is because they are afraid it will over inflate the amount of high end raid loot entering the server causing players to gear up too fast, burn out, and quit playing. I personally don't see that to be a real threat or problem from 1 quake a week but alas my opinion really doesn't matter as I'm a super casual who has probably logged less than 4 hours a week on average since the day this server went live. I would love to be able to kill high end targets and attend raids however rare it may be but even 7 years into this server shit like even faydedar, naggy, and vox is still permacamped and its fucking disgusting. I really cannot believe how socially deprived some human beings on this server are.
All I can really do is just be thankful I have a life and can enjoy this game as a casual downtime hobby and not have it consume my life.
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  #7  
Old 09-20-2016, 02:28 AM
skarlorn skarlorn is offline
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Originally Posted by Bones [You must be logged in to view images. Log in or Register.]
7 years into this server shit like even faydedar, naggy, and vox is still permacamped and its fucking disgusting. I really cannot believe how socially deprived some human beings on this server are.
  #8  
Old 09-20-2016, 03:19 AM
JurisDictum JurisDictum is offline
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Quote:
Originally Posted by Bones [You must be logged in to view images. Log in or Register.]
I am pretty sure the reason is because they are afraid it will over inflate the amount of high end raid loot entering the server causing players to gear up too fast, burn out, and quit playing. I personally don't see that to be a real threat or problem from 1 quake a week but alas my opinion really doesn't matter as I'm a super casual who has probably logged less than 4 hours a week on average since the day this server went live. I would love to be able to kill high end targets and attend raids however rare it may be but even 7 years into this server shit like even faydedar, naggy, and vox is still permacamped and its fucking disgusting. I really cannot believe how socially deprived some human beings on this server are.
All I can really do is just be thankful I have a life and can enjoy this game as a casual downtime hobby and not have it consume my life.
Quake as in the dragon respawns are reset. Except for they would never spawn except the quake...so it would be the same amount of dragons and loot; they would just be consolidated to about 1 18 hour raidagaza a week.

It would also actually give some potential for casual guilds to pick off a lesser targets while A/A is tied up in ToV and Kael. Actually, other guilds besides A/A probably have the experience necessary to even take NToV loot if they wanted.
  #9  
Old 09-20-2016, 12:37 PM
nyclin nyclin is offline
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Originally Posted by JurisDictum [You must be logged in to view images. Log in or Register.]
Actually, other guilds besides A/A probably have the experience necessary to even take NToV loot if they wanted.
They do, and have, especially during earthquakes.

Frequent artificial repops are classic as fuck. If you were fortunate to play on one of the less stable live servers, you may have been clearing NToV two or three times a week in some cases. Not saying this was a weekly occurrence, but it happened and artificial repops were definitely more frequent than they are on P99.
  #10  
Old 09-20-2016, 12:54 PM
skarlorn skarlorn is offline
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Bad thing about Repops is bda may think they should come back
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