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#1
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EQLive progression is all about moving through the game fast. This server is better cause its more like EQ99 where people were spread out at all levels. Staying here for sure.
__________________
"I just want to remind everyone it's only 1 Cheeseburger per park resident."
Randy Cheeseburger - 53 Enchanter | ||
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#2
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#3
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I actually saw that message last night "Party on the Hill" and thought it was funny.
Remember the progression server on EQLive has all the new stuff in it (Spells/Newbie Quests/PoK) that that away from the experience. It was quite simple of a decision for me. Also, of course they play. If they could charge monies for the services then it would be a business. But this is not business. This is a group of people that have worked to bring this up so everyone can play. Oh well they are a GM. If you do not like it, so what. Life is not fair. | ||
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#4
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They did have the updated spell damage values which made casters OP, as well as jaggedpine forest in "vanilla" whic of course everyone flocked to pre-kunark. Then in kunark they allowed the new hotzone item drops and out of combat medding to be rolled in which killed a lot of the old schoool feel. I am guessing they won't remove ooc medding this time around either. | |||
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#5
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what up starklen! I will probably play on the progression server. I want to play some of the content after velious. That being said, id agree that for the most part this server gives a far superior classic experience.
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#6
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__________________
I am Reiker.
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#7
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i played there,the loot wasnt MEH, some of it was ridiculous in comparison to any sort of grp loot you could get. i remember something really nice dropped in qeynos catacombs,but i dont want to poopsock this thread and provide links or anything,so thats enough proof for me.
just because you might be able to get something better in a raid down the road doesnt mean that it wasnt a big problem. i would say some of it was better than alot of raid items,but i dont have proof...just what i recall from like 5 years ago. | ||
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Last edited by sedain; 01-06-2011 at 12:38 PM..
Reason: added details
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#8
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#9
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Since I mained a shaman, a class with the mana regen advantage, I was all like "wtf is this shit" Quote:
The Jackal's Cloak MAGIC ITEM LORE ITEM Slot: BACK AC: 6 STR: +6 WIS: +6 INT: +6 HP: +20 MANA: +20 ENDUR: +20 SV MAGIC: +6 SV POISON: +6 WT: 0.8 Size: SMALL Class: ALL Race: ALL Gleaming Bandit's Earring MAGIC ITEM LORE ITEM Slot: EAR AC: 5 STA: +5 WIS: +5 INT: +5 HP: +10 MANA: +20 SV FIRE: +5 SV DISEASE: +5 WT: 0.1 Size: SMALL Class: CLR DRU SHM NEC WIZ MAG ENC Race: ALL Shadowhand Ring MAGIC ITEM LORE ITEM Slot: FINGER AC: 5 STR: +5 STA: +5 AGI: +5 HP: +20 MANA: +10 ENDUR: +10 SV COLD: +5 SV MAGIC: +5 WT: 0.1 Size: SMALL Class: WAR PAL RNG SHD MNK BRD ROG BST BER Race: ALL Arcanist's Protector MAGIC ITEM LORE ITEM Slot: SECONDARY AC: 8 CHA: +4 WIS: +4 INT: +4 HP: +5 MANA: +15 SV FIRE: +4 SV COLD: +4 WT: 1.2 Size: MEDIUM Class: CLR DRU SHM NEC WIZ MAG ENC Race: ALL Gooey Gilded Choker MAGIC ITEM LORE ITEM Slot: NECK AC: 4 DEX: +3 WIS: +3 INT: +3 HP: +5 MANA: +10 SV DISEASE: +3 SV POISON: +3 WT: 0.3 Size: SMALL Class: CLR DRU SHM NEC WIZ MAG ENC Race: ALL Oozing Bag MAGIC ITEM LORE ITEM WT: 0.1 Weight Reduction: 15% Capacity: 8 Size Capacity: GIANT That's it, besides the Jaggedpine loot. The only thing notable out of there really was the dagger. Blackguard's Dudgeon MAGIC ITEM LORE ITEM PLACEABLE Slot: PRIMARY SECONDARY Skill: Piercing Atk Delay: 27 DMG: 12 Dmg Bonus: 21 Backstab DMG: 12 DEX: +2 WT: 0.9 Size: TINY Class: ROG Race: ALL
__________________
I am Reiker.
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Last edited by Mardur; 01-07-2011 at 08:02 AM..
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#10
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