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  #21  
Old 12-27-2010, 03:15 AM
Dr4z3r Dr4z3r is offline
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Originally Posted by Yak [You must be logged in to view images. Log in or Register.]
Not talking about the death penalty here. Talking about group XP.
Is your reading comprehension seriously that bad?

He wrote out where he believed he had found an inconsistency in the standard explanation of how xp penalties apply in groups.

I then explained that the error was on his part, showed how the game makes the real calculations, and then backed up my assertion using the death penalty as corroborating empirical evidence.

If you don't know what that means, please check http://dictionary.reference.com before replying.
Last edited by Dr4z3r; 12-27-2010 at 03:24 AM..
  #22  
Old 12-27-2010, 04:14 AM
thefloydian thefloydian is offline
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Quote:
Originally Posted by Yak [You must be logged in to view images. Log in or Register.]
Not talking about the death penalty here. Talking about group XP.
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  #23  
Old 12-27-2010, 09:41 AM
Rhambuk Rhambuk is offline
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After sifting through 30 pages of the thread dumesh pointed me to the closest thing I could find was.

Quote:
Originally Posted by Bumamgar [You must be logged in to view images. Log in or Register.]
Not true, I've checked it with debugging repeatedly. In fact what happens is:

Example mob worth 1000 xp.

One person killing one mob gets 1000xp.

Six people killing six mobs get 6600xp (which equates to 1100xp per player before normalization).

If all six players are the same level and are class/race combinations without any XP modifier then all six players will get 1100xp each.

However, if the group is again the same level, but has some penalties etc, it works out like this:

Code:
Race        Class    Per Mob  For Six 
---------   -------  -------  ------- 
Human       Cleric     162       974 
Ogre        Warrior    174      1042 
Halfling    Rogue      142       851 
Erudite     Wizard     180      1083 
Barbarian   Shaman     171      1026 
Half-elf    Ranger     271      1624 
---------   -------  -------  -------
Total                 1100      6600
So except for the Human Cleric and the Halfing Rogue, all members of the group earn more XP for killing 6 mobs while grouped than they did killing one mob solo.

The benefits of solo'ing vs. grouping depend on a lot of factors, but from a raw XP perspective, if the group can consistently kill 6 mobs in the amount of time the solo'er kills one mob, the group will earn faster XP over time.
Later in the post Uthgaard verified bum's numbers, or at least mentioned them positively =p
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  #24  
Old 12-27-2010, 09:55 AM
karsten karsten is offline
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those are interesting numbers -- now, as I recall, different race/class combos also had different xp amounts required to level -- am I "mis-remembering" that?
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  #25  
Old 12-27-2010, 10:03 AM
Rhambuk Rhambuk is offline
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Quote:
Originally Posted by karsten [You must be logged in to view images. Log in or Register.]
those are interesting numbers -- now, as I recall, different race/class combos also had different xp amounts required to level -- am I "mis-remembering" that?
I've actually never heard that, if so I'd hope that penalized classes wouldn't require more exp. Seems like penalty/bonus was their way of "balancing" everything out.
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  #26  
Old 12-27-2010, 10:41 AM
Yak Yak is offline
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Thanks Rhambuk that makes a lot more sense! That's the info that I was looking for!
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  #27  
Old 12-28-2010, 10:10 AM
Dumesh Uhl'Belk Dumesh Uhl'Belk is offline
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Quote:
Originally Posted by Yak [You must be logged in to view images. Log in or Register.]
Why not just provide us the link?
Because I've already spent quite a bit of time answering this question and ones like it 3 or 4 times over the last 6 months, and at the time I posted in this thread, I didn't want to expend the 5 minutes it would have taken to search my own posts and quote myself when I could spend 20 seconds typing a post directing those searching for the information to the place where they could find it.

Thanks for the assist Rhambuk.

I have a few posts by myself in that thread and others that detail the issue further. Maybe if I am bored later today I will take the time to repost the info myself. I might even be persuaded to do a write-up that can be stickied.
  #28  
Old 12-28-2010, 10:15 AM
Rhambuk Rhambuk is offline
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Thanks dumesh, I think a stickied write up on how the penalty sharing works would be best because i can definitely see an identical thread popping up in a few weeks asking the same questions.

Where bumgardeners numbers are nice i think a more detailed explanation would be more helpful.
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  #29  
Old 12-28-2010, 10:17 AM
Chanus Chanus is offline
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Quote:
Originally Posted by Rhambuk [You must be logged in to view images. Log in or Register.]
Quote:
Originally Posted by karsten [You must be logged in to view images. Log in or Register.]
those are interesting numbers -- now, as I recall, different race/class combos also had different xp amounts required to level -- am I "mis-remembering" that?
I've actually never heard that, if so I'd hope that penalized classes wouldn't require more exp. Seems like penalty/bonus was their way of "balancing" everything out.
Penalized classes/races do require more XP... that's how the penalty works. The penalty/bonus was to balance out the innate abilities of the classes/races (that was the intent anyway).

We say a Troll SK gets an x% XP penalty, but that doesn't mean the Troll SK gets a different amount of XP per kill (solo), it means the Troll SK requires more XP to level... so learning that certain classes/races require more XP to level doesn't actually change anything.

The "group penalty", as it's called, was implemented to ensure your Dwarf Cleric wouldn't out-level your buddy's Troll SK so you could continue playing together.
  #30  
Old 12-28-2010, 10:25 AM
Yak Yak is offline
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Quote:
Originally Posted by Dumesh Uhl'Belk [You must be logged in to view images. Log in or Register.]
Because I've already spent quite a bit of time answering this question and ones like it 3 or 4 times over the last 6 months, and at the time I posted in this thread, I didn't want to expend the 5 minutes it would have taken to search my own posts and quote myself when I could spend 20 seconds typing a post directing those searching for the information to the place where they could find it.

Thanks for the assist Rhambuk.

I have a few posts by myself in that thread and others that detail the issue further. Maybe if I am bored later today I will take the time to repost the info myself. I might even be persuaded to do a write-up that can be stickied.
I agree they really need to sticky the whole XP/Group Penalty thing, as it keeps coming up. Glad to see a definitive post.
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