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#1
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I just want to apologize if this came off like I'm trying to fix it after one guild beat my guild to the spawn. I would like Vox to path through the door like she is supposed to, but a work around works as well if its not possible to get it working correctly. That was the point, anyways. I'd like this project to be as classic as possible just like 90% of everyone else here, and that was the first time I had personally seen vox with my own eyes being pulled through the cubby, so I spoke up yo. | |||
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#2
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so wait I don't understand, the collision and pathing is not how it was in classic, so you want to add a leash (which was also not classic) to make it more classic? how does that work?
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#3
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You know, because that'll stop those mean old uber guilds! | |||
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#4
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I don't know what the pathing is suppose to be like honestly, and for someone who has never seen her pulled out of her lair, it surprises me that you claim to know that she should path through the giants. I always viewed the giants as kind of the back way into her lair (supported by the notion that you have to move a rock out of the way to enter her lair from that direction). While it is odd that such a large dragon would fit through the tunnel that she currently paths through - going through the giant area is just as odd (if not more so).
I'm not trying to support one way or another - just saying that it makes just as little sense for her to path through the giants as it does for her to path through the tunnel you have to lev up. As far as how she pathed on live, I never pulled her so I really can't say one way or another. | ||
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#5
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I was just taking it from a logical point of view. I don't know that it did that for a fact personally, and friends have confirmed that it should go through the door, although it just seems logical that she cant fit through the cubby. Not saying it didn't happen, but when other people can confirm it for me, along with logical reasoning, the answer should be pretty obvious. | |||
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#6
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__________________
5 Troll Shaman
50 Dark Elf Enchanter 50 Old Halfling Rogue/Troll Shaman 65 Ogre Shaman 70 Erudite Paladin 85 Wood Elf Bard/Dark Elf Enchanter | |||
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#7
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#8
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Again, however you want to do it works for me, I'm sure everyone on the server will adapt to whatever change is made - it's not like the way it is now gives any one group an advantage over another, just like a change will not benefit any one group. It just seems to me there is a lot of "a friend of mine remembers..." and "I don't know, but it makes more sense..." statements in here arguing for a change, but no actual hard evidence to support it. | |||
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#9
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I dont know why this is even an issue, multiple guilds pulled vox out of her lair (through the back, or the front), their were multiple guilds that fought her in the lair as well, /shrug. It's also amazing people are trying to explain out logistics of what a mob can and can't fit through on everquest, whether it be p99 or eqlive mobs could always do things that would make you look twice.
http://www.kupka.net/eq/vox/vox5.html http://www.kupka.net/eq/vox/vox6.html http://www.kupka.net/eq/vox/vox7.html took me about 4 minutes to find these, Im sure if I spent actual research time on it, could find a bunch more. I guess the physical logistics of a dragon being able to have half her body through a solid object (in this case a wooden door) and her head phasing into solid rock is something that escaped those badass live developers as well. | ||
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Last edited by Gwence; 12-21-2010 at 07:13 AM..
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#10
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I gurantee you that Vox was ran to the Zoneline and wiped the zone a couple of times...if not to the zoneline, atleast past the king room. If it was pulled through cubby or not, I do not know, but i would assume it did path back through it.
Simply stating Vox was ran out of her room and wiped the zone from a comedic stand point rather than using it as an arguement. | ||
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