Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 03-10-2016, 05:27 AM
Xaanka Xaanka is offline
Banned


Join Date: Jul 2014
Location: ✿Kohai in the Streets, Senpai in the Sheets❤( ͡° ͜ʖ ͡°)
Posts: 2,632
Send a message via ICQ to Xaanka Send a message via AIM to Xaanka Send a message via Yahoo to Xaanka
Default

Quote:
Originally Posted by Pyrion [You must be logged in to view images. Log in or Register.]
You can always save yourself (beyond 30) by simply FDing. You can fear kite solo.
or you can be a good player & kite the mobs away from your group so that they can zone or camp, and then feign death to save yourself, assuming you're not super deep in a dungeon. (even then, with resists you should be able to do this inside dungeons)

sometimes tho, they're on their own.

also should be noted: both classes are really bad soloers. you can solo some mobs in some zones, but they're both slow and inefficient at it. don't get the wrong idea from all the posts in this thread and think shadow knights are good soloers. they're comparing a terrible solo class to a slightly less terrible solo class. beats playing a class that can't solo at all, but you're not gonna want to level that way. biggest point of both classes soloing usefulness is being able to kill random weaker mobs that you need for quests without having to log on a different character.
Last edited by Xaanka; 03-10-2016 at 05:33 AM..
  #2  
Old 03-10-2016, 05:35 AM
phacemeltar phacemeltar is offline
Planar Protector

phacemeltar's Avatar

Join Date: Jun 2013
Location: western hemisphere
Posts: 1,612
Default

you probaby shoud roll sk, but youll regret not being an ogre. sk can probably do more with less, if youre planning this as your main. FD is invaluable.
__________________
  #3  
Old 03-10-2016, 06:09 AM
Daywolf Daywolf is offline
Planar Protector

Daywolf's Avatar

Join Date: Jun 2010
Location: Peeing on the grass cats chew on. And on your
Posts: 4,191
Default

Quote:
Originally Posted by phacemeltar [You must be logged in to view images. Log in or Register.]
you probaby shoud roll sk, but youll regret not being an ogre. sk can probably do more with less, if youre planning this as your main. FD is invaluable.
Yeah bu but like they say, once you go blue, you never .. go .. back [You must be logged in to view images. Log in or Register.]

[You must be logged in to view images. Log in or Register.]
__________________
  #4  
Old 03-10-2016, 07:43 PM
Danth Danth is offline
Planar Protector


Join Date: Oct 2009
Posts: 3,321
Default

Quote:
Originally Posted by Pyrion [You must be logged in to view images. Log in or Register.]
SK is by far more popular because it is easier to solo (although a well played pally has some tricks here too, for example "jousting").
In this case, "Far" seems relative: Both classes are rather unpopular overall. Paladins are traditionally the least-popular class on Project1999, while Shadow Knights are usually about fourth from the bottom. The hybrids haven't really been able to shrug off the kunark-era bias against them.

Danth
  #5  
Old 03-10-2016, 07:46 PM
thufir thufir is offline
Fire Giant


Join Date: Jun 2013
Posts: 607
Default

Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
In this case, "Far" seems relative: Both classes are rather unpopular overall. Paladins are traditionally the least-popular class on Project1999, while Shadow Knights are usually about fourth from the bottom. The hybrids haven't really been able to shrug off the kunark-era bias against them.
I think it's also the Velious "no raid role for you" thing. If you want to endgame raid, you're not going to roll a paladin or shadowknight. You'll roll a class that has a purpose there. In Kunark they could tank raid mobs so you weren't feeling totally left out.
__________________
Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric
Brallos Rek - 43 ogre warrior
Crallos Rek - 35 ogre shaman
Timothe - 31 human enchanter
Variol Cutthroat - 27 human paladin
Telehr - 23 human magician
  #6  
Old 03-10-2016, 07:03 AM
elwing elwing is offline
Planar Protector


Join Date: May 2015
Posts: 1,193
Default

both classes are gear dependant, yes, but weapons on the server are cheap, and you can definately play until 30/40 with gear you find...
  #7  
Old 03-10-2016, 01:21 PM
thufir thufir is offline
Fire Giant


Join Date: Jun 2013
Posts: 607
Default

My shadowknight was my first character and also my main. I have never felt the pinch of not being able to afford decent gear, and don't regret rolling a shadowknight as my first character, at all. Phacemeltar is probably right that you should roll an ogre if you do, though. Being an ogre is like being issued a special equipment slot at game start with an item that grants you +50 sta, +50 str, and frontal stun immunity. It's pretty ridiculous.

I did get some charity when I was starting out - some random guy gave me a Nathsar Greatsword in Nektulos Forest when I was level 8. (Thanks, random guy from 2 years ago!) But it wasn't difficult to find extra cash from there to afford things like bronze and banded (bronze is just fine if you are an ogre). And a Nathsar Greatsword really isn't that much money, anyway. A little patience farming up decaying skeletons and selling the bone chips in ec tunnel would let you afford one soon enough.

As was said above, knight classes can hold aggro without any special gear, and bronze and banded are cheap, easy to buy, and will tide you over AC-wise until you can get better stuff, many levels later. I was farming the divine aura idols in Highpass for awhile when I decided I finally needed to buy myself a few upgrades. So, yeah, if you decide to go that route don't worry so much about being poor or ill-equipped. Shadowknights are less gear-dependent and better at soloing up some money than most people give them credit for.
__________________
Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric
Brallos Rek - 43 ogre warrior
Crallos Rek - 35 ogre shaman
Timothe - 31 human enchanter
Variol Cutthroat - 27 human paladin
Telehr - 23 human magician
Last edited by thufir; 03-10-2016 at 01:23 PM..
  #8  
Old 03-10-2016, 02:32 PM
Sage Truthbearer Sage Truthbearer is offline
Fire Giant

Sage Truthbearer's Avatar

Join Date: Nov 2013
Posts: 607
Default

Quote:
Originally Posted by Gnomish Elite [You must be logged in to view images. Log in or Register.]
I'm looking to start off as either a Paladin or SK and am wondering what I can expect with roles in groups/raids, as well as solo ability in case I need to resort to it? Also I'm wondering how gear dependent these classes are at least early on, and what races I should consider for each?
- Your role in groups is to tank. Do you enjoy tanking? If so, both classes excel at this.

- Neither class plays a significant role in raiding, especially in Velious.

- Neither class is particularly good at soloing. Expect to mostly have to group to play EQ.

- Neither class is dependent on items when it comes to your primary job as a tank; to get and maintain mob aggro. You're thinking of a Warrior.

- If you're not min/maxing, then just pick the race that you think looks the coolest.
  #9  
Old 03-10-2016, 05:00 PM
mattydef mattydef is offline
Fire Giant


Join Date: Mar 2015
Posts: 702
Default

I solo'd on my paladin to 51 in under 3 weeks. I also solo'd on my less geared SK to 35 so far perfectly fine. Play what you want don't just min/max. I usually make my decision by choosing a class that looks fun and picking the race that has the cooler looking armor.
  #10  
Old 03-11-2016, 05:06 PM
Nixtar Nixtar is offline
Sarnak

Nixtar's Avatar

Join Date: May 2015
Posts: 279
Default

Quote:
Originally Posted by mattydef [You must be logged in to view images. Log in or Register.]
I solo'd on my paladin to 51 in under 3 weeks. I also solo'd on my less geared SK to 35 so far perfectly fine. Play what you want don't just min/max. I usually make my decision by choosing a class that looks fun and picking the race that has the cooler looking armor.
Most players are like this. Unfortunately the min-maxers like to be vocal about their opinion and LOVE to make anyone who isn't playing like they do feel like shit about their choices.

Classic example are the debates over monk/necro iksar. They make it sound like if you don't go iksar these classes are completely unplayable and will be worthless when in reality the benefit is nowhere near as significant as they like to claim.

In-game example, had people deny a rogue(post epic nerf) because he didn't have his epic. The rogue wasn't even lvl40. Promptly left the group, leaving them without a tank because f*** players like this.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:53 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.