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  #1  
Old 02-05-2016, 04:23 PM
Huelath Huelath is offline
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Originally Posted by easy_lee [You must be logged in to view images. Log in or Register.]

Here's option three: form a larger group, much larger than you actually need to complete the content.
what defines "enough you actually need to complete the content." ??

don't know why i'm responding to this epic troll but if you think the hardest raid mob in velious can be killed with 40 people i will personally donate however many warriors/clerics/rogues you need to achieve 40 and the attempt.
  #2  
Old 02-05-2016, 04:27 PM
Jettison Jettison is offline
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Fact of the matter is that you need to have a guild this large to kill things like AoW and do the 10th Ring War. That's literally all there is to it... call it a zerg all you want but those two things would not happen if Empire were any smaller than it is right now. Most of the other targets can definitely be done with 40 less, no one is questioning this.

One of two things really need to happen:

A) A large guild gets bored with blue (I don't know how they aren't already?) and comes over here to do a better job the TMO and building and competing.

B) The devs make the content that I just spoke about doable with 40 and limit guild sizes. This option may not work as you could just bring two guilds to do shit, but MAYBE they would fight and pvp when not raiding.

With option A I know for a fact that the Empire leadership would help them get started. Some of the members would look at them as easy prey and grief them, but if they have the balls to do it, Empire would help them get started.

To be honest I'd be 100% okay with bringing over bluebies via character transfer that have already maxed out on blue and want to try their hand at PvP without restarting. Hell, bring a whole guild over!
  #3  
Old 02-05-2016, 07:50 PM
Baugi Baugi is offline
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Quote:
Originally Posted by Jettison [You must be logged in to view images. Log in or Register.]
Fact of the matter is that you need to have a guild this large to kill things like AoW and do the 10th Ring War. That's literally all there is to it... call it a zerg all you want but those two things would not happen if Empire were any smaller than it is right now. Most of the other targets can definitely be done with 40 less, no one is questioning this.
This.

Empire is running with roughly the same numbers blue guilds do. Blue has multiple endgame guilds because once you reach critical mass (i.e. bringing 200 instead of 100), elitists either downsize or start to break off for a better chance at loot.

(Btw, you still only need ~1 organized group to disrupt these raids. From what I've seen "Team_OtherGuys" just lack the numbers/dedication to do so consistently. Why would they bother if their only motivation is the leaderboard?)

If you want more endgame competition, the obvious solution is to increase the server population. The server population stays consistently low because people generally move on if they get griefed too often and because griefing becomes easier when there are more active new players (it's essentially a self-balancing ecosystem).

If you want to increase the population, you need to decrease the frequency of griefing. I think the only good way to do so is to disincentivize it. The question then becomes, "why do people grief?". You could argue that they're bored due to lack of content, but you'd be demonstrably wrong. Most of these players never bothered to do much if any of Velious. The answer is that it's not really griefing. They get rewarding by the global kill message, the shit-talk in ooc afterwards, and the leaderboard. These perverse incentives were never part of classic and they're why the community has degraded to the state it's in.
  #4  
Old 02-07-2016, 08:09 PM
Buhbuh Buhbuh is offline
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Quote:
Originally Posted by Jettison [You must be logged in to view images. Log in or Register.]
One of two things really need to happen:

A) A large guild gets bored with blue (I don't know how they aren't already?) and comes over here to do a better job the TMO and building and competing.

B) The devs make the content that I just spoke about doable with 40 and limit guild sizes. This option may not work as you could just bring two guilds to do shit, but MAYBE they would fight and pvp when not raiding.

With option A I know for a fact that the Empire leadership would help them get started. Some of the members would look at them as easy prey and grief them, but if they have the balls to do it, Empire would help them get started.
nope

=)
  #5  
Old 02-07-2016, 08:17 PM
Xaanka Xaanka is offline
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Originally Posted by Buhbuh [You must be logged in to view images. Log in or Register.]
nope

=)
you're wrong tho. the last time that happened, when tmo came to red, empire actually helped them out a lot at first. players like jeremy etc joining and powerleveling characters and teaching players p99's pvp mechanics, pretty sure empire just outright gave tiggles stuff like myro bp's and fungis for free etc. it wasn't until members of their leadership started posting things like "we will crush empire 1 month into velious" while the majority of the guild was still in the bear pits, that things changed.

people like to rewrite history tho and a lot of people in both empire and tmo probably aren't aware of how much empire helped tmo red in its infancy.
  #6  
Old 02-09-2016, 04:57 PM
Biaxil Biaxil is offline
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Quote:
Originally Posted by Jettison [You must be logged in to view images. Log in or Register.]
Fact of the matter is that you need to have a guild this large to kill things like AoW and do the 10th Ring War. That's literally all there is to it... call it a zerg all you want but those two things would not happen if Empire were any smaller than it is right now. Most of the other targets can definitely be done with 40 less, no one is questioning this.

One of two things really need to happen:

A) A large guild gets bored with blue (I don't know how they aren't already?) and comes over here to do a better job the TMO and building and competing.

B) The devs make the content that I just spoke about doable with 40 and limit guild sizes. This option may not work as you could just bring two guilds to do shit, but MAYBE they would fight and pvp when not raiding.

With option A I know for a fact that the Empire leadership would help them get started. Some of the members would look at them as easy prey and grief them, but if they have the balls to do it, Empire would help them get started.

To be honest I'd be 100% okay with bringing over bluebies via character transfer that have already maxed out on blue and want to try their hand at PvP without restarting. Hell, bring a whole guild over!
I said something like that a long time ago. If they lowered the hp of raid mobs by a significant factor, so that it didn't take that many people to kill a mob, there would be no reason for half the server to be in one guild. That way you could have several guilds even with a 250 server pop. Otherwise, there is now way around the zerg on EQ. This isn't the hayday of VZTZ.
  #7  
Old 02-09-2016, 06:15 PM
easy_lee easy_lee is offline
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I knew Rag in-game when he started. Cool guy. He leveled a gearless rogue with a shitty race choice up from nothing here, during the height of kunark when twink Rogues, SKs, and people like Romeo and Imawizard ganked all the time. He wanted to PvP.

Now, he catches shit from a lot of people for wanting to PvP and contest shit instead of wanting to zerg. Someone with better gear bows him down and you guys circle jerk in the forums for days. I think some of you need to look in a mirror from time to time.
Last edited by easy_lee; 02-09-2016 at 06:17 PM..
  #8  
Old 02-05-2016, 04:32 PM
snufzaimoverlord snufzaimoverlord is offline
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Quote:
Originally Posted by easy_lee [You must be logged in to view images. Log in or Register.]
"You guys might not realize this, but R99 has pretty much always been a 2 team server. Team_Zerg vs Team_OtherGuys. Just plug n play guild names as needed." - Sirken, 2015

This is a message to the administration as much as the general player base. This server's community and endgame will not change by itself. It never has.

Consider the Red players, all of whom want good boss loot. The quickest way to get that loot is to form the smallest possible group that can kill the boss, kill any other teams trying to get it, then take the loot. Let's call that the best case scenario. However, you need the best team.

The slowest way to get that loot is never. If you don't have the best team, or even a good one, you'll never get boss loot. Let's call that the worst case scenario.

Here's option three: form a larger group, much larger than you actually need to complete the content. Gather up all of the worst players you can find, people for whom the worst case scenario is the only option. Then zerg the place, and distribute the loot as best you can. Over time, everyone will have at least some loot. Let's call that the PvE scenario: the boring one.

Option three has been the dominant option for years. Players who are bad at PvP control the loot because, knowing they suck at PvP, they group up to cover for their bad play. Furthermore, the server's PvE rules and PnP protect the zerg.
  • Can't train them
  • Can't loot them
  • Can't violate FTE
  • Can't AoE them due to resists
  • Can't bind camp them
  • Can't cause EXP death or otherwise knock their levels down
  • Can't heal, dispell, or otherwise assist the boss
  • Cant even stop them from plugging or calling LnS
Server isn't going to change on its own. The zerg will always return because most people on Red aren't actually good at PvP. It's only ever a matter of time before they group up and zerg for the safety and security that brings.

This is why we need item loot back and no more server rules or /petition.
We definitely need more SKs on this server.
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  #9  
Old 02-05-2016, 06:02 PM
easy_lee easy_lee is offline
Sarnak


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Quote:
Originally Posted by snufzaimoverlord [You must be logged in to view images. Log in or Register.]
We definitely need more SKs on this server.
Probably, but death doesn't mean much when bluebies can just LnS and plug.
  #10  
Old 02-05-2016, 06:12 PM
AzzarTheGod AzzarTheGod is offline
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Quote:
Originally Posted by easy_lee [You must be logged in to view images. Log in or Register.]
death doesn't mean much
O I C.

meet the leaderboard.
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