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#1
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2 troll SKs, one tanks the other taps to heal then swap, get 4 more friends to also roll troll SKs
fear kite, one responsible for casting darkness, one casting fear, each cast a dot stunlock bashes, time them like a CH chain. 6 man synched harm touch. 6 SK pets. never wipe because everyone can feign. | ||
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Last edited by Lowlife; 01-07-2016 at 02:58 AM..
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#2
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Pally, Druid, or Shaman/Ranger. Tons of fun. Will you be quickest to 60? Who cares.
__________________
The Ancient Ranger
Awake again. | ||
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#3
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bard and monk/rogue
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#4
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SK/Ranger
...it's better than it sounds. ...a lot better.
__________________
Tsuko, Shadowknight | Ryali, Bard
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#5
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Quote:
__________________
The Ancient Ranger
Awake again. | |||
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Last edited by fadetree; 01-07-2016 at 04:34 PM..
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#6
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Bard wizard. Bard kites like normal and wiz does pbaoe when the train comes along. I've never tried this, I wonder is the wiz would just get stomped? =p
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#7
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Quote:
Drop the train to 80% with just the bard and then have wizard come in for 1-2 PBAEs. Zone wizard out (most kites happen near zonelines) and back in the reset aggro. If your bard abilities are hit or miss, having the bard do the first 80% and then always outrunning them while the wizard repeats the above, casting 1-2 PBAEs then zoning, until the train is dead is a safe way of making sure you don't die from a simple mistake. While the bard is doing the first 20% of aggro building have the wizard just buff the bard for proxy aggro on the train incase bard dies, so that wizard can kite around til bard returns. As any bard can Tell you, the most tedious part of AE kiting is gathering that train. I've done this in Burning Woods. Got a train down to 80%, had a friend log on my 60 wizard who was parked there to cast 1 PBAE, zone off to Skyfire, and repeat, until the train died. Was 5x faster than just using bard.
__________________
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#8
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I feel like in Velious the classes are much more balanced than they were in Kunark.
Druids are junk in Kunark but pretty decent in Velious (POTG, animals in most zones for charm, ATK debuffs, Chloroblast, etc). Pal/SK/Rng got the elimination of XP penalties, way more spells, faster spellcasting, better skillcaps, and easy-to-obtain super high AC dwarf armor. Combined those are a huge boost. Mages will (hopefully) get an easier epic quest. Necros are a mixed boat (practically no undead in velious, zero good spells) but they also benefit from the removal of magic immunity to raid mobs. TLDR: you really don't have to level War/Mnk/Rog/Enc/Shm/Clr every single time any more. | ||
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#9
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bard-enchanter would be super fun, cheapest to gear, and with great potential for both fast leveling and elite farming later on. good indoors and outdoors
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#10
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Thanks dald, I thought I might be on to something!
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