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Old 12-23-2015, 08:01 AM
brecon brecon is offline
Sarnak


Join Date: Mar 2014
Posts: 432
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It's relatively easy to form groups on Red, especially for a Druid, since OOC is global. You would need to pick people up usually. But for me, it's preferable to use global /ooc while soloing, than having to go sit in a leveling zone like MM and wait for a slot to open up like you do on blue. Also, given the lower population, players on red are much less sensitive to the class composition in groups.

Back to OPs point: on all my new toons, I find the grind from ~14 to ~20 the worst. You are getting too high for Crushbone, the only other established 'grouping' areas is Unrest first floor and Oasis, and neither are ideal. Most melee twinks can solo this range easily still, up to about 20, so that limits group options. Furthermore, for most classes you don't really have all your soloing tools yet. Druids can solo this range in Oasis, but you run oom pretty quick from all the charm breaks.

Once you hit 20 options really start to open up, both for soloing and for grouping. On both the Red and Blue servers, from 20-60 there is a pretty clear zone path for finding groups. Occasionally you just can't find a group because they are full, but as a Druid, you can always ask to get on the list and go solo or port a bit. A lot of people don't like the high-population grouping zone progression path and I understand why, which is why it helps to make some friends, join a guild, and start making groups yourself.

On this server, the group hot zones are:
4-16: Crushbone
14-22: Unrest (sorta)
20-40+: Mistmoore
40-50: CoM
50-60: KC, Seb

Sometimes you can add HHK to that list for 20-34 or Solb from 36-50ish, but on Red those zones require you to bring your own group.

Last note: druid are awesome, you can solo and duo with basically any class. I loved it up until 60, but EQ really went out of their way to fuck end-game druid soloing options.
  #2  
Old 12-21-2015, 01:45 AM
Expediency Expediency is offline
Fire Giant


Join Date: Aug 2015
Location: Druid rings
Posts: 803
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Quote:
Originally Posted by fandAONgo [You must be logged in to view images. Log in or Register.]

First off, the thing to do is start the groups. Pick a good group dungeon, cb, unrest, mistmoore, sola, solb, kc etc etc....

....

People are always WAYYYYYY MORE interested in grouping if they think the group is already established at the camp and doing well. So spam ooc with "MM pond group lfm"
This guy gets it. My main is a druid and I did 0-60 on p99 this year. You have to accept the fact that druids are not highly groupable. You can *not* sit around waiting on a group or you will not get anywhere at all.

Protips:

-Move around. You are a druid. You can self port soon. You need to be checking out sol a regularly for a group, its right by LS rings. You should check SK/Paw for groups, its not far from your NK rings. etc.

-Learn to quad kite. its fun and you can go afk for a while while you med. rotting things is not as efficient.

-at your level, check out upper guk. Excellent exp

-if you charm exp, remember you lose half the exp if pet does more damage than you and is still under your control when mob dies.

-root/rot either right outside or right inside dungeons while you wait. Slow but its something.

-Port people while you wait once you get high enough to do that. Make some money and ask people if they need a druid whereever they are going. I got tons of groups by asking the people I was porting if they wanted me.

-If a camp is open, as a druid you are very good at duoing/trioing. take the camp, and hold it, even very slowly, with one or two others until you can fill the group. Never turn down a bard or a monk, they work well with druids. Do not be picky about tanks, any will work. Dont give up camps that are desirable, like ones in MM/CoM/KC unless the zone is dead.

-If you want to box, go somewhere else, you *will* get banned here.
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