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#21
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![]() Anywhere aside from Upper Guk was a terrible suggestion.
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#22
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The third floor is good though, as long as you avoid Borxx who will path down into the king's room. But if you get the timing right you will be fine. The king room spawns extremely quickly and it's possible to just fight that room and a few other respawns continually and indefinitely with the right group.
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Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric Brallos Rek - 43 ogre warrior Crallos Rek - 35 ogre shaman Timothe - 31 human enchanter Variol Cutthroat - 27 human paladin Telehr - 23 human magician | |||
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#23
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![]() Third floor is green. Second floor is where it's at for those levels. You can set up camp on the third floor and pull to there. The only one who has to worry about Borxx is the puller, but once you know the layout, you never have to encounter him. It's good vendor loot there and non-stop pulling since the mobs die so fast.
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#24
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You could set up on that ramp leading down to third and pull from second, sure, if you were lower level. Puller can learn Borxx's path and avoid, yes. I just remember being sick of Borxx. Every time you run into that guy it's a mad flight for the exit. No equivalent hazard exists in other dungeons around that level.
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Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric Brallos Rek - 43 ogre warrior Crallos Rek - 35 ogre shaman Timothe - 31 human enchanter Variol Cutthroat - 27 human paladin Telehr - 23 human magician | |||
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#25
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![]() When I refer to the third floor, I'm referring to the slimy area with overseers, that's all green. I think of the king as on the fourth floor. You can set up on the ramp behind the knight room and pull almost the whole floor there without running into Borxx, or if you do,your puller can zone it or fd, while the group is still safe.
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Last edited by Ravager; 12-16-2015 at 04:10 PM..
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#26
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![]() Where at in Uguk would be good besides scryer? We are now level 20-21. Scryer has been camped every time our group is on. I am starting to be extremely annoyed with lack of instancing. It is more frustrating trying to find an entire camp empty and take the time to travel there, only to have the camp taken by the time we get there.
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#27
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![]() You could set up in the Ramp Room where the Gaz Squire spawns and pull from down below. Have your puller just drop down the ladder and hang a left until you reach a room with 3 static spawns and 1 roamer. There are several smaller rooms surrounding this room with 1-2 spawns in each.
Another solid spot is the ramp between the Warden camp and the Fungus area. Lull or some form of CC would almost certainly be a must if you plan to pull the fungi. You could also set up at the Lower Guk zoneline and pull from the hallways around that area. | ||
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#28
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#30
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Last edited by Expediency; 12-17-2015 at 04:42 PM..
Reason: .
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