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  #21  
Old 10-30-2015, 04:53 PM
Lazie Lazie is offline
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Quote:
Originally Posted by khanable [You must be logged in to view images. Log in or Register.]
Only in era proof I see thus far was caleros's stuff.

Technically even the dragons were not fully "leashed" to vulak. There were supposedly ways around it. Furor threw a massive fit over it.

Will post some links when home.
Caleros stuff shows...Nothing ? I agree the guards in ToV should be easier as he mentioned. However, They do not show the pull. They show a random screenshot of dead guards in ToV and a Dead Vulak. I mean if it's from the same raid why are the groups he is in from the Vulak kill to the Guard kill...different. Should have been the charge like he mentioned right ? For all we know by that they killed the guards before Vulak spawned (Remember no huge variance) like every other guild did in classic. At least show a screenshot with Vulak and the guards up before showing us that as proof.
Last edited by Lazie; 10-30-2015 at 05:19 PM..
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  #22  
Old 10-30-2015, 04:54 PM
Lazie Lazie is offline
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Originally Posted by Freakish [You must be logged in to view images. Log in or Register.]
Again they mention the 65 puller quite clearly that that is what is needed to do it by the wording. Eashen's guards should not be leashed. I agree with that.
Last edited by Lazie; 10-30-2015 at 05:10 PM..
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  #23  
Old 10-30-2015, 05:26 PM
Colgate Colgate is offline
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so far the only explicit statement of leashed or not leashed is favoring not leashed, despite being out of era

caleros screenshot isn't exactly 100% evidence, but it's good support of them not being leashed
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  #24  
Old 10-30-2015, 05:38 PM
Lazie Lazie is offline
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Just posting even more evidence about as to why keeping mobs lulled became viable. If you played a Monk in classic you should remember this change.

http://www.monkly-business.net/forum...read.php?t=627

Key words from the thread right here...


We've had the ability for awhile now to make it so certain monsters were totally immune to being lulled. This is especially common in higher level outdoor zones such as Cazic-Thule, since Harmony would take any challenge out of splitting groups of monsters. Having a such powerful game dynamic with no risk of failure made these encounters too easy, so we were forced to make many monsters totally lull immune to compensate. With this change to Harmony, we'll now be able to remove the lull immunity from many monsters, and turn this ability into a useful spell line that gives great benefits, but with some risk that your spell may be resisted.
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  #25  
Old 10-30-2015, 05:45 PM
Freakish Freakish is offline
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I understand my link was from out of era. What out of era changes would have allowed the ability to bypass leashed mobs from assisting?
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  #26  
Old 10-30-2015, 05:51 PM
Lazie Lazie is offline
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Quote:
Originally Posted by Freakish [You must be logged in to view images. Log in or Register.]
I understand my link was from out of era. What out of era changes would have allowed the ability to bypass leashed mobs from assisting?
Read the post above this. There were changes made to lull and AAs were added. It among other things angered quite a few Monks.
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  #27  
Old 10-30-2015, 05:54 PM
Freakish Freakish is offline
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Pacify and Calm do not affect tethered mobs. Edit: Not tethered, linked. Calm line does not affect linked mobs.
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  #28  
Old 10-30-2015, 06:33 PM
khanable khanable is offline
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Enough of these 2002 links, gross

http://everquest.allakhazam.com/db/i...99736595991951

Quote:
We have every confidence that the item was nerfed due to newbie whining alone. If you knew the loot table of every mob in North ToV along with their respective difficulties, you would agree as well.

The only group of people currently stupid enough to be releasing Vulak loot is the gimp guild Defenders of Akanon, which used a design flaw to kill Vulak, and does not understand nor appreciate why Vulak loot has not been spoiled. They haven't killed most of the dragons in the north wing, and killing Vulak was due to a loophole in mob AI.
http://web.archive.org/web/200109021...chive/arc.html

NOTE: 2001 NSFW RAGE POST HERE

Quote:
About 5mins after Vulak was dead I didn't think I would be making a post like this. I was to excited to think. We had done it. But about 10mins after this point the chat came over /gu that one of our members decided to post how will killed Vulak and that Vyemm was still up. At the time I didn't think this would be that big of a problem, It just showed that Ikikgud did his job as an awesome puller, he got the fucker solo.

I think it was Stiff that broke the news that Furor had made a post how we cheated, and exploited to kill Vulak, Well that kind of bursted my bubble.. I didn't think we cheated, and no one can prove we cheated either, because we didn't.. plain and simple. Well after we heard the news that Furor thought that new ToV would be nerfed, we asked for him to remove the post, at that point and time (at least I didn't) want to be the guild that will be remembered for Fucking over North ToV for the rest of the peeps. After Furor refused to delete it and started a pissing contest with Ikikgud, most DoA got banned from there IRC channel. I think this is about the time.. most DoA got pissed.

LET THE FLAMES BEGIN. Click here. This I believe is the first thread starting the flame.. You can see all the action. WOWOW. I figure this will continue for awhile. Fact is.. We didn't cheat we used something call.. shhh say it with me... FEIGN DEATH. I have nothing but respect for most of FoH, except one. As Im about to submit this to the newsposter I see that Ikikgud finally summed it up ::

Perhaps you weren't on the irc channel when doa members got on. I personally got on to ask furor to remove the post made by kyrak, because I didn't want it causing problems. As I entered the channel I was greeted by:

You sir are a gimp, you lead a gimp guild, and I will personally make sure that you never kill vulak again.

So as you see, furor (who we will refer to as faggor from now on, as it better describes him) is the one who started this all. He could have just removed the post. Or he could have left it up and not started his mighty shit-talking campaign. Faggor has every right to disagree with whatever he likes, but if he wants to insult and make his laughable threats, I'll gladly respond to the faggot. Anyone got a log of that Irc chat? Where faggor proceeded to ask me what clothes I was wearing irl? BTW, the reference to furor's homosexual nature stems from his interest in dressing me up in leather. I'm sorry man but I'm really not interested in ass-fucking you, nor will I allow you to touch mine.

WHY DOES THIS REMIND ME OF SOMETHING..

Anyway.. Congrats on peeps loot.
Think it stands to reason if someone could get Vulak split off from Lord Vyemm during actual classic (not 2002 lazie classic), they could probably get him away from his guards [You must be logged in to view images. Log in or Register.]
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  #29  
Old 10-30-2015, 06:40 PM
Maner Maner is offline
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Quote:
Originally Posted by caleros [You must be logged in to view images. Log in or Register.]
100% sure they were not leashed on classic. The thing I don't recall is them flurrying or being so beefy. I remember 13 years ago killing vulak and then we would celebratory rush the pets in his lair because they were easy and dropped good loot like monk/rog necks.

Picture of us in Ring of Valor on Bristlebane killing vulak then going to his pets in lair, as you can see Keys lands a tap on Dktan'Nirsl one of vulaks guards.

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the vulak ring event was added after luclin I believe. and you had to kill waves of trash to spawn vulak, meaning his guards naturally wouldn't be leashed at that point.
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  #30  
Old 10-30-2015, 06:41 PM
Erati Erati is offline
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nice find @Cucs but if Vulak has leashed guards (OP's conjecture) then evidence u can split Vulak from Vyemm isnt really much of a gotcha

those are two very different type of mobs- this isnt a post whether "leashing or chaining" existed in classic bc Lucan and Jentry prove that daily

its possible that those people killed guards then split Vulak from Vyemm once Vulak did his call to the dragons
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Last edited by Erati; 10-30-2015 at 06:45 PM..
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