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View Poll Results: Will contesting happen again? | |||
yes | 35 | 31.53% | |
no | 32 | 28.83% | |
Maybe in the next few months to a year | 21 | 18.92% | |
I think the server will become a place to gear alts and do endless quests. | 23 | 20.72% | |
Voters: 111. You may not vote on this poll |
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#21
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maybe just, I dono, like dont assume the server is dead.. instead of death by fire?
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#22
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Old world is best era and pre holocaust ban is obviously best part of this server.
Beta was best part of server if that counts. But there are a lot of reasons for this. I think right now is better than late period maximum stale kunark. Lots more content for a lot of more guilds to enjoy. More population, more better. I really think old world is the best period in this game by far. Sure it is rough for monks to have to make a human second class monk, but at the same time that is the coolest era for monks, when they have no gear at all and are still a solid class. Everything about pre-kunark is most correct and well thought out IMO. The fact that one of the best 1hs weapons in classic (the SSOY) is basically a vendor item in kunark era tells you something. Velious is a better expansion because while it has a lot of gear that supercedes kunark, much of kunark remains relevant in it's own way, unlike LGUK in kunark era | ||
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#23
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no longer giving out guises at gm events; shits done! Golden parachute time
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IS HERE! | ||
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#24
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IT WILL BE TORN FROM WITHIN
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#25
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#26
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voting in a pointless thread yowl
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#27
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Quote:
Won't play this server in its current state, may as well convert this to Blue 2.0 and start a fresh new PvP box.
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Drakar 60 Iksar Necromancer
Skar 60 Iksar Shadowknight | |||
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#28
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Quote:
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#29
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This is a good PVE progression box and feels like live.
If you wanted a more PVP focused box you'd need boxing to allow people to port/buff etc and get to PVP, and you would need to make raid content easier so people can stay independent of the dominant guild and still progress to end game. Won't happen on Red99, or at least for awhile because of drop rates and difficulty of the content. | ||
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#30
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