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  #1  
Old 09-24-2015, 03:10 PM
HippoNipple HippoNipple is offline
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The pixels will overcome the players as it always does? I like going into weird areas with game concepts, MUDs were this unforgiving, but Discord is so unforgiving in comparison with the time spent on the character that it seems incompatible to EverQuest as a whole to me, I am more pushed away and the time I put it in my concepts it was only in a limited fashion (you had to opt in).
Well the server won't last that long and hopefully people don't think of it as a time investment and more of just a server to play and have fun on for a few weeks. Definitely not a server to attract a big crowd since it will come and go pretty quickly.

As a developer I would think it would be a fun server to watch just to see what people do.
  #2  
Old 09-24-2015, 03:53 PM
Kergan Kergan is offline
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Originally Posted by image [You must be logged in to view images. Log in or Register.]
The pixels will overcome the players as it always does? I like going into weird areas with game concepts, MUDs were this unforgiving, but Discord is so unforgiving in comparison with the time spent on the character that it seems incompatible to EverQuest as a whole to me, I am more pushed away and the time I put it in my concepts it was only in a limited fashion (you had to opt in).
I disagree with the pixel part tbh. I think the permadeath + full item loot aspect will deter people from spending any serious time trying to get pixels and instead focus on classes that do well without gear. This server will barely resemble any form of EQ as we know it - probably 20 to 1 caster to melee ratio, little to no dungeon activity and the lack of herd mentality present in current servers because you'll want to limit who you depend on.

My biggest concern is that EQ has always been an open ended game without strict victory conditions. You need to be very careful adding a way to "beat the game", and I think they whiffed big time if it goes live with the highest levels being the winners. You're essentially whittling down the power classes even more and creating a server that revolves around PVP with a PVE method of victory.

The GuildWars servers found a very good balance I think between PVE and PVP methods of advancement, from loot rewards from PVP vendors to city conquest mini PVE events that lead to tangible PVP benefits and so on. Maybe some day I'll get to have my cake and eat it too - and you, devn00b, Rogean and Nilbog can all build a collaborative server with your rulesets and their codebase. That would be EQ PVP nirvana.
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  #3  
Old 09-24-2015, 04:23 PM
image image is offline
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Quote:
Originally Posted by Kergan [You must be logged in to view images. Log in or Register.]
I disagree with the pixel part tbh. I think the permadeath + full item loot aspect will deter people from spending any serious time trying to get pixels and instead focus on classes that do well without gear. This server will barely resemble any form of EQ as we know it - probably 20 to 1 caster to melee ratio, little to no dungeon activity and the lack of herd mentality present in current servers because you'll want to limit who you depend on.

My biggest concern is that EQ has always been an open ended game without strict victory conditions. You need to be very careful adding a way to "beat the game", and I think they whiffed big time if it goes live with the highest levels being the winners. You're essentially whittling down the power classes even more and creating a server that revolves around PVP with a PVE method of victory.

The GuildWars servers found a very good balance I think between PVE and PVP methods of advancement, from loot rewards from PVP vendors to city conquest mini PVE events that lead to tangible PVP benefits and so on. Maybe some day I'll get to have my cake and eat it too - and you, devn00b, Rogean and Nilbog can all build a collaborative server with your rulesets and their codebase. That would be EQ PVP nirvana.
The 20 to 1 caster / melee is honestly a big reason why I say it seems so far disconnected from EQ.. Playing on VZ as a human warrior I do remember casters always being naked (I shouldn't say 'naked' per se, more like their GIMP armor) though and I always felt that item loot caused that, kind of leads me down this discord road with the same opinion. I just think going down this road means you split the population because everyone has a vastly different idea of what they want. Some want item loot some don't, some want this.. that..

Never say never I guess, but there are some strong differences in opinions between both camps [You must be logged in to view images. Log in or Register.]
  #4  
Old 09-24-2015, 01:47 PM
Secrets Secrets is offline
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I've done:
Edge II with Ailia back in 2007
aza77 and I did some sort of Guildwars-style PVE server that never got finished
Raid Addicts with Mort (back in 2008-2009)
P99 client development/GM stuff (2009-2011)
QvF PvP (Teams, factions warring) with Vile (2010-2010)
VZTZ with Sirken, Gronkus, Daxum, Voidd (2008 era)
VZTZ v4 (Holocaust/Kringe ruined my anus)
Some THF stuff with Lillu over the years
EZ with Hunter
Backend work for Akkadius/Blood of the Akkadian
Scars of Amerous (Spider era)
EQClassic (pre-Yeahlight era database shit no one cares about)
TAKProject (EQMac Emulator)
Times Five (which later became Akkadius' project)
A few semi-legit servers which went nowhere with experimenting
I've slept with Rogean in his code cave in Guildlobby on P99 before
thats about it
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  #5  
Old 09-24-2015, 01:52 PM
quido quido is offline
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Quote:
Originally Posted by Secrets [You must be logged in to view images. Log in or Register.]
I've slept with Rogean
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  #6  
Old 09-24-2015, 02:48 PM
LostCause LostCause is offline
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back in the day i remember just sitting on non legit servers all the time but this was way back not long after eq came out i didn't realize how long eqemulator has been around.
  #7  
Old 09-24-2015, 03:53 PM
Vile Vile is offline
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Crucify server was prob my favorite that I worked on. People always ask me to bring it back.. just too lazy and Naez haxx0red my box and I lost the source code.

Qeynos Vs. Freeport was pretty badass too.
  #8  
Old 09-24-2015, 04:01 PM
Vile Vile is offline
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Secrets ftw..

We worked on a few projects together.. I would love to make a legit quick PvP box again, we always seem to get off on a good foot and then one of us just loses interest or some weird shit happens... but still the best eqemu dev, hands down, imo [You must be logged in to view images. Log in or Register.]

I think another issue we would run into was me trying to keep it super simple and your ability to make it extremely bad ass... thus complicating the project, but I always had fun.

My biggest, personal, turn off is just not being able to detect/avoid MQ. That's the only thing holding me back from making another box honestly. I know Secrets can do it... /wink

Secrets... you have any of QvF saved btw?
  #9  
Old 11-17-2015, 11:49 PM
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Rogean did a fantastic job with server
  #10  
Old 11-18-2015, 07:22 AM
wts wts is offline
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Who worked on the Lucid Vision server? Was there an emu before then?
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