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  #21  
Old 08-05-2015, 04:48 AM
iruinedyourday iruinedyourday is offline
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Why don't you guys just all wait in WL and only send in your pullers until you get FTE? Are you guys like trying to pvp by crashing the zone? [You must be logged in to view images. Log in or Register.]
  #22  
Old 08-05-2015, 05:06 AM
Fanguru Fanguru is offline
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It's a pita bringing Vindi to WL zone.

The interest for Vindi will die down, just got to wait it out.
  #23  
Old 08-05-2015, 05:55 AM
JurisDictum JurisDictum is offline
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Quote:
Originally Posted by Fanguru [You must be logged in to view images. Log in or Register.]

The interest for Vindi will die down, just got to wait it out.
You must be new here
  #24  
Old 08-05-2015, 06:06 AM
Fanguru Fanguru is offline
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Maybe it will not, but it is too early to build agreements that will potentially last for years.
See how it goes in a couple months.
  #25  
Old 08-05-2015, 07:21 AM
Monty405 Monty405 is offline
Sarnak

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Derakor and I have been dating and he recently started ignoring my emails and phone calls, but he's not saying anything about it when we are together. I can`t help but think he is also seeing another guild.

What does this mean? I need some dating advice fast!
  #26  
Old 08-05-2015, 07:24 AM
Swish Swish is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Rotate them.
  • No one is allowed to ally unless they enter the alliance as a single entity and occupy 1 slot, to prevent guilds from joining and occupying more than 1 slot.
  • You have 1 hour to kill your mob, its a known time spawn and a relatively easy kill with preparation. No guild should need more than an hour, 30min should be sufficient but lets be casual

The problem I am seeing with a rotation is of the 7-8 entities, probably only 3-4 of them can muster the force to kill Derakor 24hours a day. Meaning when say... Divinity comes up on their rotation and their respawn is at 3AM on a Monday, they may not be able to muster the force and kill.

There are a few ways to resolve this:
  1. Those guilds could lose their kill and it goes FFA after an hour. (Favors zerg/neckbeards)
  2. Those guilds could opt to swap positions with another willing guild, say a euro-american swap (could be a nightmare to track)
  3. Those guilds could skip their turn if it spawns during blackout hours (Favors small guilds)
  4. The rotation could be 2 Rotated spawns and 1 FFA spawn a day. The spawn falling between say... 12AM-8AM EST is FFA, the other 2 are Rotated. (Favors Americans)

Maybe other ideas? Anywho I hope it gets pushed to a rotation so guilds get a Vindi every 3 days or so.
That's what we need, more rules.
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  #27  
Old 08-05-2015, 08:00 AM
am0n am0n is offline
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Join Date: Jul 2015
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I was waiting for Swish, but wrong response. Where's the "Have you tried red?" or "It wouldn't be like this on red!" response?

0/10, much disappoint!
  #28  
Old 08-05-2015, 08:22 AM
Swish Swish is offline
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That's implied, I'm glad the subliminal effect is still imprinted in people's minds <3

Redception etc
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  #29  
Old 08-05-2015, 08:28 AM
am0n am0n is offline
Sarnak


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Okay, 1/10. Still, much disappoint. I expect more from you.
  #30  
Old 08-05-2015, 08:46 AM
falkun falkun is offline
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We have a static 8hr mob that drops some BIS/near BIS items, but requires 4+clerics (so a raid force). Figure something out involving:

Rotation period (prime time for those 400+kael populations)
FFA period (early US AM for those with long socks)
engage time limit (<=1hr, no variance)
public death timer post
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