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  #1  
Old 06-05-2015, 11:16 AM
Colgate Colgate is offline
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Quote:
Originally Posted by Technique [You must be logged in to view images. Log in or Register.]
The theoretical max should be only half that:http://www.thesafehouse.org/forums/f...4-duelist-disc
cecily's assertion of 2212 is the combination of both backstab rounds.. which.. drumroll.. is 1106 * 2

looks classic to me, move to resolved
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  #2  
Old 06-05-2015, 11:36 AM
Technique Technique is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
So 500 max per stab with duelist
553 max per stab without duelist. 1106 max per stab with duelist.

Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
We got Ehunogor ss's in Velious doing over 700 on one backstab with ragebringer
He could've done up to 1106 in one backstab.
Last edited by Technique; 06-05-2015 at 11:45 AM..
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  #3  
Old 06-05-2015, 10:22 AM
Nirgon Nirgon is offline
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OK so fix sitting damage not always being max got it
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  #4  
Old 06-05-2015, 11:01 AM
Syft-X Syft-X is offline
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Quote:
Originally Posted by Technique [You must be logged in to view images. Log in or Register.]
The theoretical max should be only half that:http://www.thesafehouse.org/forums/f...4-duelist-disc
I trust Tec with numbers his math skills are way beyond mine. Despite the blues who have no clue what they are talking about, and reds trying to keep balance as fucked up as possible. One shotting people should never be allowed, it did not happen in classic.
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Last edited by Syft-X; 06-05-2015 at 11:04 AM..
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  #5  
Old 06-05-2015, 11:18 AM
Nirgon Nirgon is offline
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So 500 max per stab with duelist

Dont think so pal

We got Ehunogor ss's in Velious doing over 700 on one backstab with ragebringer

If you think rogue is so great, make one
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  #6  
Old 06-05-2015, 01:27 PM
Raev Raev is offline
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Technique/Cecily you guys need to stop and read and realize you actually agree with each other.

Also I don't think this thread is about melee max damage, but hit rates and ATK, i.e. if you aren't sitting the chance for both backstabs to land for high damage should be small. Especially melee hit rates are something like 90% vs casters which seems a bit high, but then I don't know of any PVP logs to check with.
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  #7  
Old 06-05-2015, 01:58 PM
Nirgon Nirgon is offline
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Agree with Tech. 1106 max should be possible from a single duelist stab.

Sit damage needs to be fixed is the only issue I see present here.

Thanks for good links proving this is classic and makes life scary for a caster

Casters would get 1 shot in DAoC with bubble down. Fragile stealthers gibbing casters isn't new in MMO PvP. At least with see invis in this game you can see them coming.
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  #8  
Old 06-05-2015, 03:34 PM
Raev Raev is offline
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Nirgon, I don't get it. I thought you were about classic above all else, but it seems like you want to turn the bug forums into RNF. The OP is saying that melee hit rates and attack damage are way too high, and while I don't have classic PVP logs I'm inclined to agree with him.

Quote:
Originally Posted by Safehouse
I know a lot of casters who got caught medding and died from one double backstab.
While medding = while sitting = hit for max every time and never miss. We can agree that this should be fixed.

Code:
zonko@vanderboom:/stuff/projects/eq/logs/oldlogs12$ grep "hits YOU" 
eqlog_Loraen_project1999.txt | grep -v "magical skin" | 
grep -v "air elemental" | grep -v "willowisp" | wc -l
384
zonko@vanderboom:/stuff/projects/eq/logs/oldlogs12$ grep "tries to hit YOU" 
eqlog_Loraen_project1999.txt | grep -v "magical skin" | 
grep -v "air elemental" | grep -v "willowisp" | wc -l
192
zonko@vanderboom:/stuff/projects/eq/logs/oldlogs12$ grep "hits YOU" 
eqlog_Loraen_project1999.txt | grep "A helot spectre" | wc -l
29
zonko@vanderboom:/stuff/projects/eq/logs/oldlogs12$ grep "hits YOU" 
eqlog_Loraen_project1999.txt | grep "A helot spectre" | grep 148 | wc -l
4
So NPCs (mostly Hate/Sebilis/HS South+East, although there are a few low levels in there) hit Loraen roughly 70% of the time, and (very small sample size) my L52 pet hit me for max 15% of the time (it's probably more like 25%).

I believe the wiki gets their AC numbers from ShowEQ. If so, take look at this:
  • Krup Ghoul Knight: 400AC
  • Emperor Chottal: 511AC
  • Loraen: 640AC (unbuffed)
  • Sakuragi: 940AC (unbuffed)
  • King Tormax: 1100AC
  • Sakuragi in Velious: 1300AC

In other words, the main difference between a L60 NPC and a L60 PC should be HP, not AC or hit/miss rates. Meanwhile, melee here hit like 85% of the time and for max like 50% of the time. I don't pretend to be a PVP expert, but everything I know about EQ's combat mechanics suggests that those percentages are way too high.
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  #9  
Old 06-07-2015, 03:52 PM
Syft-X Syft-X is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Agree with Tech. 1106 max should be possible from a single duelist stab.

Sit damage needs to be fixed is the only issue I see present here.

Thanks for good links proving this is classic and makes life scary for a caster

Casters would get 1 shot in DAoC with bubble down. Fragile stealthers gibbing casters isn't new in MMO PvP. At least with see invis in this game you can see them coming.
So you think one shotting is good and should remain in game? You are such a piece of shit dude for real can't wait till your guild is gone and you creep back down your shithole to blue so dev's are no longer forced to consider the worthless opinion of a shit pvper who only raided on live and doesn't know his ass from his elbow.
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  #10  
Old 06-07-2015, 05:45 PM
MEGANS LAW MEGANS LAW is offline
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Quote:
Originally Posted by Syft-X [You must be logged in to view images. Log in or Register.]
So you think one shotting is good and should remain in game? You are such a piece of shit dude for real can't wait till your guild is gone and you creep back down your shithole to blue so dev's are no longer forced to consider the worthless opinion of a shit pvper who only raided on live and doesn't know his ass from his elbow.
somebody ban this nerd for bringing rnf to bug thread. tkx pals.
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