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View Poll Results: Shadow Knight or Ranger? | |||
Iksar Shadow Knight |
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33 | 39.29% |
Wood Elf Ranger |
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25 | 29.76% |
Human President |
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26 | 30.95% |
Voters: 84. You may not vote on this poll |
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#21
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![]() This thread is racist.
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Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | ||
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#23
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![]() Warriors snap aggro blows. They're awful for groups that are plowing through content. And extremely awful with groups taking on multiple mobs at once.
Warriors not getting procs and losing aggro to a DPS or healer and letting them die will slow down a group far too much. The DPS differential between Warrior/Knight isn't huge enough to warrant that risk. Rampage obviously isn't about taking aggro, it's about staying alive. Not having to devote a warrior to this role is nice so you have more depth in your MT list. In general on raid mobs, a Knights role is to always be 2nd in aggro/top of rampage list. IE when mob is incoming all Knights throw a spell at the mob so the rampage list is 1-5 Knights. Likewise for the main aggro list they should know how many aggro spells they can cast to be underneath a full mallet spam and continually cast aggro spells throughout the fight so that if a tank goes down, the mob switches to a knight and has a few rounds on him before another warrior takes over and the CH Chain stabilizes on that warrior, instead of allowing the mob to rip through clerics or DPS. If you think training won't be important... I'm going to say you're wrong right now. Probably not for NToV (though... Who knows people may just glitch out pathing in some spots.) But You can bet your ass no one is going to clear to Tormax or clear to Dain or clear to Zlandicar. There are going to be trains or CotH races everywhere. Bladestopper SoW'd person is nice but each SK and Paladin bring the most survivability (behind warriors) and several utility tricks (DA/FD + Heals and Roots) that will make them solid. In many places you will have to take a hit or two when gathering a train, and these are the classes best suited for this.
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#24
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Everything is relative tho. Go Shaman + Enchanter with Ranger tank (chanter pulls), grab 3x Rogues to kill and you can tell all the warriors, knights, and monks "sorry group full." | |||
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#25
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Anyway, I don't think Knights are terrible as much as I think Warriors are underrated. A big part of this whole 'Warriors are shit in groups' myth comes from leveling with Warriors with the standard noob combo (Yak Scimitar/Skean) and terrible dexterity. Reality is that warriors are gear dependent, but once you get the gear they are absolutely destructive: nearly as much DPS as monks, solid threat, massive hp/ac, and when you overpull you just hit evasive and you need maybe 1 CH in the next 3 minutes. I mean I played an *iksar* warrior and he was very strong IMO, so I can only imagine when it would feel like to play a full cobalt/crown of rile/etc ogre. | |||||
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#26
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![]() Cobalt / ogre probably not too different. Kunark gear is terrible. The big deal in exp groups is weapons for warriors. Something with high agro even without the procs is what you need. Unfortunately, you aren't exping once you get something like that. No AAs kills this server.
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#27
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#28
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![]() Fun fact, /who all 50 60 *class* count
Monk: 42 Warrior: 16 Ranger: 9 Shadow Knight: 14 Paladin: 7 Rogue: 19 Disgusting. Dear Haynar, if you read this, please find a way to nerf monks. They have the most delicious tears. | ||
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#29
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#30
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![]() http://www.project1999.com/forums/sh...d.php?t=192166
You're welcome. Also Sneak already has two angle checks, with 0 evidence to support that change. But even with the classic nerfs and the non-classic nerfs, monks will still be tremendously op <shrug> | ||
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