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Pretty much this. Luclin was pretty hardcore compared to the 16 second dragon kills we have now. So of course the casual loving are going to complain about it. Also, there is a reason I still try to name a character Caen anytime i go to another game of any type. Best weapon and most amazingly designed weapon of all time, ever. Anybody who says otherwise is a filthy casual scum who couldn't raid in SoL. Happiest, most memorable day of my life. Don't tell my wife I said that. | |||
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Last edited by Omnifiend; 04-11-2015 at 11:11 PM..
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#2
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Mostly agree except EQ raiding is such easymode compared to other mmos - zergmode every mob ever. Classes here are also easy as sh1t. Any melee class - auto attack and kick. Wowzer. Anyone who disagrees just hasnt played other mmo endgame. Want real hardmode raids? Go play EQ2 endgame and get back to me. | |||
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Last edited by Raidz; 04-29-2015 at 08:19 AM..
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#3
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I couldn't care less about the bazaar and trading. | |||
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#4
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Last edited by Beastro; 04-29-2015 at 07:27 PM..
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#6
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This is so damn true. Some folks just don't remember that EQ had spaceships AT LAUNCH. In the end, I could care less if luclin is in or not but it's funny how folks forget certain things when those things don't support their arguments.
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#7
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#8
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I actually enjoyed Ssra raiding, as it was really the first time the encounters were more then push mob into wall, los the healers from aoe and multiple tanks on multiple guards, etc..
Bazaar killed of the haggling and ecommons Somalian market feeling. Which killed off interaction. I don't think that the beastlords really panned out the way the should have, the space cat people seemed like an after thought. I've got mixed feelings on the aa's, basic things like speed increases and higher hp, base defense things were nice (as a warrior), but being fully raid geared I ended up doing things solo as I could do it all myself instead of the player interaction I had being forced into a group. Being able to use the nexus to port killed the expansiveness of how large the world was. I thought it effectively killed off a lot of the "classic" feel. Though I did enjoy a lot of the raid encounters. I think if they hit up releasing some custom content after velious, some of the encounters/zones should be retooled from Luclin (maybe some from PoP too)
__________________
Grombok - Troll Warlord
<Aftermath> | ||
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#9
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Last edited by Hawala; 04-10-2015 at 05:40 PM..
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#10
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The wizards and druids who offered port & translocate for hire services made the world small. The nexus port reinforced and emphasized the size of the game world by making you walk to & from a single hub per continent. | |||
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