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#1
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Quote:
I learned a lot playing 1-59 on blue. I learned A LOT more playing 1-59 on red.
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Impotent Rage - 59 Ranger
Hidying Imdad - 22 Cleric Yumyums Inmahtumtums - 60 Enchanter | |||
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#2
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Hmm... Pick pockets might need a discussion...
It is good, since it lets you steal from mobs, but it is also bad because it lets you strip the money and items from a mob. If you are in a group and it is not your turn to loot, picking pockets is often a very unpopular thing to do because you are effectively stealing money and items from mobs. If you are not killing the mobs, it is unpopular because you are stealing money from the person who will later kill it and find nothing worth looting. On the other hand, you need to work on this skill; it is required for the epic and it makes the Rogue Redemption quest much easier if you pickpocket a certain item you need rather than killing the person holding it. Luckily, you can find a 1st-level character and pick their pockets to skill up all the way to the cap, so feel free to practice on gnoll pups...
__________________
Mentathiel Rogue and haunter of level-inappropriate dungeons
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Last edited by Mentathiel; 03-06-2015 at 12:33 PM..
Reason: not skeletons...
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#3
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#4
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Pro Tip never look like a druid in the EC tunnel. Disguise yourself at all costs.
Buff requests will come fast and furiously, from all angles every second you linger there appearing like a tree hugger. Try to carry illusions with you and other strange equipable items so that you dont quite appear as druidy as the next druid in EC. Remember, your disguise only has to be good enough to trick the noobs into asking someone 'more druid looking' than you. You are welcome.
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Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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#5
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#6
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hah true. definitely shouldnt be intimidating indoors or pickpocketing when grouped
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#7
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if your a RP guy playing a rogue. pickpocket the crap outta your group you scumbag, fits character! or if you want to appear nice just do every 3rd/4th mob
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#9
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+1 on Zornn's enchanter guide, was definitely helpful getting started playing the class. It gets fairly redundant after a certain point once you have all the basic tools, but it's a great guide.
I certainly don't consider myself a pro, but to add to what is in the Ench guide: carry lots of torches for pet weaps, carry bandaids and get your BW skill up (especially for soloing), and make use of a clicky item to reset the global spell cooldown timer (Rod of Insidious Glamour, etc). This lets you use a fast casting/lower mana stun to help regain control. If you have 4 mobs AOE mezd about to go off timer and your pet breaks, one or two second can very easily be the difference between life and death. General tips: Always keep pushing yourself to do more than you think you can handle, you would be surprised. We learn the best from failure, so expect to die early and often. Don't be afraid to ask higher level players for tips here and there, even if it's a complete stranger, most players are really cool and glad to help. And those zones you hear about being called "train central", make it a point to play in those places specifically. If you can master the kind of chaos that you find in those areas, then you will be better prepared. Don't always take "the easy route", being difficult to master is one of the charms of this game, and it can be very rewarding.
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--
EQFriends Consolidation Tool - consolidate all your friends Auction/Logfile Notifier - logfile watcher with text/email notification | ||
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Last edited by salimoneus; 03-07-2015 at 03:46 PM..
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#10
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instant clicky to reset GCD
always carry some torches even if you're not a pet class. pet classes will love you forever for the cost of 1s. sit during down time, even if you dont have a mana bar if a warrior is tanking, adds that have been cc'd (mez and/or root) should be slowed before the warrior engages them. that way if taunt is successful, he'll be miles ahead of the dps on threat in case root breaks. use harmony when you can. it's super op and totally worth bringing a druid along as a puller in most "outdoor" dungeons like unrest, MM, CT, CoM, etc.
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Winga - 59 Barbarian Shaman <BDA>
Hairyporter - 29 Halfling Druid | ||
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