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#2
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If u want to raid tank then warrior all the way. If you want to group tank then SK/pal dominate group tanking.
As a shm or chanter or wiz or rogue or monk or basically any thing that strips agro easy you want a knight tanking. Oh those...Paladins are THE best group tanks due to their utility (healing/LOH) calm/root/enstill. Simples. Raid = warrior (or 3 person think groups) Group = ( SK/pal) | ||
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#3
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Quote:
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#4
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Warriors do more DPs and raw tank better.
But about the best utility you will get is a halfing war with sneak pull. But 8/10 raid tanks are ogres for frontal stun. Knights level slower....and SKS more DPs but have more self utility ie invs/fds/fears etc. | ||
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#5
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Good info. I just made a war. He's lvl 4-5. A guild mate (Dark Winter) is twinkling him out a bit. I look forward to Tanking in the future!
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#6
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If you like it, yes its worth playing.
__________________
Butchh | Facetious | Knockers Jayce | Briefs | Squash | ||
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#7
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Paladin gear rots all the time, so go Paladin if you want free gear. Plus Paladin has the easiest epic of the three. Also, I hear Paladin's flatus doesn't stink.
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#9
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can confirm warrior sneak pulling is OP
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#10
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Warriors are suppose to have 5% mitigation bonus over knights(no clue if implemented on p99). Sneak pull is nice, use it a lot on my warrior. SK is fun if you like pulling/soloing, but DPs of SK well below warrior. SK/pal miss a lot. Paladin, never played, just seemed to be worthless to me, no fun spells for my liking, though pallies can be good pullers with pacify. In the end be a monk, can tank, DPs, FD, and even tank a lot of raid bosses.
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