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Old 02-25-2015, 01:52 PM
Foggon Foggon is offline
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Yeah, I remember around 2000 per server prime time. This server just feels over crowded because everybody is doing the same thing. We're all piled in unrest and mistmoore(because zem) when runnyeye remains empty, the gorge is empty, Dalnir, Droga and Nurga are all empty. Couple of druids kiting in Karana and silk farmers but Karana is basically empty. Permafrost is empty.

Nobody is exploring, nobody is seeing where a quest-line takes them. I guess a few people are maybe as many as 100-150, but 90% of the server is leveling their 3rd, 4th or 15th alt, grinding in solb sebilis or charasis, or smoking the chardok crack-pipe.

During classic I played from Kunark until Ldon and never got above level 47, and I rocked jade maces with a fungus robe hehe. Oh well, at the end of the day I'm pretty happy with our population. Chardok makes me weep a little inside. Why nerf low-hp bard kiting, but not nerf this? Oh well it's too late now, the server 60-pop and economy are already skewed. Irreparable damage. Plus it would be a shame to put all those RMTers out of work.
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  #2  
Old 02-25-2015, 02:52 PM
w1zard w1zard is offline
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Quote:
Originally Posted by Foggon [You must be logged in to view images. Log in or Register.]
Yeah, I remember around 2000 per server prime time. This server just feels over crowded because everybody is doing the same thing. We're all piled in unrest and mistmoore(because zem) when runnyeye remains empty, the gorge is empty, Dalnir, Droga and Nurga are all empty. Couple of druids kiting in Karana and silk farmers but Karana is basically empty. Permafrost is empty.

Nobody is exploring, nobody is seeing where a quest-line takes them. I guess a few people are maybe as many as 100-150, but 90% of the server is leveling their 3rd, 4th or 15th alt, grinding in solb sebilis or charasis, or smoking the chardok crack-pipe.

During classic I played from Kunark until Ldon and never got above level 47, and I rocked jade maces with a fungus robe hehe. Oh well, at the end of the day I'm pretty happy with our population. Chardok makes me weep a little inside. Why nerf low-hp bard kiting, but not nerf this? Oh well it's too late now, the server 60-pop and economy are already skewed. Irreparable damage. Plus it would be a shame to put all those RMTers out of work.
Why can't we have hotzones? This may encourage people to level in different areas. Probably not classic, but neither is everybody only leveling in a few specific zones. Neither is spawn timer variance.
  #3  
Old 02-25-2015, 02:56 PM
Sinder Sinder is offline
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Quote:
Originally Posted by w1zard [You must be logged in to view images. Log in or Register.]
Why can't we have hotzones? This may encourage people to level in different areas. Probably not classic, but neither is everybody only leveling in a few specific zones. Neither is spawn timer variance.
/lazy on when were these implemented? i remember roating hot zones at some point in the game coming in. probably not kunark but velious perhaps?
  #4  
Old 02-25-2015, 03:42 PM
maskedmelon maskedmelon is offline
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Originally Posted by Sinder [You must be logged in to view images. Log in or Register.]
/lazy on when were these implemented? i remember roating hot zones at some point in the game coming in. probably not kunark but velious perhaps?
Don't think this was until late/post PoP.
  #5  
Old 02-25-2015, 03:01 PM
Ele Ele is offline
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Quote:
Originally Posted by w1zard [You must be logged in to view images. Log in or Register.]
Why can't we have hotzones? This may encourage people to level in different areas. Probably not classic, but neither is everybody only leveling in a few specific zones. Neither is spawn timer variance.
Most people did level in a few specific zones.

During Vanilla SolB and Lower Guk would have 80-120 people in them during primetime. You could walk through the zone and not find a single mob. Groups would camp a single room with 3-6 mobs and hold that camp all night.

During Kunark, Sebilis would commonly see 60-120 people. KC would serve 60-80 people. On P99, KC is overcrowded with 30-36 people.
  #6  
Old 02-26-2015, 11:32 AM
Rourk Rourk is offline
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Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Most people did level in a few specific zones.

During Vanilla SolB and Lower Guk would have 80-120 people in them during primetime. You could walk through the zone and not find a single mob. Groups would camp a single room with 3-6 mobs and hold that camp all night.

During Kunark, Sebilis would commonly see 60-120 people. KC would serve 60-80 people. On P99, KC is overcrowded with 30-36 people.
Absolutely true - but I think why KC with 35 is overcrowded for us is a function of gear level and overall knowledge. People have KC layout and ph's memorized. They know how to pull (for the most part). There's little to no risk of dying and a difficult CR.
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  #7  
Old 02-26-2015, 01:06 PM
Doil_Boil Doil_Boil is offline
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Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Most people did level in a few specific zones.

During Vanilla SolB and Lower Guk would have 80-120 people in them during primetime. You could walk through the zone and not find a single mob. Groups would camp a single room with 3-6 mobs and hold that camp all night.

During Kunark, Sebilis would commonly see 60-120 people. KC would serve 60-80 people. On P99, KC is overcrowded with 30-36 people.
I remember that! [You must be logged in to view images. Log in or Register.]

That's why it took so long to get to 60. It wasn't about the grind, it was about finding the mobs to kill.
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  #8  
Old 02-26-2015, 01:07 PM
Hastley Hastley is offline
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Originally Posted by Doil_Boil [You must be logged in to view images. Log in or Register.]
I remember that! [You must be logged in to view images. Log in or Register.]

That's why it took so long to get to 60. It wasn't about the grind, it was about finding the mobs to kill.
hah yes
  #9  
Old 02-25-2015, 05:58 PM
Foggon Foggon is offline
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Quote:
Originally Posted by w1zard [You must be logged in to view images. Log in or Register.]
Why can't we have hotzones? This may encourage people to level in different areas. Probably not classic, but neither is everybody only leveling in a few specific zones. Neither is spawn timer variance.
Nothing wrong with hot-zones, but I think that is something different. Zone Experience Modifier. As far as I remember you got more exp in dungeons.. but we didnt have all the mechanics worked out and spread info onto sheets for everyone to read. Since we do more of us are drawn to the same zones and farm the same camps.

Also I'm not saying I have anything against zem or hot-zones or anything. What I am saying is we all know unrest has a 150% zem.. why would we waste time anywhere else? My whole point is that these are the reasons the server feels crowded when there is only about 60% population of what a standard server had on classic.
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  #10  
Old 02-25-2015, 02:30 PM
ArumTP ArumTP is offline
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Yeah this is off peak hours, I remember a 1200ish server being a good low population server to go to.
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