Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

Closed Thread
 
Thread Tools Display Modes
  #21  
Old 02-06-2015, 06:53 PM
Bazia Bazia is offline
Banned


Join Date: May 2011
Posts: 4,152
Default

What are you talking about

At the moment you have at least the time you zone in to the spot they are at to try and stop them from getting away, with anon removed as soon as ou would zone into Dreadlands a group doing Verix in KC could log out

Not a sharp lad are ye
  #22  
Old 02-06-2015, 08:34 PM
Glenzig Glenzig is offline
Planar Protector

Glenzig's Avatar

Join Date: Mar 2014
Posts: 1,557
Default

Red server: 289
Red server on purge day: 12
  #23  
Old 02-07-2015, 01:50 AM
Bodybagger Bodybagger is offline
Fire Giant


Join Date: Jan 2014
Posts: 509
Default

I bet you are wrong. But only one way to find out...

I think the pixel addiction is too strung for everyone not to log in... I also think if nothing else anon/role still showing level amd class wouldnt hurt and promotes better server health because you aren't force to join a zerg guild to find groups...

I dont think half the zerg is there for pixels from raids. They want to log in and have an xp group going in under 30 minutes. There is currently 1 of 2 ways to accomplish that... Join zerg or enter heaviest twink grief camped zones on the box to find quick groups.
  #24  
Old 02-07-2015, 02:23 AM
BardPop BardPop is offline
Sarnak

BardPop's Avatar

Join Date: Aug 2014
Posts: 405
Default

Alright so let me see where your coming from. Your saying we have no random pvp on here ? Is that it?
__________________
-Leluyn da king 60 bard of R99
  #25  
Old 02-07-2015, 12:19 PM
Bodybagger Bodybagger is offline
Fire Giant


Join Date: Jan 2014
Posts: 509
Default

I am saying we have less random pvp and less grouping than we could. Do you really like the current CB>UR>MM rush we send newbs through in a gambit of flying xp and twink barrages? I'd much rather people be able to effectively group anywhere and griefers to at least have to work for their free kills.
  #26  
Old 02-07-2015, 12:22 PM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 20,052
Default

Quote:
Originally Posted by Bodybagger [You must be logged in to view images. Log in or Register.]
It would help though. Because their mains would be the only ones tagged in one guild then... and not have so many warm bodies in one guild... and eventually different tags = betrayal. Always. Guaranteed no matter what you split any guild in two and you will get people killing one another more.
1. <Holocaust>
2. <Holocawst>
3. <Not Holocaust>
4. <Definitely Not Holocaust>

... if you get what i mean. There's workarounds, and less obvious ones.
__________________
  #27  
Old 02-07-2015, 12:33 PM
Bodybagger Bodybagger is offline
Fire Giant


Join Date: Jan 2014
Posts: 509
Default

Of course, but it at least splits them up some how, and that rift expands and turns into betrayal. Like when Holocaust gets more pixels than Holocawst at the raid... or when Not Holocaust and Definitely Not Holocaust team up to steal a mob...

It's still impossibly to field more than XX number of unique characters within one guild if you limit the player cap, and at least creates a tiny roadblock in the zerg infrastructure.

Alternatively, they could cap the number of players tagged one tag within one zone as well, but then same as before it's only a minor tiny roadblock.

Still though, I think the anon/role thing is a great idea and should be explored and tested.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:50 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.