Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 01-18-2015, 10:22 AM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 20,162
Default

They were stupid to go as high end as they did with EQ2. I think what put a lot of people off was that they wanted to play it but struggled with the high spec PC required to run it.

I did get to play but my PC struggled with it, and they nerfed the shit out of the difficulty on some quests/mobs fairly soon after it launched. Overall I didn't like that weird teamwork wheel where people could combine abilities to do more damage or some crap like that.

Gave it a month and quit.

WoW on the other hand was new, original and the poorest man in China had a PC that could run it.
__________________
  #2  
Old 01-18-2015, 06:24 PM
Mistle Mistle is offline
Kobold


Join Date: Nov 2013
Posts: 164
Default

Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
They were stupid to go as high end as they did with EQ2. I think what put a lot of people off was that they wanted to play it but struggled with the high spec PC required to run it.
High end specs for the fancy graphical gadgets, but the models still looked *terrible*. Bad animations, bad models. The textures were good, but that's like putting paint on shit.

The low poly WoW models were crisp, responsive, and the animations looked damn good.

Ignoring everything else, this was one thing EQ2 got completely wrong, and WoW got completely right. EQ2 models and animations were so bad they killed the game for a lot of people.
  #3  
Old 01-18-2015, 10:30 AM
Mentathiel Mentathiel is offline
Sarnak

Mentathiel's Avatar

Join Date: Dec 2014
Location: UK
Posts: 279
Default

I remember playing EQ2 more or less at launch, starting out on a boat with no class and slowly (over the course of 20 levels) gaining the class-defining features for my swashbuckler.

I remember betraying Freeport, coming face to face with Lucan D'Lere and being executed as a traitor. I remember waking up in the Commonlands and having to make my way to Qeynos while still KoS to the guards. I remember the 1,000 gnolls I had to kill to earn my ring of citizenship and the right to a house in the city, the right to train beyond 19th level.

And I remember coming back years later to a game which I did not recognise...
__________________
Mentathiel Rogue and haunter of level-inappropriate dungeons
  #4  
Old 01-18-2015, 10:48 AM
maskedmelon maskedmelon is offline
Planar Protector

maskedmelon's Avatar

Join Date: Nov 2011
Location: not far from here
Posts: 5,793
Default

Quote:
Originally Posted by Mentathiel [You must be logged in to view images. Log in or Register.]
I remember playing EQ2 more or less at launch, starting out on a boat with no class and slowly (over the course of 20 levels) gaining the class-defining features for my swashbuckler.

I remember betraying Freeport, coming face to face with Lucan D'Lere and being executed as a traitor. I remember waking up in the Commonlands and having to make my way to Qeynos while still KoS to the guards. I remember the 1,000 gnolls I had to kill to earn my ring of citizenship and the right to a house in the city, the right to train beyond 19th level.

And I remember coming back years later to a game which I did not recognise...
Not to mention making your way through Nektulos at L11/12, unable to simply hug a zone wall like you can in EQ ^^. I loved the betrayal quests, they were epic. I checked back in a few years later and was disappointed to find those quests and the associated factions had been removed =/
  #5  
Old 01-18-2015, 02:11 PM
nilzark nilzark is offline
Fire Giant

nilzark's Avatar

Join Date: Nov 2010
Location: Labrynth
Posts: 598
Default

Implement item decay/damage much like Diablo...unless a trained blacksmith and/or enchanter fixed your stuff. How freaked out would you be if a high end item was about to be destroyed forever?

Face it, this game is about pixel wealth. Nobody has time for grouping.
__________________
I see your Rusty Longsword is as big as mine!
  #6  
Old 01-18-2015, 07:13 PM
Rivthis Rivthis is offline
Aviak

Rivthis's Avatar

Join Date: Jan 2014
Location: Crawl Space stealing wifi
Posts: 87
Default

EQ2 failed because of the every 5 levels your old raid gear was worthless with the new gear they put out. Very frustrating to raid 5 days a week and get BIS just to have an expansion released and your raid gear is crap compared to the new groupable dropped gear.
  #7  
Old 01-19-2015, 10:01 AM
Blitzers Blitzers is offline
Planar Protector


Join Date: Dec 2014
Posts: 1,051
Default

The whole point of this thread is the leveling structure post L60 in EQ1 was unsustainable, they needed to make EQ2 a graduated Game were EQ1ers L61 could bring there characters but still be able to play EQ1 and Infact intertwine the 2 games. The leveling structure post Velious was just ignorant not to mention the zones all seemed void to me outside of the bazaar or PoK later. Level structure was the key and Sony botched it.
  #8  
Old 01-19-2015, 10:43 AM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 20,162
Default

Quote:
Originally Posted by Rivthis [You must be logged in to view images. Log in or Register.]
EQ2 failed because of the every 5 levels your old raid gear was worthless with the new gear they put out. Very frustrating to raid 5 days a week and get BIS just to have an expansion released and your raid gear is crap compared to the new groupable dropped gear.
The hours I put in before TBC on WoW grinding pvp ranks with a bunch of 10-15 other pals for the armor and all that, only to see every casual scrub wearing it 3-4 months later. I still don't think I'm over how shit that was of Blizzard.

Sure, it became redundant with the next expansion but at least those of us who had it actually put the time/effort in.
__________________
  #9  
Old 01-19-2015, 10:14 AM
heartbrand heartbrand is offline
Planar Protector

heartbrand's Avatar

Join Date: Dec 2011
Location: The Wire
Posts: 9,758
Default

The only thing eq2 got right in my opinion was how they mixed open world contested bosses with instanced bosses, in EoF.
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle"
  #10  
Old 01-19-2015, 03:22 PM
Cilraaz Cilraaz is offline
Aviak


Join Date: Mar 2010
Posts: 56
Default

Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
The only thing eq2 got right in my opinion was how they mixed open world contested bosses with instanced bosses, in EoF.
I would argue that the crafting system in EQ2 was one of the best in any MMO I've ever played.
__________________
Cilraaz Xraktz
41 Iksar Monk
Arranla
40 Erudite Enchanter
<Kittens Who Say Meow>
P99 Blue
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:15 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.