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#21
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Quote:
give people something to fear losing and they should shape up | |||
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#22
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The problem is the guilds are full of panseys, any and all raid disputes should be handled by single combate between the most powerful warrior of each guild.
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#23
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Quote:
Which of course isn't to say that his opinion doesn't matter; obviously it will influence things. All I'm saying is one dev offering his personal thoughts != development team threatening to do anything.
__________________
Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#24
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make all raid zones FFA pvp areas, end of problems
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#25
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^^This, and make every raid respawn at the exact same time.
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#26
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Make all raid mob spawns into camps with a PH on a spawn timer the same as the timer of the zone it's in and that PH requires a raid force to kill.
Make the % chance to the mob spawning inline so that a raid force camping the PH 24/7 has the same chance of seeing it as if it were its normal week spawn or whatever it happened to be. Make the raid mob camps follow the same rules as ordinary camps. Then, create a Hall of Neckbeard Fame commemorating all of the people who keep that shit locked down so that they may be properly revered in all of their pixel glory. | ||
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#27
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Haynar, the hero this server needs.
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#28
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How about let whatever happens happen and completely disregard all raid disputes.
What is the headache worth? Does "resolving" raid disputes contribute to the integrity or future health of the server? If Taken comes in and steamrolls A-Team dropping Draco - what interest does a p99 (volunteer) GM have in "resolving" this? Players will still play. | ||
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#29
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also taken and a-team are basically X and Y, just examples.
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#30
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Any mob that is considered a raid mob - make it legit FFA. KS is fine, ninja loot is fine...
That shit figures itself out. I'd say 75% of servers in classic had absolutely 0 raid "rules." On Rodcet Nife if a guild was unwisely setting up in the open for a kill, you'd train the fuck out of them and jack it. I'm reminded of a quote, "Sometimes you win... sometimes you don't" - Sinbad | ||
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