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#1
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#3
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Some great info. Tank thx for mentioning paw quest will have to try it. I do group whenever I can I'm usually on for an hour maybe 2 at most so sometimes grouping just isn't feasible, otherwise MM exp has been great when I get a group.
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#4
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To OP -- Leveling Druid / Enchanter is shamefully underrated. Damage shield and charm is a crime against NPC's and Aoe Stun + Evac allows you to pull absolutely anything and then just hit the fail-safe eject button if things go sour. You can teleport to the zone and then calm your way to any given target. Shamans and Clerics are only 'better' than druids come very end game when they get extremely strong heal mechanics -- and even still, the ability for druid / enchanter to snipe named and cycle through mobs for XP and drops is unsurpassed. Really the key is with druid is that people want to play them solo but they really shine their brightest in the duo or trio situation. Druids in particular are probably a part of the most amount of effective duos. Basically any other class you link up with can be manipulated in a way that it's much more fun and rewarding than soloing.
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Petros Zolustias
Crexxus - Snoiche Tathunoiche "... I don't think I remember him digging for this long..." The A-Team twitch.tv/crexxus | |||
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Last edited by Waedawen; 01-19-2015 at 04:02 PM..
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#5
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Giants in WW giant fort, very easy at 29. Pull with either Snare or Creeping Crud onto the hill, then just root and rot them. Evergreens stay blue til at least 35. If overcamped go to Dalnir entrance and do the same with 5 brutes near entrance. Can even go inside Dalnir and kill 2 goo roamers for +150% exp bonus.
Although at 34 I'd go to Overthere and charm or quad there while also selling ports at SF ramp. | ||
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#6
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30 is hell level, it's good exp into 35.
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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#7
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Grelwin, Grelroc, Grelfu, Greltwin
60 Halfling Druid 57 Iksar Shadowknight 60 Iksar Monk 20 Halfling Druid === OMNI === | |||
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