Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

Closed Thread
 
Thread Tools Display Modes
  #21  
Old 10-09-2014, 12:08 PM
Mac Drettj Mac Drettj is offline
Banned


Join Date: May 2014
Posts: 2,011
Default

ya ability to calm, help heal, snap agro for resisted slows etc dunno might be some usefulness in there
  #22  
Old 10-09-2014, 12:15 PM
Kastro Kastro is offline
Sarnak


Join Date: Aug 2010
Posts: 226
Default

Plus with 2 rooters, task stick + malo.. the best slow... good chance of recovering from a bad pull or having pet tank while Pali camps out..
  #23  
Old 10-09-2014, 12:26 PM
Janifer Janifer is offline
Orc

Janifer's Avatar

Join Date: Oct 2014
Posts: 31
Default

Quote:
Originally Posted by Sirlious [You must be logged in to view images. Log in or Register.]
Hello,, are you beginning new character-types? I am looking for friend to play with as well and we could play together?

To Sirlious~ + anyone else that is a somewhat casual player looking for a core group to level with to 60! About three of us are all starting magicians, as per the answer to the question I posed originally...! So, feel free to send me a message here, or in game on 'Janifer'.



Conditions~

1. You must have self control... or a main to satisfy your need to play Everquest. We want to stick around the same level all the way up! So, even if you see an awesome PLing opportunity when others are online... you should not take it!

2. You don't need to be available every day, or even every three days. However, you do need to be available between 5:00PM - 11:00PM PT on work days(cause that's the preferred playtime).

Woot!
  #24  
Old 10-09-2014, 12:33 PM
Mac Drettj Mac Drettj is offline
Banned


Join Date: May 2014
Posts: 2,011
Default

there is no room for self control or casuals
  #25  
Old 10-09-2014, 12:39 PM
Janifer Janifer is offline
Orc

Janifer's Avatar

Join Date: Oct 2014
Posts: 31
Default

Honestly, I normally wouldn't consider myself a 'casual' player... But, due to my recent comparative analysis of my playtime/skill to the others I play with here - I'm just that.

So, maybe I should clarify... a casual player here might be able to play between 0-5 hours every workday, and 16 or so hours on the weekends.

I'm sure others can empathize with this point or maybe you do have the elusive ability called 'self control'~ if you are, you'd be a great fit in our group.

[You must be logged in to view images. Log in or Register.]

Edit: 8-16 on weekends...~ x.x.
Last edited by Janifer; 10-09-2014 at 12:42 PM.. Reason: missed my range
  #26  
Old 10-09-2014, 12:54 PM
Squire Squire is offline
Fire Giant

Squire's Avatar

Join Date: Feb 2014
Posts: 677
Default

http://www.project1999.com/forums/sh...d.php?t=108428

invis vs undead
root
snap aggro / poor man's fear with FoL
calm/lull
i have 3 stuns on 3 different cooldowns
i heal as well as a druid or shaman in my level range
cure disease cure poison cancel magic

but here is the only real reason why shm/pal is a good combo.

deepwater helm + canni is amazing, chain sit-cast the helm the shaman while they canni-dance for unlimited mana-free 115hp heals

its really efficient when i happen to group with a shm, but i wouldn't make a paladin just around this as a duo concept unless its was in a post-velious no hybrid penalty time frame, or you had a weapon to make the Paladin's dps less pathetic.
Last edited by Squire; 10-09-2014 at 01:05 PM..
  #27  
Old 10-09-2014, 12:59 PM
FoxxHound FoxxHound is offline
Planar Protector

FoxxHound's Avatar

Join Date: Dec 2011
Location: Baby splatter bunker
Posts: 1,933
Default

I have awkward play times. Otherwise I would offer my body~
__________________
Bitch Please. I'm Fabulous!
Masquerade - R99 Foxxie/Foxie - R99
  #28  
Old 10-09-2014, 01:13 PM
deadlycupcakez deadlycupcakez is offline
Fire Giant

deadlycupcakez's Avatar

Join Date: Nov 2011
Posts: 896
Default

I finally made my way back to p99 - lemme know how to reach you in game
  #29  
Old 10-09-2014, 01:19 PM
Kastro Kastro is offline
Sarnak


Join Date: Aug 2010
Posts: 226
Default

Quote:
Originally Posted by Squire [You must be logged in to view images. Log in or Register.]
http://www.project1999.com/forums/sh...d.php?t=108428

invis vs undead
root
snap aggro / poor man's fear with FoL
calm/lull
i have 3 stuns on 3 different cooldowns
i heal as well as a druid or shaman in my level range
cure disease cure poison cancel magic

but here is the only real reason why shm/pal is a good combo.

deepwater helm + canni is amazing, chain sit-cast the helm the shaman while they canni-dance for unlimited mana-free 115hp heals

its really efficient when i happen to group with a shm, but i wouldn't make a paladin just around this as a duo concept unless its was in a post-velious no hybrid penalty time frame, or you had a weapon to make the Paladin's dps less pathetic.
Yeah dps is bad.. was thinking this for nameds.. would epics and jbb change things?
  #30  
Old 10-09-2014, 01:22 PM
Kergan Kergan is offline
Planar Protector

Kergan's Avatar

Join Date: Oct 2013
Posts: 5,052
Default

All the extra healing and utility is only really needed because it takes twice as long to kill the mob. A slowed mob against a monk is barely doing any damage, and root costs 40 mana.
__________________
Quote:
Originally Posted by Archalen View Post
Next thing I know he's low-HP running like a NPC but we blasted him down so hard I think his pussy came off.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:14 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.