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#21
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ya ability to calm, help heal, snap agro for resisted slows etc dunno might be some usefulness in there
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#22
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Plus with 2 rooters, task stick + malo.. the best slow... good chance of recovering from a bad pull or having pet tank while Pali camps out..
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#23
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Quote:
To Sirlious~ + anyone else that is a somewhat casual player looking for a core group to level with to 60! About three of us are all starting magicians, as per the answer to the question I posed originally...! So, feel free to send me a message here, or in game on 'Janifer'. Conditions~ 1. You must have self control... or a main to satisfy your need to play Everquest. We want to stick around the same level all the way up! So, even if you see an awesome PLing opportunity when others are online... you should not take it! 2. You don't need to be available every day, or even every three days. However, you do need to be available between 5:00PM - 11:00PM PT on work days(cause that's the preferred playtime). Woot! | |||
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#24
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there is no room for self control or casuals
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#25
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Honestly, I normally wouldn't consider myself a 'casual' player... But, due to my recent comparative analysis of my playtime/skill to the others I play with here - I'm just that.
So, maybe I should clarify... a casual player here might be able to play between 0-5 hours every workday, and 16 or so hours on the weekends. I'm sure others can empathize with this point or maybe you do have the elusive ability called 'self control'~ if you are, you'd be a great fit in our group. [You must be logged in to view images. Log in or Register.] Edit: 8-16 on weekends...~ x.x. | ||
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Last edited by Janifer; 10-09-2014 at 12:42 PM..
Reason: missed my range
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#26
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http://www.project1999.com/forums/sh...d.php?t=108428
invis vs undead root snap aggro / poor man's fear with FoL calm/lull i have 3 stuns on 3 different cooldowns i heal as well as a druid or shaman in my level range cure disease cure poison cancel magic but here is the only real reason why shm/pal is a good combo. deepwater helm + canni is amazing, chain sit-cast the helm the shaman while they canni-dance for unlimited mana-free 115hp heals its really efficient when i happen to group with a shm, but i wouldn't make a paladin just around this as a duo concept unless its was in a post-velious no hybrid penalty time frame, or you had a weapon to make the Paladin's dps less pathetic. | ||
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Last edited by Squire; 10-09-2014 at 01:05 PM..
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#27
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I have awkward play times. Otherwise I would offer my body~
__________________
Bitch Please. I'm Fabulous!
Masquerade - R99 Foxxie/Foxie - R99 ![]() | ||
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#28
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I finally made my way back to p99 - lemme know how to reach you in game
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#29
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Quote:
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#30
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All the extra healing and utility is only really needed because it takes twice as long to kill the mob. A slowed mob against a monk is barely doing any damage, and root costs 40 mana.
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