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Old 10-10-2014, 02:36 PM
wwoneo wwoneo is offline
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Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
Shamans can do some crazy things at times, but no way you are doing HS North solo. And You had better be a Ogre Shaman at that to even try. [You must be logged in to view images. Log in or Register.] Every patch lately has just made some things harder and harder. Man if one of your roots break you are toast compared to a Chanter being able to mezz. They can charm a lot higher DPS mob than your dog can do by far. I know Shamans can take on 2 or 3 mobs in KC or Seb and with some luck with Torpar and the Epic make it happen, but clearing out a whole room full of mobs just is not what they are cut out for. They are good toe to toe with one mob IF you are a Ogre, even in Velious. I think you are trying to do something that is not going to have a good outcome. [You must be logged in to view images. Log in or Register.]
I'm a level 60 shaman with fungi/torpor/epic and have 0 problems soloing HS north. Breaking rooms is easily done with my pet. I just pre-torp him and run him in right as torp is landing, then just root/rot everything (if my pet gets too low i'll first cast AE slow on everything to pull agro off him so he survives). I don't even bother to camp agro, I just kill it all ez mode with epic. My shaman's name is Shamikaze.
  #2  
Old 10-13-2014, 05:29 PM
skipdog skipdog is offline
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Quote:
Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
Shamans can do some crazy things at times, but no way you are doing HS North solo. And You had better be a Ogre Shaman at that to even try. [You must be logged in to view images. Log in or Register.] Every patch lately has just made some things harder and harder. Man if one of your roots break you are toast compared to a Chanter being able to mezz. They can charm a lot higher DPS mob than your dog can do by far. I know Shamans can take on 2 or 3 mobs in KC or Seb and with some luck with Torpar and the Epic make it happen, but clearing out a whole room full of mobs just is not what they are cut out for. They are good toe to toe with one mob IF you are a Ogre, even in Velious. I think you are trying to do something that is not going to have a good outcome. [You must be logged in to view images. Log in or Register.]
Well, at least I can discount anything you have to say for now on... rofl !
  #3  
Old 07-16-2014, 11:11 PM
Destron Destron is offline
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How does Fungi factor into the solo power?
  #4  
Old 07-18-2014, 04:23 PM
Orruar Orruar is offline
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Originally Posted by Destron [You must be logged in to view images. Log in or Register.]
How does Fungi factor into the solo power?
My tunic is currently on an alt and I barely notice. This is post torpor of course. Pre torpor fungi is very important.
  #5  
Old 07-18-2014, 09:59 AM
Isic Isic is offline
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King Tranix is a good point. Any others?
  #6  
Old 07-18-2014, 02:16 PM
Loke Loke is offline
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Pre torpor I don't think efreeti is possible. Even if you cleared up, you've got to deal with him and 2 adds. I'm going to ignore the possibility of FD splitting them since that ring doesn't have enough charges to make it a viable long term strategy. So best case scenario is efreeti + 2. Even without the 2 adds, efreeti's dmg output can be ridiculous and his MR is very high. You'd need to get him slowed and interrupt a vast majority of his spells to have any hope of Sup Heal being enough. Root and sitting out of LoS while dotting him down would work, but with his MR I don't think any strategy involving root is reliable. Basically you'd need to have so many things go right to even have a chance of killing him that I think the potential for pre-torpor efreeti soloing is essentially non-existent.

The only thing I could think of would be if you could get a slow landed on him, and have a pet out and push in the same direction as the pet, coupled with slam if you're a large race. If you can interrupt him he turns into a huge pansy, but getting consistent interrupts solo would be kind of sketchy.

I'm a pretty mediocre shaman, but I don't see how it would be possible without torpor.
  #7  
Old 07-18-2014, 04:22 PM
Orruar Orruar is offline
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Without torpor you are extremely limited.

With torpor you can do whatever really. Even post root-nerf, I've held down 2 HS south named spawns without much trouble. In seb, emp is very difficult without strings, but the rest of upper seb is at your whim.
  #8  
Old 07-18-2014, 10:32 PM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by Orruar [You must be logged in to view images. Log in or Register.]
Even post root-nerf, I've held down 2 HS south named spawns without much trouble.
For real? Kill casters and HTers until you pop safer mobs, root adds and kill named then camp off adds then move to the other camp and repeat? I always assumed it'd be a bit much to break a random pop at a camp in south as a shaman without strings to help... though I can see how it'd be much less trouble if you had a camp of level 49-50 biles and wurms + 1 named to deal with than when it's popped with level 52 necros and HTers.
  #9  
Old 08-03-2014, 12:20 AM
Orruar Orruar is offline
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Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
For real? Kill casters and HTers until you pop safer mobs, root adds and kill named then camp off adds then move to the other camp and repeat? I always assumed it'd be a bit much to break a random pop at a camp in south as a shaman without strings to help... though I can see how it'd be much less trouble if you had a camp of level 49-50 biles and wurms + 1 named to deal with than when it's popped with level 52 necros and HTers.
Yeah, I definitely groom the camps so I have the ideal mobs up. Casters are bad. I'm cool with HTers actually since I have a dog and I'm basically the Michael Vick of Halas. If you do it right, you never have to deal with more than 3 mobs at a time, which is really pretty easy for a shaman. Snipe ph while rooting his friends, camp, repeat. I'll offer training sessions to any interested shamans for the low low price of 50k. You'll make it back in fingerbone hoops within 2 weeks!
  #10  
Old 10-11-2014, 11:52 AM
Clark Clark is offline
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Quote:
Originally Posted by Loke [You must be logged in to view images. Log in or Register.]
Pre torpor I don't think efreeti is possible. Even if you cleared up, you've got to deal with him and 2 adds. I'm going to ignore the possibility of FD splitting them since that ring doesn't have enough charges to make it a viable long term strategy. So best case scenario is efreeti + 2. Even without the 2 adds, efreeti's dmg output can be ridiculous and his MR is very high. You'd need to get him slowed and interrupt a vast majority of his spells to have any hope of Sup Heal being enough. Root and sitting out of LoS while dotting him down would work, but with his MR I don't think any strategy involving root is reliable. Basically you'd need to have so many things go right to even have a chance of killing him that I think the potential for pre-torpor efreeti soloing is essentially non-existent.

The only thing I could think of would be if you could get a slow landed on him, and have a pet out and push in the same direction as the pet, coupled with slam if you're a large race. If you can interrupt him he turns into a huge pansy, but getting consistent interrupts solo would be kind of sketchy.

I'm a pretty mediocre shaman, but I don't see how it would be possible without torpor.
All you'd have to do is root both guards and ph to make him a definite solo pull if no Torpor. Kill guards and wait 7-8mins then kill rooted ph. Use pet as meat shield on a portion of Efreeti's spells. As long as you have good gear and resists along with +40fr/cr/mr on you and pet it isn't that bad.
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