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#21
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#22
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#23
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![]() IVE GOT A SEMI
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Yumyums Inmahtumtums - 59 Shaman Lemonspoon Icebeaner - 52 Enchanter Yumyums Inmahtumtums - 60 Enchanter | ||
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#24
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![]() paladins are good even with meh gear
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#25
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![]() Back in the day when I played live pvp (99% on Vallon Zek), I always liked survivability more than just getting kill shots. Them paladins can take a lickin. I loved those fights where you were way outnumbered by a gank squad but still managed to fight them off/escape. World pvp isn't an arena, sometimes staying alive is as important as taking someone out (esp when you're bound half a continent away).
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#26
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![]() The big difference between red and blue:
IMO Blue is about 80% casual, 20% hardcore players, and 1% RNF style griefers. (I know this adds up to 101%). When I played on Red for a few months, it was about 5% casual, 75% hardcore, and 20% RNF style griefers. With the new XP bonus its probably normalized a bit but the point remains: Red is not a casual server. It's serious business (well for the people who play on it anyway).
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#28
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#29
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![]() I played on Red from rallos zek launch to P99 and as much as I would like to join red cus everyone says its so great, I cant stand how much I love sitting down at a zone line and leaving my apartment to get pizza and coming back to find my character still sitting there, un-faceraped.
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#30
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AFK for pizza is definitely a piece of utility I hadn't previously considered and in that way you have discovered (and revealed to me) one of the perks of playing on the blue server. A lot of the people I have met playing games like this have been largely loot motivated, regardless of whether the server was PVE or PVP. For players who are largely loot-driven (very common in players of MMOs/RPGs) the red server offers a sickening level of loot saturation on a per-player basis that is quite easily acquirable... at least relative to the blue server here. I say this both because of the insane EXP bonus on red which empowers newcomers to blitz to 60, and because there is essentially only one raiding guild on the server. No idea how many guilds currently compete for raid targets on the blue server here (since I've never played there), but I have to imagine that one guild has not taken 90-100% of the end-game bosses week after week for the majority of the server's history. This is what I am more specifically referring to when I use the term "loot saturation." But the pizza point was a really good one, something that didn't even cross my mind when I was comparing the two servers. | |||
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