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  #1  
Old 05-15-2014, 09:05 AM
fadetree fadetree is offline
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I Liked AA's as they were when first introduced. Shit got silly after a few releases, though.
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  #2  
Old 05-15-2014, 09:11 AM
Xer0 Xer0 is offline
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As much as I thought LDoN breathed new life into eq live at it's launch, I don't expect or really have a hope to see it implemented on p99. Instancing really is one of the biggest affronts to the clasic MMO experience, albeit a great way to remedy the "too many people" issue some tend to have. I dont think that issue really exists here, althought adding a quest/reward system is a great way to add replay value.
  #3  
Old 05-15-2014, 12:39 PM
apio apio is offline
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There exists servers outside of p99 on eqemu who offer LDON, AAs and all that.

PEQ The Grand Creation is one of them, you mightve seen them on the server list

edit: It is my hope that those servers will one day be able to achieve the level of quality this server has achieved. P99 and SoD are just on another level qualitywise
Last edited by apio; 05-15-2014 at 12:42 PM..
  #4  
Old 05-15-2014, 12:44 PM
apio apio is offline
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oh and also, Shards has 1 advantage for an EMU server. their content is tailored towards 3 groups (18 people maximum) on raids. you can 2 box. So if you really wanna raid, that means you basically need 8 decicated people and yourself, and you can rock and roll. Theres tons of content.
  #5  
Old 05-15-2014, 12:58 PM
moklianne moklianne is offline
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I actually enjoyed LDON quite a bit on live when it was released. Same went for PoP and Luclin. That isn't the mission of this server though. Besides, the server resources required for all of those instances would be rough. I'm not sure the admins here want to buy another server or two just for instancing.
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  #6  
Old 05-15-2014, 03:02 PM
Kika Maslyaka Kika Maslyaka is offline
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Quote:
Originally Posted by moklianne [You must be logged in to view images. Log in or Register.]
I actually enjoyed LDON quite a bit on live when it was released. Same went for PoP and Luclin. That isn't the mission of this server though. Besides, the server resources required for all of those instances would be rough. I'm not sure the admins here want to buy another server or two just for instancing.
You incorrect.
running an instanced zone is no different than running a normal zone, specially a very small one. Its the number of players that create server load, not number of zones.
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  #7  
Old 05-15-2014, 05:29 PM
moklianne moklianne is offline
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Quote:
Originally Posted by Kika Maslyaka [You must be logged in to view images. Log in or Register.]
You incorrect.
running an instanced zone is no different than running a normal zone, specially a very small one. Its the number of players that create server load, not number of zones.
An entire zone needs to be spawned and maintained in memory that didn't need to before. Its using more memory than whatever that same group of people was using in a static zone. There are now more NPC's to track and so forth. A static zone's NPC's always need to be tracked whether there are players or not in it. An instance will be spawned and destroyed based on if its needed or not.
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  #8  
Old 05-15-2014, 06:10 PM
Kika Maslyaka Kika Maslyaka is offline
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Quote:
Originally Posted by moklianne [You must be logged in to view images. Log in or Register.]
An entire zone needs to be spawned and maintained in memory that didn't need to before. Its using more memory than whatever that same group of people was using in a static zone. There are now more NPC's to track and so forth. A static zone's NPC's always need to be tracked whether there are players or not in it. An instance will be spawned and destroyed based on if its needed or not.
Irrelevant. Zone without players uses like 100k of RAM. Creation and destruction of instance takes microseconds of server operation time.
The server primarily consumes resources if zone has players in it. A single player in a single zones consumes as much RAM as 10 idle zones. Comparing this to number of players on the server, even if you add 100 instances on top of it, server load won't go up even 1%.
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[Rogean;750468]
Aren't you suppose to be banned?

[Zuranthium;1453395]
The people who invented the first space ships were brilliant. That doesn't mean anybody should actually want to use them 200 years later. Ideas are limited by means of execution. Everquest has amazing ideas that need to be completely reworked in their execution, in order for classic Everquest as it was envisioned to actually exist and continue to be relevant as things have evolved.
  #9  
Old 05-15-2014, 01:06 PM
Halius Halius is offline
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I had quit EQ like 6 months after PoP was released, I didn't mind all the AAs and such but the planes and fast travel and stuff just made the world so much smaller to me and I got bored. I came back after LDoN was released just to test the waters of the EQ instancing. I thought it was alright but I ultimately ended up quitting again after about a month.
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  #10  
Old 05-15-2014, 01:18 PM
seratt seratt is offline
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That's why I love this server. Anything post velious will never happen. Thank God...
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