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#1
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I have not tried red99, but I tried one of the pvp servers back in the day, and hated it. I have since played a lot of pvp in other games, notably warhammer online among others. I may try red.
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The Ancient Ranger
Awake again. | ||
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#2
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I don't play on Red right now because of rl location and connection issues, just don't have the setup to play at the highly competitive level red requires. I'm on blue right now because it is easy and I don't have to think much about what other players in the area might be doing. They are killing mobs. Forever.
Will be returning to Red as soon as I can because it is so much more fun than blue. I have a full twink set up with fungi ect. on blue and I never log on because the server offers no challenge or opportunity to kill other players for camps, coin or luls. I started p99 on blue because of population and fear of grief. Rolled on Red for fun one day and found these two issues to be highly exaggerated. I leveled in groups from 10ish-55+ three times now.
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#3
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Note: I enjoy MMO PvP games very much. I played DAoC for 6 years, WAR, GW2 and Eve... my experience with PvP is fairly extensive. I have not played EQ PvP very much at all.
1. Not enough players. I understand if I play maybe someone else will play and maybe someone else will play if they play... but I just can't leave behind the major investment in time I've already made on blue to risk playing with a core of only 30 players every single day. 2. Starting over. Gosh I currently have 4 level 60s... all of which are geared to the nines and a gaggle of geared alts on blue of all level ranges to choose from. Logging in to red with my level 1 and my dagger* watching all the currently dedicated red players running around on 60s with gear I already own is just disheartening. I don't want to start over from scratch. The majority of my EQ playtime has already come and gone and I've successfully accomplished my goals already. 3. EQ PvP does not look fun. I say "does not look" because I have not actually tried it as far as playing an established end game character. I base my opinion solely off the many EQ pvp videos posted by the red players here. Playing a melee and clicking pumice and cycling junk buffs an entire fight just looks not fun. From the videos I've seen it looks like unscripted zerging chaos where everyone is in it for themselves. Perhaps I'm just ignorant of EQ pvp but I've played many different mmo PvP games and what I enjoy is fast paced, organized pvp, where your skill as a player delivers the outcome of who wins. Yes I understand all pvp games have balance issues but EQ pvp does not look balanced what so ever. Not only based on what classes are clearly better vs each other in pvp but also it appears it can be entirely based on gear, spell versions and level. This can be said for nearly every mmorpg with pvp but when it comes to EQ and specifically this server, these issues should they exist won't be adjusted with patches. We have a set timeline of patches... there are no balance patches in the works. These unbalances will exist forever. 4. Poor attitude. Yes, when it is a PvP game people are competitive and tempers will flair and you will have ignorant assholes but the stigma with the p99 red server is just so bad. To have this attitude in your face constantly makes p99 red not appealing what so ever. If anyone or anything ruined the chance for p99 red to thrive it was the players themselves. | ||
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Last edited by Bohab; 04-29-2014 at 04:40 PM..
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#4
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Nothing is always rainbows.
After 5 years on live (PVE), I only encountered one truly bad apple, and he was quickly dealt with by CSR. Never yet met a truly bad apple on P99, either. Nothing wrong with protecting your camp. It's how you protect it. Nothing wrong with EC fat cats. Items sell for however much a person is willing to buy them. If buyers refuse, watch those prices plummet. RNF doesn't matter... ever. But better RNF than anything else.
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Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | ||
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#5
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fear of progress/achievement
On blue, and as far as classic goes, people say they get hit in the feelz by how even walking away from a pull or grind session and not being killed is an achievement in itself, b/c classic is so unforgiving. That is with the ability to try and dodge a red KOS mob and pulling a mob to learn they are social. All of that is butterflies in teh stomach fun.. In my mind (wrong or right, prolly wrong?) I can imagine all of the above, and then can't wrap my mind around that fact that the person next to me or coming up behind me or that I did not see is there to kill me just the same as the militia skeleton, but I cannot just dodge them like I can the mob. so yeah, it look at an evening on blue and think, wow I almost did well since I did not lose my level I dinged last night (lvl9) and that was a good night. and red just seems intimidating there, now I feel like a lesser man and need to roll on red to get my card back? | ||
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#6
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Allow trading of in game accts on red and I'd buy one (with platinum!) and tool around over there
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Pint
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#7
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Wrong thread
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Last edited by Rhuma7; 04-29-2014 at 06:51 PM..
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#8
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I didn't want to play a solo class.
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#9
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Fix your LnS rule. It's not classic at all. If you die you should be out of action.
That's the kind of simple stuff that will make red more attractive. Also hard code groups (or better yet guilds) as immune to PvP.
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Juevento - 60 Rogue <BDA>
Juevento - Druid <Free Agent> | ||
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#10
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Quote:
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