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  #21  
Old 04-29-2014, 03:57 PM
Kika Maslyaka Kika Maslyaka is offline
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Quote:
Originally Posted by Yonkec [You must be logged in to view images. Log in or Register.]
So...what you are saying is we need Lucin and PoP releases?
not necessarily... just game balance overhaul
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  #22  
Old 04-29-2014, 04:20 PM
sox7d sox7d is offline
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Quote:
Originally Posted by Yonkec [You must be logged in to view images. Log in or Register.]
So...what you are saying is we need Lucin and PoP releases?
Minus the zones, sure. Or my idea for PoP, at 60 you can do a quest to help the gods and get sent to PoT, but you can't ever return to norrath. You can visit old players in PoF, PoS, PoG, PoM, PoH, but you can't trade with them.
  #23  
Old 04-29-2014, 04:21 PM
myriverse myriverse is offline
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No XP penalties (race or class).
No hell levels and everything that comes with them.
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  #24  
Old 04-29-2014, 04:29 PM
Glenzig Glenzig is offline
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I myself like the harshness of old school eq. Yall can have your "class balance" and mounts, and AA's. Too much of that in new Gen games. No thanks.
  #25  
Old 04-29-2014, 04:36 PM
sox7d sox7d is offline
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Originally Posted by Glenzig [You must be logged in to view images. Log in or Register.]
I myself like the harshness of old school eq. Yall can have your "class balance" and mounts, and AA's. Too much of that in new Gen games. No thanks.
I'm all for subtle imbalance. It's hard to make everything on par with eachother given different play styles, that's why starcraft and starcraft 2 are so revered, completely different play styles in extremely intricuite games with relatively amazing balance between them. However, some classes decisions in EQ are straight up unfair.
  #26  
Old 04-29-2014, 04:47 PM
Ravager Ravager is offline
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Assassinate should be a discipline.
  #27  
Old 04-29-2014, 04:53 PM
Glenzig Glenzig is offline
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Quote:
Originally Posted by sox7d [You must be logged in to view images. Log in or Register.]
I'm all for subtle imbalance. It's hard to make everything on par with eachother given different play styles, that's why starcraft and starcraft 2 are so revered, completely different play styles in extremely intricuite games with relatively amazing balance between them. However, some classes decisions in EQ are straight up unfair.
Which classes would you say are unfairly weak?
  #28  
Old 04-29-2014, 04:55 PM
Champion_Standing Champion_Standing is offline
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Open up some more class race combos, make ranger DPS on par with monks, reduce ticks to 3 seconds.
  #29  
Old 04-29-2014, 05:02 PM
Glenzig Glenzig is offline
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Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
Assassinate should be a discipline.
Trainable at lvl 1.
  #30  
Old 04-29-2014, 05:18 PM
Frieza_Prexus Frieza_Prexus is offline
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Remove complete heal and completely re-tune the game without it.

Completely revamp the resistance system and make a lot of bad guys hit with different damage types so that melees are concerned about their resists to mitigate damage while tanking. Give paladins large innate resistances (possibly SK's too) so that you actually have to make strategic decisions into what kind of tank you want for a particular encounter (high AC or high resists, etc.).
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