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Old 02-15-2014, 10:28 PM
Fame Fame is offline
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Read some of it, simple solution without goin Stalin on us: create optional NSFW global chat channel and let freedom ring, leave ooc for the fagots and people who should die
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  #2  
Old 02-15-2014, 10:31 PM
Iandyan Iandyan is offline
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Awesome to see ideas being kicked around!

Incentives to group vs. solo are a great idea.

I'll personally miss the OOC if that goes through but understand why there are people who aren't amused by it.

Any thoughts of having a guide monitor the ooc instead of getting rid of it (at least during prime time)? I would suggest an global LFG and Auction channel but I think that would be equally abused by people saying the same things just in a different channel.
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Old 02-15-2014, 10:36 PM
oil oil is offline
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they already log it. know a few people been banned/suspended for violating pnp with their ooc chat as a major piece of evidence... especially at pnp inception

but if you're suggesting policing ooc to the point of stopping any racism or extreme comments that's way more work for the staff that takes away from gameplay issues

plus how to justify punishing people for extremely offensive comments when more than half the server has that kind of offense on record?

removing ooc is the right thing to do. New players should join guilds to fill the silence



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Last edited by oil; 02-15-2014 at 10:43 PM..
  #4  
Old 02-15-2014, 10:53 PM
Mac Dretti Mac Dretti is offline
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Talking but seriously, wot does this mean? +xp -ooc? or just thoughts cus ;dr

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  #5  
Old 02-15-2014, 11:05 PM
Cid Cid is offline
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I absolutely agree with the global ooc part. Some kind of global chat is needed for communication. I don't really ever speak in ooc but I do usually find people needing help in ooc and something that facilitates the helper and helpee communication is definitely needed.

I believe an emphasis on grouping through xp bonuses will eventually have a positive effect on the population, but the initial response is likely going to be bad. Snare kiting by necros and druids has essentially been removed, as has sow kiting by shamans. Pets now steal like 75% of the xp unless you do 51% dmg to the mob or disperse it.
Solo oriented classes have been targetted multiple times already in the interest of promoting grouping but honestly have done little to nothing beyond causing re-rolls.

The majority of people who intend to seriously play on an emulated pvp server on a 14 year old MMO are unlikely to be easy-going and friendly people looking for comraderie over violence. We're agoraphobes, shut-ins, and basement dwellers wearing a dirty tanktop and shorts. (I know bro, in RL you're ripped 'cause you lift and have a supermodel girlfriend you didn't inflate and could totally kick my ass!)

I do not mean to bash your ideas, and I apologize if my statements are misconstrued, only to implore you to take action purely from the standpoint of promoting grouping. Soloing isn't bad, it is an integral part of the game. It would be best to just leave any mention of soloing out of the plans. Ooc has repeatedly proven that Red's populace is not exactly the calmest and most reasonable of people.

I've helped hundreds of new players in the last two years and given away tens if not hundreds of thousands of pp in items, spells and coins without accepting any payment and asking only that each person in turn help out a new player when they have a chance to down the road.
I am not saying this for praise or to start a dick measuring contest over who has helped/given the most. I am the antithesis of pvp, but I like and care about the server and many people on it.
Personal responsibility on an individual level is a great way to fundamentally change the Red server. Inspire by example. Put the good of the server and the good of others ahead of your own desires half the time, or at least a third of the time.

If you let go of greed and ego for just a little while I promise you that you will be amazed at how much more satisfying it is to help a person get up on their feet than it is to knock them down.
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Cidisius - 60 Shaman (Max Alchemy)
Neefin - 60 Druid
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Last edited by Cid; 02-15-2014 at 11:16 PM..
  #6  
Old 02-15-2014, 11:22 PM
dreama1 dreama1 is offline
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As a new player who started playing again recently, I think that the xp bonus, if it were to go away, would be devastating.

A) this is not a teams or pve server, groups shouldn't be the norm. Until you find a guild / group of friends, you shouldn't expect to get a group, especially when the population of new people is so low.

B) by decreasing the xp bonus, you will just increase the number of people who twink and instead of having lvl 60s griefing lvl 52s, you will have griefers in much lower level ranges. That solves absolutely nothing.

C) If someone only plays casually versus someone playing hardcore, naturally the hardcore player is going to out level them on any server. Not sure if srs or ..

D) Instead of people leveling quickly, you're just going to have people stay low levels forever, see no groups or pvp & quit.

The server is top heavy. #sorryboutit

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Last edited by dreama1; 02-16-2014 at 02:06 AM..
  #7  
Old 02-15-2014, 11:37 PM
Telin Telin is offline
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Ideas that could promote grouping and not hurt soloing as much:

1) 20% Global XP Bonus

2) Group XP Bonus
1 member - 100% / 1 = 100%
2 members - 120% / 2 = 60%
3 members - 140% / 3 = 46.7%
4 members - 160% / 4 = 40%
5 members - 180% / 5 = 36%
6 members - 200% / 6 = 33.3%

3) Modify the level ranges that can group and still get experience.

Lowest level in group X 2.0 = Max level of a group member where the lowest level member can get experience.
  #8  
Old 02-15-2014, 11:41 PM
Potus Potus is offline
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Can't wait for people to group with people out of zone for the bonus and then go back to solo'ing.

Until you draw in tons of people there won't be grouping. Group exp bonus could be like 900% and it still won't work because there isn't anyone to group with.

And how will you find people to group with if there is no global chat?
  #9  
Old 02-15-2014, 11:58 PM
Heywood Heywood is offline
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And how will you find people to group with if there is no global chat?
Let's not kid ourselves, most new people can't groups even with ooc. The population isn't big enough to sustain groups at all levels. Post-40, you're pretty much leveling with your guild whether, it be Red Dawn or Nihilum.


OOC is primarily used for shit-talking, then for the occasional trade, and once in a blue moon you find a group.



But people who say ooc is toxic do not have the capacity to comprehend that ooc and xp bonus are the only things that make r99 remotely playable. EQ is first and foremost a social game, Brad said so himself. With the little/dwindling population that r99 has, why would you even think of taking that away?
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  #10  
Old 02-15-2014, 11:53 PM
Kergan Kergan is offline
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Doing a group only exp is counter intuitive to what you're trying to accomplish. The only people who will able to reliably get groups are people with a pool of friends already on the server. New players without a pre-established group will be the ones most negatively effected by this change which would be done under the guise of encourage new players to stay.

Even with double the exp rate we have now it would still take a new player a good month to hit 60 playing a lot. If you haven't become attached by that point you aren't going to be.
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