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Old 02-05-2014, 04:36 PM
Asap Asap is offline
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Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
So thats what ae groups do? Selling PLs? Well. Hmmmm.
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Old 02-05-2014, 04:57 PM
nall nall is offline
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In any case, even if you agree with it or not... the server is meant to mimic live... changes shouldn't be made with the sole intent so rain on someone's parade that isn't breaking any server rules.. IMO..

(and that's not meant toward Haynar).. its meant towards all the "WORKING AS INTENDED, YAY!" people.
Last edited by nall; 02-05-2014 at 05:03 PM..
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Old 02-05-2014, 05:15 PM
Tasslehofp99 Tasslehofp99 is offline
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Originally Posted by nall [You must be logged in to view images. Log in or Register.]
In any case, even if you agree with it or not... the server is meant to mimic live... changes shouldn't be made with the sole intent so rain on someone's parade that isn't breaking any server rules.. IMO..

(and that's not meant toward Haynar).. its meant towards all the "WORKING AS INTENDED, YAY!" people.
Theres a good chance AE groups never happened on live EQ until well after velious release, and possibly as late as Luclin. So yeah, forgive the people who are happy to see abuse of a non-classic mechanic done away with, even if it's just temporarily.
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  #4  
Old 02-05-2014, 05:19 PM
nall nall is offline
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Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
Theres a good chance AE groups never happened on live EQ until well after velious release, and possibly as late as Luclin. So yeah, forgive the people who are happy to see abuse of a non-classic mechanic done away with, even if it's just temporarily.
Or it took people awhile to figure out the mechanic?
  #5  
Old 02-07-2014, 01:21 PM
gwideon gwideon is offline
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Quote:
Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
Theres a good chance AE groups never happened on live EQ until well after velious release, and possibly as late as Luclin. So yeah, forgive the people who are happy to see abuse of a non-classic mechanic done away with, even if it's just temporarily.
You can confirm that AE groups were available before Luclin by searching Graffe.com archives. There are posts from early 2001 that indicate that it had been happening for a while (So definitely pre-Luclin). I remember a thread where a developer commented on AE groups saying something like 'we told you wizards had potential' [paraphrase]

I also remember wizards commenting at the time (velious) that the method wasn't all that useful until later levels when you were already close to the level cap of 60. That is probably why they were not widespread until Luclin was released.

With Luclin's introduction of AAs it became more common place since you could stay in the level range of the zones that were most often used by turning off level advancement experience.
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  #6  
Old 02-05-2014, 05:13 PM
Tasslehofp99 Tasslehofp99 is offline
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Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
So thats what ae groups do? Selling PLs? Well. Hmmmm.
2.5k a pull!

whats worse is there is basically no evidence available that proves AE groups were even doable pre-luclin, in fact the only pre-luclin posts/info available describes "AoE Chardok" as more of a raid consisting of a few groups, instead of 1 group melting the entire zone down.
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  #7  
Old 02-05-2014, 05:17 PM
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Quote:
Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
2.5k a pull!

whats worse is there is basically no evidence available that proves AE groups were even doable pre-luclin, in fact the only pre-luclin posts/info available describes "AoE Chardok" as more of a raid consisting of a few groups, instead of 1 group melting the entire zone down.
There are plenty of things that wasn't done back then that is done on this server. But like I said earlier- keep the discussion of stuff outside the bug off this topic.

Anyway- here is first video I got. I'll try to aim the camera at the wall they are pathing through. I think Vyal is trying to get some video of the actual pull as well.

http://www.youtube.com/watch?v=KcfEq7eXk6k
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  #8  
Old 02-05-2014, 05:17 PM
Treats Treats is offline
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Quote:
Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
2.5k a pull!

whats worse is there is basically no evidence available that proves AE groups were even doable pre-luclin, in fact the only pre-luclin posts/info available describes "AoE Chardok" as more of a raid consisting of a few groups, instead of 1 group melting the entire zone down.
This is partly due to the way resists work also. In order to run a successful AE prior to Luclin/Planes of Power you needed 4-5+ Enchanters because of stun resists.
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Old 02-05-2014, 05:21 PM
Aeolwind Aeolwind is offline
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Quote:
Originally Posted by Treats [You must be logged in to view images. Log in or Register.]
This is partly due to the way resists work also. In order to run a successful AE prior to Luclin/Planes of Power you needed 4-5+ Enchanters because of stun resists.
This. The other part would be mob sync speed. And another piece would probably be DB/DI combat calculations. I'd also hazard the mob HP in Chardok is 'post revamp' levels rather than 'this is a quasi-raid zone' levels.

Wiping at the locked stairs with 3 groups wasn't uncommon during Kunark.
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  #10  
Old 02-05-2014, 05:21 PM
Tasslehofp99 Tasslehofp99 is offline
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Quote:
Originally Posted by Treats [You must be logged in to view images. Log in or Register.]
This is partly due to the way resists work also. In order to run a successful AE prior to Luclin/Planes of Power you needed 4-5+ Enchanters because of stun resists.
Yeah, lets get that fixed too while we're here.
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Blueberrii - 60 Mage
Gigglepurr - 60 Shaman
Kids - 60 Rogue
Fornfamnad - 60 Cleric
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