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#1
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The direction they are going is catered to the casual player who has nothing but time and wants a stress-free, no-strings-attached gaming experience. There's only reward and no risk. If this is the direction SOE wants to go with their games I am very skeptical of it having any sort of metagame (learning to play your class, strategies such as quad kiting, etc) like EQ1 inside of EQNext based on EQNext: Landmark. To call this a map editor is far from the truth; If it was the SC2 map editor, you'd have all the tools available and wouldn't have to play a minigame to use them. This is just a way to capitalize on casual players from other markets. I do not see anything that impresses me now (besides the tech), or for that matter, anything that I have read that is planned. There is nothing "EQ" about this game. I hope EQNext when it's out in Alpha surprises me and they actually listen to their customers and innovate - but more importantly, LISTEN. Otherwise, there's always Pantheon.
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#2
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This will help: http://www.youtube.com/watch?v=w7YjMW5C-uI&t=9m0s Quote:
No shit it is here to capitalize on players from another market, but get your head out of your ass and stop thinking Minecraft players are casual. Look at some of the shit they have built, just google it. There's some hardcore Minecraft players. And they aren't even doing it for money. You pay $60 to get into the alpha, or you pay $20 to get into beta in 2 months time, or you wait until after beta and you play it *free*. You don't have to support the development team in creating their world editor, but you're a fool if you're blaming them for that. Quote:
I haven't seen a AAA developer listen more than SoE's EQN dev team currently is at any point in the past decade. /r/EQNext. | ||||||
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#3
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#5
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I'm interested in checking out the final game but the minecraft/creation part is definitely not for me!
I'm sure they will have a similar beta for EQN. Beta registration for EQN is already open. | ||
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#6
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Minecraft has plenty of hardcores. I once helped run a fairly large server a while back. That shit can get pretty stressful at times. If it ends up being anything close to minecraft you're going to start seeing people fight over resources and try to kill each other with whatever means they have available.
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#7
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#8
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#9
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You folks know this game is in alpha and it's already pay to win, right? Not even Planetside 2-level Pay2NotGrind, it's full blown 'pay US dollars for in game advantages'.
Don't get me wrong, a lot about this looks great, but I hope you enjoy having your discipline insulted by a coercive price model. | ||
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#10
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I am just curious how it is you justify this being called pay to win? In the first point, it's kind of funny that you assign such a model given games like this and Minecraft don't have a winning category (See: www.youtube.com/watch?v=w7YjMW5C-uI&t=9m40s). Secondly, the only thing you purchased is early access into a testing alpha, which is no different than the hundreds of other games like that, including Prison Architect, Planetary Annihilation, Rust, etc., the pay2notgrind ring, and a bunch of cosmetic items. | |||
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Last edited by Uteunayr; 02-03-2014 at 05:05 PM..
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