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#21
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![]() I would agree with the OP about a number of things. I certainly agree that raiding in Wow takes alot more skill than it does here. I played Wow during cataclysm and raiding there was certainly on par and perhaps a little harder mechanically than even EQ during Dodh and TBS. Any base level wow raid during Cat was harder than anything this era of EQ has to offer. The only mob that I think will be difficult in P1999 is AoW from a purely mathematical perspective. That mob puts out a ton of damage on a non AAed tank, thus the healing and dps requirements will make it rough. The only challenge in raiding in this era of EQ is being there. Thats the only thing you have to do is log on and zerg. The mobs have no mechanics that make them a challenge whatsoever. It is a matter of being willing to zerg and ludicrous times that allows you to get pixels.
I do however think the advantage of eq during this era was the social element. Communities in modern MMOs are horrible as reputation means nothing and group and raid finders ruin the social element of the game. Everquest certainly from a grouping perspective has alot to offer the modern MMO template. Having said that about raiding. One could claim to be awesome taking down big raid mobs with small numbers, squeezing every last bit out of your class to win. Sadly in a contested raid environment the only people that see big mobs are those that are willing to log on in large numbers any time any place while some poor dragon cowers in the corner. | ||
Last edited by Norathorr; 01-04-2014 at 04:27 PM..
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#22
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the game action you are describing (class balance, itemization balance, etc.) contributed to the social factors of the game. people didn't socialize in EQ because they were nicer folks or more extroverted than the folks playing modern MMOs today. They did it because the game required it. There were multiple IN GAME reasons to interact with other players. Even a simple low level dungeon requires a modicum of social interaction in EQ. Yes, it meant nights that you had your lfg tag up till late and still never found a group...and all other kinds of bad things. In the end, I think folks who love EQ are the people who decided that all the hardships are worth the benefit of playing in a world that feels more real because of the socialization behind it. | |||
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#23
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#25
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This man should lead us.
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go go go
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#26
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Yumyums Inmahtumtums - 59 Shaman Lemonspoon Icebeaner - 52 Enchanter Yumyums Inmahtumtums - 60 Enchanter | |||
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#27
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![]() To be fair to the OP. Quite a few of the posts in the last week have talked about how the only challenge of raiding is beating the other guilds to engage.
EQ is about leveling with other people, very few classes are self sufficient. It was making groups that weren't ideal work because you didn't have any other option. People had to know what they could do with their class.
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Rompus - Ogre Shaman
![]() Nika - Enchanter | ||
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