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#1
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People ripping on the SZ community who never played SZ gets pretty old. People seem to think that because Sirken is of this opinion that it must be correct.
The ruleset, specifically the ability to train, was what caused all the issues. Enable that ability on any PVP (or even non PVP) server ever created on live or emu and you'll have identical results. The people were no better or worse than VZ, TZ, VZTZ, RZ, Zek etc. In fact there was a huge overlap among all of these servers. | ||
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#2
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Quote:
And I agree with Aenor also. <<<< update | |||
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Last edited by runlvlzero; 01-02-2014 at 12:34 PM..
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#3
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Quote:
I dunno. He specifically said SZ and referenced a quote from Sirken that directly referred to the SZ community. I think I was in line with my comments. I just think soft coded teams would be different then now how? What's the point? | |||
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#4
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Quote:
I loved to grief newbies in Nektulos on my troll SK, but I had a limit that would be counter-productive on such zero-sum server. And why do you think we're comparing server populations? We're not, we're explaining where this mentality originated, what brought it out to begin with and how it applies to this server and the emu PvP community as a whole. Your last post sums ours up nicely: There was massively overlap when people had a chance to pick what server fitted them and then we all got dumped into the same pool, not only for being a small emu community, but our only alternatives to that community are Zek, bluebing it up on Live, emu or finally giving up on EQ. Our point is not in the past, its about now and how 3 out of 4 servers had PvP and had a good amount of fair play an and over all easy going attitude in the PvP community outside of PvP itself that was noticeable lacking on the fourth server tio the point that it became their banner, their mark of pride at being the worst of the worst of Everquest and how that mentality infected emu PvP a good half way through VZTZ1 and steady grew until it dominated it, dealt the server it's deadly blow and has the 80 pound tapeworm in R99s 40 pound Ethiopian child from the very beginning. This community is like peeing into a bucket for a year, letting all the water evaporate from it each time it's used, then drinking it at the end of the year - then realizing that this is really your only source of liquid. Quote:
Think of WoW lasting that long. On top of that you add PvP in a heavily gear dependant game at the last moment, and for RZ, it wound up not only killing the PKs, but the Antis through Luclin's era where the only people who dominated were this servers equivalent to Nihilum. I'd never want RZ back again nor any of the other servers. We need to recognize either that EQ PvP needs a lot of experiment before we find a good non-classic rule set, or the mechanics of PvP, and even PvE need to be rebuilt from the bottom up to make the Everquest now played what we wanted it to be: The EQ killer, the one that we're happy with whose population won't fizzle a few months after every launch, but that goes against the reason for being of the project and is so much of a task our time would be better spent sitting around continuing to play MMO roulette until someone sensible finally makes one that isn't a WoW clone/doesn't tank and I worry we're in for a long Dark Age before that day comes. | ||||
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Last edited by Beastro; 01-04-2014 at 06:25 AM..
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#5
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I didn't read it, but It def sounds like you get a lot of pussy.
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#6
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The point is to create a more heterogeneous top end for each team. Not to enforce a strict playstyle IMO.
Right now its homogenous as hell. Over 50% of the server is in 1 of 2 guilds that have no positive interaction with each other. If people can X-team they won't all roll on the same team, and they will benefit their own teams even if at 60 they work against competing guilds on their own teams. IDK I can really see where Aenor is going with this. It's a solid concept. What he is saying is not condemning SZ, it's condemning falling into a rosy eyed nostalgic trap for a rules set that wasn't overly popular, though had a die hard cult following. Sirken praised SZ and that was his server, I've heard him say it before. But he doesn't want to make a repeat of it. He want's do do better. Go above and beyond. Not just recreate the past when it comes to PvP rules sets. This I agree. The only good classic rules set was RZ, item loot, +/-4 levels, classic resists. We'll never see that on this project for whatever reason. Let's create a good teams environment that will thrive. Not recreate hardcore griefmatch (deathmatch) v.2.0 Again I'm not putting words into Aenors mouth, I've seen him bash and troll. It appears he's trying to be legit with this and not just flame SZ'ers. The wording is not overly negative and rant like IMO. | ||
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Last edited by runlvlzero; 01-02-2014 at 01:12 PM..
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#7
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sz was def the harshest pvp server, most subhumans couldn't handle it tho
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#8
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I'de rather be perpetually trapped on SZ than any normal reality any day of the week though.
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#9
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i want to know if Tipp from VZ playes here
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#10
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