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  #1  
Old 12-28-2013, 07:19 AM
Lazie Lazie is offline
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Originally Posted by Yinikren [You must be logged in to view images. Log in or Register.]
In my mind, guilds get rewarded simply by having the option of being able to go to a locked zone like VP and not having to compete with the rest of the server.... why shouldn't they pay for VP mobs? That's their prerogative if they want to go for loot mobs in VP that they worked to get keyed for. It means another guild gets to work on epic mobs or key themselves off Trak. And I did say I would be 10000% for the removal of variance.
OK...then what ? Everyone gets VP keyed up because of this point system and everyone wants to spend their points on VP mobs...Guess what happens then. You have to spend the points ahead of time and setup a VP rotation on future points.
  #2  
Old 12-28-2013, 07:22 AM
Yinikren Yinikren is offline
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Doing the math, I have 750 points worth of raid mobs and 700 points of guilds if they are each allocated 100 points. Allocating guilds 150 points a week brings that total to 1050 points worth of guilds, which I think is a more reasonable number. Not everyone is getting mobs, but those who fill up to their cap first will be forced to concede to other guilds.
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Originally Posted by quido View Post
Look, I really want to make this better for the nonhardcores here. But if a small faction of people is going to cockblock progress because they're not getting exactly what they want.....
Abomination Snowman - 60 Grave Lord
Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT.
Niluvien Forestwalker - 52 Ranger
Russled Jimmies - 54 Wizard
  #3  
Old 12-28-2013, 07:24 AM
Lazie Lazie is offline
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Originally Posted by Yinikren [You must be logged in to view images. Log in or Register.]
Doing the math, I have 750 points worth of raid mobs and 700 points of guilds if they are each allocated 100 points. Allocating guilds 150 points a week brings that total to 1050 points worth of guilds, which I think is a more reasonable number. Not everyone is getting mobs, but those who fill up to their cap first will be forced to concede to other guilds.
Just would never work man. You would just logjam VP or Sleepers when Velious releases with people in the long run. You have to have a progression to the system and keep the high end competitive.
  #4  
Old 12-28-2013, 07:24 AM
Yinikren Yinikren is offline
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You don't spend points ahead, Lazie. You compete for mobs just like we are now. The guild who gets the mob and the loot spends their points. This isn't a bidding system. It's a bag limit to keep guilds from taking too many mobs per week.

If three guilds all want to compete for Trak, nothing is stopping them until someone kills it. But it may not be in their best interest to sit around and wait for Trak when they could be getting less contested epic mobs.
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Quote:
Originally Posted by quido View Post
Look, I really want to make this better for the nonhardcores here. But if a small faction of people is going to cockblock progress because they're not getting exactly what they want.....
Abomination Snowman - 60 Grave Lord
Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT.
Niluvien Forestwalker - 52 Ranger
Russled Jimmies - 54 Wizard
  #5  
Old 12-28-2013, 07:27 AM
Lazie Lazie is offline
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Quote:
Originally Posted by Yinikren [You must be logged in to view images. Log in or Register.]
You don't spend points ahead, Lazie. You compete for mobs just like we are now. The guild who gets the mob and the loot spends their points. This isn't a bidding system. It's a bag limit to keep guilds from taking too many mobs per week.

If three guilds all want to compete for Trak, nothing is stopping them until someone kills it. But it may not be in their best interest to sit around and wait for Trak when they could be getting less contested epic mobs.
You won't get everyone on board with it bro is all I am saying. Too many flaws in it and not enough competition to make everyone happy.
  #6  
Old 12-28-2013, 07:26 AM
Yinikren Yinikren is offline
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Autotune has this down. You aren't bidding on mobs. You're paying after you successfully compete and kill them.
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Quote:
Originally Posted by quido View Post
Look, I really want to make this better for the nonhardcores here. But if a small faction of people is going to cockblock progress because they're not getting exactly what they want.....
Abomination Snowman - 60 Grave Lord
Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT.
Niluvien Forestwalker - 52 Ranger
Russled Jimmies - 54 Wizard
  #7  
Old 12-28-2013, 07:28 AM
Yinikren Yinikren is offline
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What about this is making the high end uncompetitive? A rotation hands out mobs. With this system, there's not enough mobs to go around, but it does limit what guilds can take on a weekly basis so more guilds can attempt mobs themselves.
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Quote:
Originally Posted by quido View Post
Look, I really want to make this better for the nonhardcores here. But if a small faction of people is going to cockblock progress because they're not getting exactly what they want.....
Abomination Snowman - 60 Grave Lord
Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT.
Niluvien Forestwalker - 52 Ranger
Russled Jimmies - 54 Wizard
Last edited by Yinikren; 12-28-2013 at 07:31 AM..
  #8  
Old 12-28-2013, 07:29 AM
Yinikren Yinikren is offline
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And I would love to hear point suggestions - that was the point of this thread, to discuss the idea. [You must be logged in to view images. Log in or Register.]
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Quote:
Originally Posted by quido View Post
Look, I really want to make this better for the nonhardcores here. But if a small faction of people is going to cockblock progress because they're not getting exactly what they want.....
Abomination Snowman - 60 Grave Lord
Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT.
Niluvien Forestwalker - 52 Ranger
Russled Jimmies - 54 Wizard
  #9  
Old 12-28-2013, 07:33 AM
Autotune Autotune is offline
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Quote:
Originally Posted by Yinikren [You must be logged in to view images. Log in or Register.]
And I would love to hear point suggestions - that was the point of this thread, to discuss the idea. [You must be logged in to view images. Log in or Register.]
I've already talked about this more than enough when I first brought it up a few days ago.
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  #10  
Old 12-28-2013, 07:34 AM
Lazie Lazie is offline
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Quote:
Originally Posted by Yinikren [You must be logged in to view images. Log in or Register.]
And I would love to hear point suggestions - that was the point of this thread, to discuss the idea. [You must be logged in to view images. Log in or Register.]
A point system won't work.
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