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  #1  
Old 12-27-2013, 08:43 PM
webrunner5 webrunner5 is offline
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We sure as hell don't need any PvP shit. That is pretty much what has happened here to get TMO banned. They were not alone. It has to be fair to everyone or is not worth doing.

I know there will always be a Stronger guild but they don't have to become just total dickheads about it. This game is suppose to be sort of fun, not being one sided and the rest kicking their dog and pissing at their wife. [You must be logged in to view images. Log in or Register.]
  #2  
Old 12-27-2013, 09:09 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
We sure as hell don't need any PvP shit. That is pretty much what has happened here to get TMO banned. They were not alone. It has to be fair to everyone or is not worth doing.

I know there will always be a Stronger guild but they don't have to become just total dickheads about it. This game is suppose to be sort of fun, not being one sided and the rest kicking their dog and pissing at their wife. [You must be logged in to view images. Log in or Register.]
No what got us banned was 2 people duping...
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #3  
Old 12-29-2013, 12:23 PM
Seltius Seltius is offline
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Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]

And that's where you're wrong, and exactly why I told TMO they need to come to an arrangement, because they aren't coming off raid suspension until they do.
When did this go from a 2 week raid suspension to an indefinite raid suspension based on all the raid guilds coming up with a working solution to a broken raid scene. The problem is everyone I have read comments from in the top few raid guilds wants it worked out to where they/we don't sacrifice competition for free handouts. The lower few raiding guilds(im sorry im not trying to offend anyone just don't know a better way to describe them) seem to want a rotation or timers to give them shots at the mobs. The lowest skyraiding guild wants the target to be handed to them and to be allowed to do them without any competition.

Your post says that until everyone agrees including TMO that TMO will be unable to raid. This is unacceptable since it basically means that a working arrangement has to be come up with first and then agreed on by all guilds including TMO. This isn't fair to any of the guilds as this really needs to be hammered out to help everyone not just the guilds that want to break into the endgame raid scene or that don't want to compete for mobs.(Edit-In rereading this I realized it may offend a few guilds I wasn't intentionally trying to offend. It is a little coarser than I intended it to be I have edited it to try and better clarify)

That being said.

The real solution to this would be to release Velious and then the guilds would all spread out to new raid targets. There would be a lot more to kill and no one would get bored. There would still be complaining as that is the nature of society and humanity is some people are never happy. You cant make everyone happy when you have this many different people together in one place.

Now that being said I put this to you who have been promising Velious for years now from what I've been told. I haven't been playing long enough to have been told it was coming out soon. Though I have heard Velious was coming out by the end of the year. And even it was coming out in the next few months. Which is easier to do get 600+ people to all agree to a set of rules that may or may not benefit them. In the process basically holding a guild hostage on their agreement to whatever rules are set forth by their peers. Or to finish an expansion and release it to be beta tested and correct the bugs as it goes? Hell when SoV was originally released there were more than a few encounters that didn't have itemization and didn't work correctly. There were more than a few bugs and some things did work for months to years afterwards. This is the last expansion from the live game that you will be releasing. Release it and spend the next 4 years polishing it. Then add new content you make or release a new server with all the bugs worked out.

This really seems like the easier option since it will also allow you to see the bugs first hand instead of just looking at code trying to figure out if its correct or not. You have a few very skilled people programming the code now when you could have 1k maybe/maybe not so skilled but experienced gamers testing it finding the bugs and making you aware of them. With a beta test also you wouldn't have to worry about people getting upset if you rolled back after finding a major bug or removed anything that was achieved through exploitation. It alleviates some of the issues and gives you a chance also to see who and what might exploit or be exploited later.

In the end its up to you this is your server you will do what you want or have to do. But I don't think the responses here and in other threads have helped this server or your image. If I didn't know a little of what was going on in game and see what you and others are referring to I would find another game to play before going to one where the mob mentality is the way it is here. I swear I thought about opening a pitchfork and torches store in East Commonlands forum.

TL;DR then this post wasn't directed at you anyway. Hopefully the powers that be in this game will read it and understand its not against or about them. Its about the players that they are trying to help.
Last edited by Seltius; 12-29-2013 at 12:27 PM..
  #4  
Old 12-29-2013, 01:47 PM
HeallunRumblebelly HeallunRumblebelly is offline
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Quote:
Originally Posted by Seltius [You must be logged in to view images. Log in or Register.]
When did this go from a 2 week raid suspension to an indefinite raid suspension based on all the raid guilds coming up with a working solution to a broken raid scene. The problem is everyone I have read comments from in the top few raid guilds wants it worked out to where they/we don't sacrifice competition for free handouts. The lower few raiding guilds(im sorry im not trying to offend anyone just don't know a better way to describe them) seem to want a rotation or timers to give them shots at the mobs. The lowest skyraiding guild wants the target to be handed to them and to be allowed to do them without any competition.

Your post says that until everyone agrees including TMO that TMO will be unable to raid. This is unacceptable since it basically means that a working arrangement has to be come up with first and then agreed on by all guilds including TMO. This isn't fair to any of the guilds as this really needs to be hammered out to help everyone not just the guilds that want to break into the endgame raid scene or that don't want to compete for mobs.(Edit-In rereading this I realized it may offend a few guilds I wasn't intentionally trying to offend. It is a little coarser than I intended it to be I have edited it to try and better clarify)

That being said.

The real solution to this would be to release Velious and then the guilds would all spread out to new raid targets. There would be a lot more to kill and no one would get bored. There would still be complaining as that is the nature of society and humanity is some people are never happy. You cant make everyone happy when you have this many different people together in one place.

Now that being said I put this to you who have been promising Velious for years now from what I've been told. I haven't been playing long enough to have been told it was coming out soon. Though I have heard Velious was coming out by the end of the year. And even it was coming out in the next few months. Which is easier to do get 600+ people to all agree to a set of rules that may or may not benefit them. In the process basically holding a guild hostage on their agreement to whatever rules are set forth by their peers. Or to finish an expansion and release it to be beta tested and correct the bugs as it goes? Hell when SoV was originally released there were more than a few encounters that didn't have itemization and didn't work correctly. There were more than a few bugs and some things did work for months to years afterwards. This is the last expansion from the live game that you will be releasing. Release it and spend the next 4 years polishing it. Then add new content you make or release a new server with all the bugs worked out.

This really seems like the easier option since it will also allow you to see the bugs first hand instead of just looking at code trying to figure out if its correct or not. You have a few very skilled people programming the code now when you could have 1k maybe/maybe not so skilled but experienced gamers testing it finding the bugs and making you aware of them. With a beta test also you wouldn't have to worry about people getting upset if you rolled back after finding a major bug or removed anything that was achieved through exploitation. It alleviates some of the issues and gives you a chance also to see who and what might exploit or be exploited later.

In the end its up to you this is your server you will do what you want or have to do. But I don't think the responses here and in other threads have helped this server or your image. If I didn't know a little of what was going on in game and see what you and others are referring to I would find another game to play before going to one where the mob mentality is the way it is here. I swear I thought about opening a pitchfork and torches store in East Commonlands forum.

TL;DR then this post wasn't directed at you anyway. Hopefully the powers that be in this game will read it and understand its not against or about them. Its about the players that they are trying to help.
We'd have the same issue with ST key mobs. I think people aren't looking for a repeat of the vp key situation so many on this server have--everything but the trak tooth. I'd imagine they'd ask for rotations on mobs with keys like that so they are also able to rotate st bosses, but who knows [You must be logged in to view images. Log in or Register.]
  #5  
Old 12-29-2013, 01:57 PM
HeallunRumblebelly HeallunRumblebelly is offline
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Quote:
Originally Posted by Sarius [You must be logged in to view images. Log in or Register.]
Key mobs like Trak and Velious dragons should be fully competitive, as should the ST/VP. That is the only way to prevent end game staleness
I'm sure it'll be discussed, but I'm gonna wager that being blocked out of the highest tier zones by default is something that will be mentioned.
  #6  
Old 12-29-2013, 02:03 PM
Derubael Derubael is offline
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Originally Posted by Seltius [You must be logged in to view images. Log in or Register.]
just don't know a better way to describe them
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Originally Posted by Cucumbers
casual scum
  #7  
Old 12-29-2013, 02:07 PM
HeallunRumblebelly HeallunRumblebelly is offline
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Some evidence for the court, your honor

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Last edited by HeallunRumblebelly; 12-29-2013 at 02:09 PM..
  #8  
Old 12-29-2013, 07:25 PM
Seltius Seltius is offline
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Originally Posted by Derubael [You must be logged in to view images. Log in or Register.]
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Originally Posted by Seltius View Post
just don't know a better way to describe them

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Originally Posted by Cucumbers
casual scum
At no point was I saying anything about the casual players. I play casually when I can and enjoy the people I meet along the way. I do find it amusing that you picked a part that was trying to explain a lack of coming up with the right words and turn it into an inflammatory post.


This isn't about the casual players this is about the guilds that want to play and raid. When I think about casual I think about people that are just playing when they can and are experiencing what the raiding guilds here are missing which is the relaxing and just hanging out. I have never heard of a casual raiding guild. Unless it stuck to targets that respawned quickly or were left up in whatever game it was playing. Casual in itself is the anathema of a Raiding Guild. Since you cant casually raid a mob that spawns once every 7 days and 6 other guilds want.
  #9  
Old 12-27-2013, 05:58 PM
Elderan Elderan is offline
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Zone turns pvp once the raid mob spawns...

Enjoy the fun, problem solved..
  #10  
Old 12-27-2013, 06:16 PM
radditsu radditsu is offline
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Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
Zone turns pvp once the raid mob spawns...

Enjoy the fun, problem solved..
That sounds like a technical problem. Technical fixes to raid scene arent the point. The point is a human issue..


And pvp on eq sucks balls and go back to red.
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