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#1
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I doubt I'd see a ranger here say he wouldn't use a whip because of threat here, just shitty damage. Think about it.
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#2
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threat/hate/aggro generated by melee attacks (not procs) should be per swing, not per hit
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#3
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^ mmmabes. Explains faster >. Not sure on that tho.
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#4
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Quote:
Quote:
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#5
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2002, but still..
http://everquest.allakhazam.com/db/item.html?item=211 Quote:
Quote:
http://everquest.allakhazam.com/db/item.html?item=4 Quote:
https://forums.station.sony.com/eq/i...eks-halp.4193/ Quote:
http://everquest.allakhazam.com/db/item.html?item=355 Quote:
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Last edited by Nirgon; 09-16-2013 at 04:56 PM..
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#6
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Completely anecdotal, but I used to see a lot of warriors that would duel wield lamentations and hold aggro decently well. Also, I definitely remember the revultant whip getting a lot of hate for its hyper-aggro tendencies.
What could explain this? Were we all just that bad at the game?
__________________
Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus "I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6 | ||
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#7
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Quote:
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#8
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Quote:
1) How many pickup group rogues had epic? 2) How many pickup group monks had epic/SoS or T-staff? 3) How many pickup group melee had better than FBSS haste? 4) If swing speed was what mattered, why did warriors use dual Lamentation rather than dual Jade Mace? The reality is that Lamentation drops frequently, had stats that were overvalued, a graphic people really liked, and the average pickup group required you to generate far less hate than you need to here. The mechanics for hate are well known, readily available and are implemented on the server.
__________________
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#9
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Take that back, what I posted was for damage not hate.
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#10
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Quote:
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