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#1
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To cooperate. You're absolutely right. Everquest was mechanically created for an environment that, using the potential for just what you've dictated, entices a slew of communal fighting in order to step on each other in an effort to becoming the "best". OR Everquest was mechanically created for an environment that, using the potential for players to band together and assist one another, share and benefit each other, and overall band together in communities to do great and wonderful things. Kinda like the nations of the world who've done the same. The Everquest you speak of is to the world more akin to the ravaging gangs and warlords of Africa than the socialistic, benevolent, free-thinking top world countries like Sweden. Hell, even the U.S. doesn't work this way. There's such a thing as competition, but there are rules to make sure that the most powerful can't just out right ruin all the other competition. They have no rules like that in the aforementioned regions of Africa where gang and warlord violence rape, pillage, and murder on a daily basis. This thought of "kill or be killed", is such an archaic, simple-minded idea propagated only by those who do not care about anyone other than their own tribe. We had this already. It was called the dark ages. It's 2013 now. Time to be good little boys and girls and work together for a better Everquest (world). Yup. | |||
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#2
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__________________
go go go
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#3
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#5
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raid scene is fine, shut up and pay TMO 600k if you want your epic-- while they laugh and twirl their mustaches
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#6
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In the last month I've seen 5 different occasions of server rules being broken, by two different guilds...FE/TMO. Only one guild has been "raid suspended" between FE&TMO, yet both sides have broken rules. All it takes is a fraps to prove this, and in the past fraps has been used as a determinant in the GMs suspending FE.
There's no reason why the rules can't be enforced without GMs having to hold peoples hands. The issue is the rules are literally enforced randomly and inconsistenly. I can't help but feel a little bit cheated by the fact FE has been handed 2 raiding suspensions for training and TMO has yet to receive one...but they sure as shit have trained in the past. Just last week we were told fraps is not used to determine whether or not a guild intentionally trains another by a GM. Yet we have been suspended twice with fraps being the evidence used against us. Personally I have tons of fraps of TMO kiting, training, etc but nothing ever comes of it when submitted. Its gotten to the point now that we don't know whats true because ephi says fraps doesn't count, yet sirken has used fraps as evidence in handing FE a raid suspension on numerous occasions. The reason I'm saying this is because this is one example of the inconsistencies on p99 in regards to the rules. Just have concrete rules, enforcement of those rules, and then remove all of this nonclassic shit like variance and sanctioned training and the raiding scene will truly fix itself.
__________________
-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | ||
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#7
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#8
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Everytime you take a faction hit on an engaged raid mob (or a mob dies with you on its hate list, for the ones missing faction)
It resets you to level 1 and gives you a cumulative 10% xp penalty. | ||
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#9
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Long winded rant for someone who's lazy and has no interest in fixing the raid scene or removing non classic features on p99 maybe.
__________________
-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | ||
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#10
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I'm just saying compact your crazy into smaller, easier to swallow portions.
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