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Old 09-08-2013, 06:02 AM
gotrocks gotrocks is offline
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this is pretty solid. if we were going to choose teams based on this kind of system, this would be the way to go EXCEPT

i agree with everyone else, swap barbs/dwarves. Dwarves are traditionally neutral anyway (in eq lore and other fantasy lore. also, they tend to get along with gnomes)
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  #2  
Old 09-08-2013, 06:03 AM
Bogart Bogart is offline
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Teams suck.
  #3  
Old 09-08-2013, 06:07 AM
Aenor Aenor is offline
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Ok I'm in. By popular demand the factions/teams are:

Evil faction starting cities

1. Grobb
2. Oggok
3. Neriak
4. Paineel

Good faction starting cities

1. Rivervale
2. Qeynos
3. Felwithe
4. Kelethin
5. Halas

Neutral faction starting cities

1. Surefall Glade
2. Kaladim
3. Erudin
4. Ak'Anon
5. Freeport
  #4  
Old 09-08-2013, 06:15 AM
gotrocks gotrocks is offline
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Quote:
Originally Posted by Aenor [You must be logged in to view images. Log in or Register.]
Ok I'm in. By popular demand the factions/teams are:

Evil faction starting cities

1. Grobb
2. Oggok
3. Neriak
4. Paineel

Good faction starting cities

1. Rivervale
2. Qeynos
3. Felwithe
4. Kelethin
5. Halas

Neutral faction starting cities

1. Surefall Glade
2. Kaladim
3. Erudin
4. Ak'Anon
5. Freeport
I greatly approve. Will still be going evil, but will definitely be having gotgnomes as a porter alt on the neutral team =P
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  #5  
Old 09-08-2013, 08:32 AM
Aenor Aenor is offline
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Quote:
Originally Posted by gotrocks [You must be logged in to view images. Log in or Register.]
I greatly approve. Will still be going evil, but will definitely be having gotgnomes as a porter alt on the neutral team =P
Your newt gnome would not be able to port your evil chars. Porting is a beneficial spell and you are hard coded against casting beneficial spells on a char from a different faction. A gnome can only port other neutrals.
  #6  
Old 09-08-2013, 08:35 AM
gotrocks gotrocks is offline
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Quote:
Originally Posted by Aenor [You must be logged in to view images. Log in or Register.]
Your newt gnome would not be able to port your evil chars. Porting is a beneficial spell and you are hard coded against casting beneficial spells on a char from a different faction. A gnome can only port other neutrals.
I understood that [You must be logged in to view images. Log in or Register.]

more importantly, my gnome would not be able to port my evil characters because there will be no 2boxing [You must be logged in to view images. Log in or Register.]
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  #7  
Old 09-08-2013, 08:28 AM
Aenor Aenor is offline
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Given the above division of factions, you would have the following class restrictions upon server launch:

Evil faction:

No: Paladin, Druid, Ranger, Monk, Bard

Good faction:

No: Shadow Knight, Necromancer

Neutral faction:

No: Shaman

I know I said before that since SK's can start in Qeynos, let the good team have SK's. But now that I see that the evil faction will be missing 5 classes until Kunark release when they add monks, I think you have to take something away from the other factions.

Therefore it makes sense to put Halas on the good faction since otherwise the neutral faction would have every class available. The evil faction still gets screwed on classes, but this is balanced by the fact that they have Grobb and Neriak, the two closest mele bind points for Sol B and Guk.

So to make this work, all the devs need to do besides the engagement coding is disable SK's and necros for Qeynos.
  #8  
Old 11-02-2013, 07:37 AM
Aenor Aenor is offline
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Quote:
Originally Posted by Aenor [You must be logged in to view images. Log in or Register.]
Neutral faction starting cities

1. Surefall Glade
2. Kaladim
3. Erudin
4. Ak'Anon
5. Freeport
Neutral team, aka "Gnigs and Gnomes."
Last edited by Aenor; 11-02-2013 at 08:02 AM..
  #9  
Old 11-02-2013, 07:41 AM
Lowlife Lowlife is offline
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Quote:
Originally Posted by Aenor [You must be logged in to view images. Log in or Register.]
Neutral team, aka "Nigs and Gnomes."
I like it. Also, wait for the first neut "Freeport Port Authority" dock griefing guild. Trying to go to Unrest on your DE? I don't thinks so.
  #10  
Old 09-08-2013, 08:38 AM
Aenor Aenor is offline
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It's also balanced by the fact that non-evil factions don't get troll and ogre tanks. Good team will have barbs but newts? Dwarf warrior, this is your day in the sun.
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