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  #1  
Old 08-31-2013, 01:09 PM
Stasis01 Stasis01 is offline
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We'll add that to the list of positives.
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Old 08-31-2013, 01:38 PM
big league chew big league chew is offline
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Originally Posted by Stasis01 [You must be logged in to view images. Log in or Register.]
We'll add that to the list of positives.
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  #3  
Old 08-31-2013, 02:25 PM
Sektor Sektor is offline
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Originally Posted by Stasis01 [You must be logged in to view images. Log in or Register.]
We'll add that to the list of positives.
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Saint Sektor cleansing the server of sick humans. This guy deserves VIP / Contributor status.
  #4  
Old 08-31-2013, 01:23 PM
Rec Rec is offline
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I predict everyone that says they wouldn't play teams would still be there. They simply would not be able to resist the amazingness
  #5  
Old 08-31-2013, 07:58 PM
Not_Kazowi Not_Kazowi is offline
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Increase XP. VZTZ was fun because you could max a character out in a reasonable amount of time.

Make mobs spawn randomly not at the same minute of every week so the best guild can sit in the zone at 4am everytime it spawns.

Put some PVP rules in. Something to where the guild with level 60s with every item in the game cant sit at your bind or corpse camp you when youre trying to farm hate.

I am not saying all of nihilum is the problem. Heresy was #1 on VZTZ but we didnt do the same shit these guys do. They demote server growth by griefing way past the point of reason.

Honestly a server wipe would do the server some justice. I have devoted a decent amount of hours to my character but i know that it would be in the best interest of the server for a wipe.
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Old 08-31-2013, 08:47 PM
abacab-winner abacab-winner is offline
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Quote:
Originally Posted by Not_Kazowi [You must be logged in to view images. Log in or Register.]
Increase XP. VZTZ was fun because you could max a character out in a reasonable amount of time.

Make mobs spawn randomly not at the same minute of every week so the best guild can sit in the zone at 4am everytime it spawns.

Put some PVP rules in. Something to where the guild with level 60s with every item in the game cant sit at your bind or corpse camp you when youre trying to farm hate.

I am not saying all of nihilum is the problem. Heresy was #1 on VZTZ but we didnt do the same shit these guys do. They demote server growth by griefing way past the point of reason.

Honestly a server wipe would do the server some justice. I have devoted a decent amount of hours to my character but i know that it would be in the best interest of the server for a wipe.
God bless you emperor, would pocket heal your hate raids any day

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  #7  
Old 08-31-2013, 01:39 PM
Bazia Bazia is offline
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As long as I have people to group with and people to pvp ill log in.

Think a lot of people have just been playing for years now and are burnt out, if you find yourself not wanting to log in you prob just need to take a break for awhile, not try to change something that isn't broken (sans resist).
  #8  
Old 08-31-2013, 01:46 PM
Dullah Dullah is offline
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Group exp bonus rather than solo xp bonus for sure.

Boxing, possibly.

Teams and variance are just bad, and its been proven that they bring nothing to this server countless times. They literally don't stand to improve any aspect of this server, yet the idea is continually regurgitated like its gospel. It removes 33% of the pvp, doesn't prevent griefing or fuckers from x-teaming. Its just makes the server a little bluer with no gains. The whole argument that the ruleset was somehow better than FFA is idiotic because anyone with an IQ > than a houseplant knows RZ had less people because of item loot, not because it lacked teams.

Guilds are teams. Just because most of the population on r99 are social retards and can't play well with others, doesn't mean you remove pvp to force people to play together. That just leads to new forms of griefing, but no way for members of the same faction to do anything about it.

After epics were released, the first variance mob appeared on the server. Two months later after nihilum had finished gearing their level 1 clerics with epics, other guilds got their first shot at ragefire. Variance didn't help them get a mob even one time, it only removed most of the competition and served as a pain in the ass to those having to check trackers every 30 minutes. On a blue server, I can somewhat understand it because you can't actually pvp over dragons, but here you should be ashamed of yourself for suggesting it.
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Old 08-31-2013, 02:17 PM
Stasis01 Stasis01 is offline
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Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
Group exp bonus rather than solo xp bonus for sure.

Boxing, possibly.

Teams and variance are just bad, and its been proven that they bring nothing to this server countless times. They literally don't stand to improve any aspect of this server, yet the idea is continually regurgitated like its gospel. It removes 33% of the pvp, doesn't prevent griefing or fuckers from x-teaming. Its just makes the server a little bluer with no gains. The whole argument that the ruleset was somehow better than FFA is idiotic because anyone with an IQ > than a houseplant knows RZ had less people because of item loot, not because it lacked teams.

Guilds are teams. Just because most of the population on r99 are social retards and can't play well with others, doesn't mean you remove pvp to force people to play together. That just leads to new forms of griefing, but no way for members of the same faction to do anything about it.

After epics were released, the first variance mob appeared on the server. Two months later after nihilum had finished gearing their level 1 clerics with epics, other guilds got their first shot at ragefire. Variance didn't help them get a mob even one time, it only removed most of the competition and served as a pain in the ass to those having to check trackers every 30 minutes. On a blue server, I can somewhat understand it because you can't actually pvp over dragons, but here you should be ashamed of yourself for suggesting it.
Cleric epics are everywhere, you held down a variance mob (which isn't totally accurate, only the original RF spawn was variance I believe, and then it was every 12 hrs?) for a couple months and then gave up?

Most likely because of the fast respawn - Tune was willing to cockblock it every 12 hrs or w/e, the guild was not.

Ragefire isn't really proof of anything, or relevant - but it's a fun fact to throw out to try to support your opinion which is.

"We get 100% of raid mobs, and I like that, variance sux"

Teams gives people areas to congregate to, and people to group with - it allows casuals to have fun, god forbid.
  #10  
Old 08-31-2013, 02:19 PM
Elderan Elderan is offline
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Quote:
Originally Posted by Stasis01 [You must be logged in to view images. Log in or Register.]
Cleric epics are everywhere, you held down a variance mob (which isn't totally accurate, only the original RF spawn was variance I believe, and then it was every 12 hrs?) for a couple months and then gave up?

Most likely because of the fast respawn - Tune was willing to cockblock it every 12 hrs or w/e, the guild was not.

Ragefire isn't really proof of anything, or relevant - but it's a fun fact to throw out to try to support your opinion which is.

"We get 100% of raid mobs, and I like that, variance sux"

Teams gives people areas to congregate to, and people to group with - it allows casuals to have fun, god forbid.
Sorry stasis.. but as soon as this box rids itself of the VZTZ burnouts the sooner it can start building a real community.
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