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#1
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Aight, I'll throw some fuel on the fire then. 2 caveats, I'm posting from work and really not paying attention here and 2nd I am not a source dev, this is 'me' talking, not developer talking.
Values that modify 'attack'
Values that modify 'Armor'
Values that modify avoidance
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I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.
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Last edited by Aeolwind; 11-25-2013 at 03:29 PM..
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#2
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Agility stat increases AC, not Dexterity.
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#3
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Quote:
__________________
I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.
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#4
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[You must be logged in to view images. Log in or Register.] this is very depressing. Means being an iksar in velious doesn't mean what it should, and that being an iksar in kunark means more than it should [You must be logged in to view images. Log in or Register.]
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#6
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I'm begining to think maybe AC hard caps are working okay and maybe mobs have much higher offensive skills than they should for their level?
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#7
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Have we heard one way or the other if this is still an issue? I'm looking at gearing my Paladin and as of right now I was looking at high AC items. If AC is all wonky I might just look at stamina and HP items instead.
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#8
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60 pal here. I focus on hp and resists. Haven't seen any solid evidence that AC works right but I was away for 2 months.
HP and resists definitely work, though. Really hope they get AC solid before Velious. Lots of nice pally gear that is good due to high AC....
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#9
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After reading this, wondering if I should regear my monk. I went top AC gear in most slots at the expense of stats.
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<Asgard>
Kutsuu (rog), Neverest (mnk), Guredo (rng) Life's hard when you're stupid. | ||
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#10
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dunno ac makes a huge dif on my warrior
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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