Project 1999

Go Back   Project 1999 > General Community > Technical Discussion

Reply
 
Thread Tools Display Modes
  #1  
Old 08-08-2013, 01:26 PM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,721
Default

Hellllo.

For all the people who said they are programmers and want to help, here's a project for you.

This is one of the greatest classic features in the works. Given that in the end, this could even be optional, there is no reason not to do it.


OP:

[You must be logged in to view images. Log in or Register.]
Reply With Quote
  #2  
Old 08-13-2013, 02:30 PM
Ele Ele is offline
Planar Protector

Ele's Avatar

Join Date: Jan 2011
Posts: 5,290
Default

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
This is one of the greatest classic features in the works.
Reply With Quote
  #3  
Old 08-13-2013, 02:44 PM
Telin Telin is offline
Developer

Telin's Avatar

Join Date: Oct 2012
Location: Boca Raton
Posts: 1,598
Default

Speaking of the character selection screen music, since loading the game today takes far less time is there a way to let the main theme play through once before beginning the character screen midi. I can't remember if it interrupts the main theme still.
Reply With Quote
  #4  
Old 08-15-2013, 03:02 PM
Ele Ele is offline
Planar Protector

Ele's Avatar

Join Date: Jan 2011
Posts: 5,290
Default

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Hellllo.

For all the people who said they are programmers and want to help, here's a project for you.

This is one of the greatest classic features in the works. Given that in the end, this could even be optional, there is no reason not to do it.
Mandatory
Reply With Quote
  #5  
Old 08-15-2013, 03:14 PM
Furinex Furinex is offline
Sarnak

Furinex's Avatar

Join Date: Apr 2013
Posts: 339
Send a message via AIM to Furinex
Default

Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Mandatory
/agree

Any updates? Following this thread like a hawk, I am.
Reply With Quote
  #6  
Old 08-08-2013, 01:47 PM
Stinkum Stinkum is offline
Planar Protector

Stinkum's Avatar

Join Date: Jun 2011
Posts: 1,050
Default

Yeah, this is a great community project and hopefully we can pool resources and get it done. I only wish I had skills to contribute.
Reply With Quote
  #7  
Old 08-08-2013, 01:48 PM
Vandamwtc Vandamwtc is offline
Aviak


Join Date: Mar 2010
Posts: 62
Default

As a lurker, this is one of the best projects I have seen to date. I think we would all love to see this to completion, for it would truly make it feel like the original game.
Reply With Quote
  #8  
Old 08-08-2013, 01:56 PM
a_gnoll_pup a_gnoll_pup is offline
Sarnak


Join Date: Apr 2013
Posts: 230
Default

Server now supports sending ARSP requests, which fixes a freeze issue at character select and a random timeout in select zones with a lot of outgoing packets. Github update shortly.

Still no spawns, but getting there [You must be logged in to view images. Log in or Register.]
Reply With Quote
  #9  
Old 08-08-2013, 02:58 PM
Stinkum Stinkum is offline
Planar Protector

Stinkum's Avatar

Join Date: Jun 2011
Posts: 1,050
Default

Will this Classic-era client limit my computer's resolution for Windowed mode?
Reply With Quote
  #10  
Old 08-08-2013, 04:45 PM
a_gnoll_pup a_gnoll_pup is offline
Sarnak


Join Date: Apr 2013
Posts: 230
Default

Quote:
Originally Posted by Stinkum [You must be logged in to view images. Log in or Register.]
Will this Classic-era client limit my computer's resolution for Windowed mode?
Yes, it will.

It's a small box. To play 100% properly, you're going to need an older version of windows with DX8.

Here's both ingame. Position updates aren't working (yet) so that's why positioning is a bit off:

[You must be logged in to view images. Log in or Register.]
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:11 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.