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| View Poll Results: Since FTE shouts are implemented, should variance be reevaluated? | |||
| Variance is not necessary and should be removed to allow for classic mechanics to exist. |
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23 | 25.27% |
| Everything is fine the way it currently is on the server. |
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7 | 7.69% |
| Variance window times should be decreased. |
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5 | 5.49% |
| Variance window times should be increased. |
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1 | 1.10% |
| Variance should exist in some form hardly/not changed at all, but more simultaneous server repops.. |
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5 | 5.49% |
| Variance should exist with longer windows, and more simultaneous server repops. |
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3 | 3.30% |
| Variance should exist with shorter windows, and more simultaneous server repops. |
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15 | 16.48% |
| Variance should be removed to allow for classic mechanics to exist. More simultaneous server repops. |
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30 | 32.97% |
| Other option, please indicate in thread. |
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2 | 2.20% |
| Voters: 91. You may not vote on this poll | |||
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#1
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How would other methods require a lot more hands on time?
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#2
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Quote:
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#3
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Quote:
However, that's why I like the idea of all mobs popping at once each week, although not classic. Server repops are really the best thing that is currently (If you count currently as every 1.5 months or so) happening to this server.
__________________
Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | |||
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#4
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Weekly server repops are not remotely classic. Top guilds will still got the majority of the mobs. What are you trying to accomplish? Bringing down the price of green scales and earth staff?
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#5
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Quote:
TMO gets close to 100% of the mobs each week with just the current tracking system in place. FE sometimes gets a mob, and the other guilds may get lucky and be raiding a zone when a mob pops. Yes, TMO gets the bulk of mobs with server repops, but other guilds get a chance and actually get to "compete" rather than wake up at 3 AM to kill a mob that was camped out for. TMO cannot be everywhere at once. No variance seems like an interesting possibility too; however, it seems like it would be sort of like a coin flip to see who gets FTE on the mob. However, we now know who would get it based on the shouts. I think I'd rather have this than variance. My humble opinion, which you can disagree with is: Simultaneous repops > Classic mechanics > Variance. I just don't think anyone wins in terms of "fun" with variance. No one likes tracking. Waking up at 4 AM in the morning isn't fun either.
__________________
Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | |||
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#6
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what about he euros please! someone think about the euros! if the repops were during USA primetime, the euros are gonna get maddddd!~
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#7
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Variance should exist with shorter windows, and more simultaneous server repops.
__________________
- Shinko Was the Defiler (Blue)
- Hinko Hardmode <ALS Self Loot> Blue -Shinko Guild Leader <Safe Space> Green | ||
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