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#21
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Quote:
__________________
Sima Yi - 56 Dark Elf Enchanter
Kashius - 54 Iksar Necromancer Tseng - 52 Human Druid Methlab - 50 Troll Shadow Knight Kemba - 19 Monk | |||
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#22
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Quote:
__________________
[60 High Priest] Uuaellaen (Dark Elf)
[55 Conjurer] Uaellaen (Dark Elf) [24 Rogue] Uaellaenn (Dark Elf) *retired* | |||
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#23
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#24
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#25
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HAHAHA sooo funny....how long did it take you to get them to fp/bb? lol
"slightly confused with this setup" "yeah same here" <3 nalkin | ||
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#26
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Quote:
Sure we can reverse the path of the boat, but then people might wonder "why is sister isle coming second when it should come first?". | |||
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#27
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Cheers doa, yep it was a correction. The human island should be at the freeport side and the elves at the butcherblock side.
I guess when we add a second boat in kunark if there is a massive outcry we can swap it. It's nice to see this thread since during our research we found this exact same topic back in 98/99 in the usenet newsgroups who were also wanting a second boat. | ||
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#28
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Bump. The wait time for one boat for the entire Ocean of Tears circle is highly ridiculous. There were definitely multiple boats back in the day (or at least a second one was added shortly after launch).
I also wish that the Ocean of Tears zone-in order hadn't been reversed. I know the zone is technically "correct" with the fix in terms of how it was supposed to be (and the original developers implemented the zone-in backwards) but in this case it's not something that benefits the game. The "backwards" way is how the game was throughout all of classic and it was actually better that way because Sister Isle was situated as being the first stop on the Freeport-to-Butcherblock pathway. Given the amount of evil characters that hang around Freeport, this made Sister Isle an excellent hunting ground for evil casters (killing the sisters drops your faction with many non-evil alignments), as those characters could get there relatively quickly and then port back to Freeport when more supplies were needed. If OOT was going to be changed, then it should have been with how the small boats worked. They were always much too slow to be effective. Better small boats would make the whole OOT zone a more viable spot for players to go, as it actually has content for pretty much the entire level 8-50 spectrum and is just a cool place in general.
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#30
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For some reason the only thing I'm doing on a beautiful Sunday afternoon is sitting at my desk spamming my login info hoping that the server comes back up. Everquest what have you done to me??
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