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  #21  
Old 07-10-2010, 10:19 PM
Tseng Tseng is offline
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Quote:
Originally Posted by Auvdar [You must be logged in to view images. Log in or Register.]
Be happy we even have boats?
Tbh the boats have made me wish we had the translocators back. I know, I know, not classic.
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  #22  
Old 07-10-2010, 10:23 PM
Uaellaen Uaellaen is offline
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Quote:
Originally Posted by Tseng [You must be logged in to view images. Log in or Register.]
Tbh the boats have made me wish we had the translocators back. I know, I know, not classic.
You are a druid, what do you care [You must be logged in to view images. Log in or Register.]
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  #23  
Old 07-11-2010, 12:18 AM
Kyosho Kyosho is offline
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Originally Posted by doacleric [You must be logged in to view images. Log in or Register.]
We use the original path of the boat from 1999.
But you don't. I mean, you do, but in the wrong direction (the right direct?). Is there any particular reason why you guys decided to fix the boat direction in OOT like I mentioned in my post? That's decidedly not classic. Maybe I'm the only person that really cares about this. I guess since the boat still stops at both islands, regardless of the direction, it's not as big of a deal. But it's still strange to me.
  #24  
Old 07-11-2010, 03:35 AM
HeallunRumblebelly HeallunRumblebelly is offline
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Quote:
Originally Posted by mitic [You must be logged in to view images. Log in or Register.]
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Oh lord i laughed for maybe a half hour with the message box. Free stuff for you next time I find ya [You must be logged in to view images. Log in or Register.]
  #25  
Old 07-11-2010, 11:02 AM
Nedala Nedala is offline
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HAHAHA sooo funny....how long did it take you to get them to fp/bb? lol

"slightly confused with this setup"

"yeah same here"

<3 nalkin
  #26  
Old 07-11-2010, 04:59 PM
doacleric doacleric is offline
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Quote:
Originally Posted by Kyosho [You must be logged in to view images. Log in or Register.]
But you don't. I mean, you do, but in the wrong direction (the right direct?). Is there any particular reason why you guys decided to fix the boat direction in OOT like I mentioned in my post? That's decidedly not classic. Maybe I'm the only person that really cares about this. I guess since the boat still stops at both islands, regardless of the direction, it's not as big of a deal. But it's still strange to me.
Its a known bug that the OOT was accidentally reversed by the original devs themselves. If you look at a map of norrath, freeport lies to the west and faydwer to the east. However, if you get on the boat and its traveling towards freeport, your compass will point east. Thats just the way its always been.

Sure we can reverse the path of the boat, but then people might wonder "why is sister isle coming second when it should come first?".
  #27  
Old 07-11-2010, 05:06 PM
mixxit mixxit is offline
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Cheers doa, yep it was a correction. The human island should be at the freeport side and the elves at the butcherblock side.

I guess when we add a second boat in kunark if there is a massive outcry we can swap it.

It's nice to see this thread since during our research we found this exact same topic back in 98/99 in the usenet newsgroups who were also wanting a second boat.
  #28  
Old 05-15-2011, 05:07 PM
Zuranthium Zuranthium is offline
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Bump. The wait time for one boat for the entire Ocean of Tears circle is highly ridiculous. There were definitely multiple boats back in the day (or at least a second one was added shortly after launch).

I also wish that the Ocean of Tears zone-in order hadn't been reversed. I know the zone is technically "correct" with the fix in terms of how it was supposed to be (and the original developers implemented the zone-in backwards) but in this case it's not something that benefits the game. The "backwards" way is how the game was throughout all of classic and it was actually better that way because Sister Isle was situated as being the first stop on the Freeport-to-Butcherblock pathway. Given the amount of evil characters that hang around Freeport, this made Sister Isle an excellent hunting ground for evil casters (killing the sisters drops your faction with many non-evil alignments), as those characters could get there relatively quickly and then port back to Freeport when more supplies were needed.

If OOT was going to be changed, then it should have been with how the small boats worked. They were always much too slow to be effective. Better small boats would make the whole OOT zone a more viable spot for players to go, as it actually has content for pretty much the entire level 8-50 spectrum and is just a cool place in general.
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  #29  
Old 05-15-2011, 05:27 PM
Mcbard Mcbard is offline
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Quote:
Originally Posted by mitic [You must be logged in to view images. Log in or Register.]
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OMFG @the boat and chat box. LOL

Not all bumps are bad!
  #30  
Old 05-15-2011, 05:31 PM
Hmend Hmend is offline
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For some reason the only thing I'm doing on a beautiful Sunday afternoon is sitting at my desk spamming my login info hoping that the server comes back up. Everquest what have you done to me??
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