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  #1  
Old 07-14-2013, 11:12 AM
Aaron Aaron is offline
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Quote:
Originally Posted by Loruk [You must be logged in to view images. Log in or Register.]
In both cases, why was this nerfed?

I just started on this server and scouring for every piece of loot i can hold to sell to buy spells and buying LSK(large sewing kits) was a way to maximize your load. Why change it? Was players crying and dying over this? (HTEF - help the newbie foundation)

Druid track nerfed? The druid is basically this "they gain divine magic from being at one with nature, or from one of several patron gods of the wild" - quoted from Dungeon and Dragons which the debut of EQ was based on. Tracking is a key element of "one with nature" as with rangers being the best as it should be.

Bards with track never made sense to me in following traditional DnD rules.

I dont get these nerfs other than someone's opinion about something without understanding how classes play their role in fantasy roleplay and historical and classic DnD.

Welcome to the server. Devs make things as they were in classic. Not how they think it should be or for any kind of class balance. Sooner you learn that the better.
  #2  
Old 07-14-2013, 07:29 PM
OriginalQin OriginalQin is offline
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Quote:
Originally Posted by Aaron [You must be logged in to view images. Log in or Register.]
Welcome to the server. Devs make things as they were in classic. Not how they think it should be or for any kind of class balance. Sooner you learn that the better.
Well, things are not as they were in classic. Some things are as they were after patches to classic, such as the /hidecorpse command, which was added in a patch on 7/19/2000. So there are some things that are changed. I'm looking through the patch notes archive on Allakhazam and I don't see where the hide skill was nerfed, for example.
  #3  
Old 07-14-2013, 08:48 PM
Ele Ele is offline
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Quote:
Originally Posted by OriginalQin [You must be logged in to view images. Log in or Register.]
Well, things are not as they were in classic. Some things are as they were after patches to classic, such as the /hidecorpse command, which was added in a patch on 7/19/2000. So there are some things that are changed. I'm looking through the patch notes archive on Allakhazam and I don't see where the hide skill was nerfed, for example.
Stuff like the tracking and hide "nerfs" aren't timeline nerfs, but reversions to classic appropriateness. They should have never been in game to begin with on this server.
  #4  
Old 07-14-2013, 07:08 AM
Mounir78 Mounir78 is offline
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Is there an expected up time?
I'm still fizzling around with the install and was hoping I could test it today ^^
  #5  
Old 07-14-2013, 06:00 PM
Kaeras Kaeras is offline
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Default Druid track

I played a druid from the begining on live and I don't remember the track ever being this short ranged unless you jsut got it and were working up the skill .. now I can't even see some thing on track that looks like its maybe a hundred feet away .. my druid is currently in hill giant valley and before the patch I would have a full screen of mobs on track now I'm lucky to have 4 or 5 .. can you check the range of the druid track plz?
  #6  
Old 07-14-2013, 07:09 AM
rahni rahni is offline
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and vendor purchased so its not like your camping some mob for years, also the value should stick pretty well since well. it does cost 5250 (ish) to buy one
  #7  
Old 07-14-2013, 07:16 AM
Liburtee Liburtee is offline
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looks like emissary of thule still remains in weak/nerfed stage, or p99 wiki is incorrect on pet strengths. great patch tho, thanks for your combined efforts of hard work!!
  #8  
Old 07-14-2013, 07:23 PM
nilbog nilbog is offline
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Quote:
Originally Posted by Liburtee [You must be logged in to view images. Log in or Register.]
looks like emissary of thule still remains in weak/nerfed stage, or p99 wiki is incorrect on pet strengths. great patch tho, thanks for your combined efforts of hard work!!
The wiki is completely player-maintained. If there are issues with it, it can be addressed by the community. If there is an issue with how it functions in game, please report it as a bug thread.

Quote:
Originally Posted by Furinex [You must be logged in to view images. Log in or Register.]
On an unrelated note: Rogean, Does this patch effect the spellsnew.eff at all, and if possible, what changes have been made so I can update the file for the latest patch to correct spell effects.
No, it doesn't. Your changes, which I personally adore, are completely client side. In a finished state, they may be included in patches. Until then, it is just as easy for people to update on their own. Keep up the good work, bump your threads, and let the community know what they can do to assist.

Quote:
Originally Posted by Leaching [You must be logged in to view images. Log in or Register.]
I have items in my potion bag that are not small, will I be able to get them out?
Yes, but once you remove them the first time, you may not put them back. Have a plan before doing this.

Quote:
Originally Posted by pallius [You must be logged in to view images. Log in or Register.]
Any word on removing extended variance on certain NPCs where it is not warranted?

Thanks for such a quick response to that throwing hack and those other exploits. Should help legit players.
As far as I know, extended variance on non-raid npcs should be fixed. Let us know if that is not the case.

Quote:
Originally Posted by deneauth [You must be logged in to view images. Log in or Register.]
"Combine" button missing from Bearskin Potion Bag, 10 dose potions no longer available?
Fixed this for next update.

Quote:
Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
is cancel magic not detrimental anymore? Bard was kiting with nothing but proximity aggro and cancel magic did not peel from him
Being investigated.

Quote:
Originally Posted by TarukShmaruk [You must be logged in to view images. Log in or Register.]
Does this not include the NPC mana nerf that was supposed to come this patch?
As far as I know, this was included in the patch per kanras, but there is a missing note. Can't investigate further at the moment.

Quote:
Originally Posted by Writ3r [You must be logged in to view images. Log in or Register.]
How was VP still being "invis" pulled if that was supposed to get addressed in this patch?
Please be more specific, and if necessary in the invis pulling thread about what is not functioning as per patch notes.
  #9  
Old 07-14-2013, 07:20 AM
kylok kylok is offline
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lore 100% weight reduction bag is Large Soiled Bag. Can only put small stuff in it though =/ still a good monk item.
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Quote:
Originally Posted by Sunderfury View Post
In our darkest hour, a hero returns
Songs are being sung from every bard,
His passion is back and the fire burns,
With fear and renown, Norrath whispers: Uthgaard
  #10  
Old 07-14-2013, 07:50 AM
Silent Silent is offline
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Druid track nerf will sure suck, I didn't see anything about invis pulling on there unless im blind though?
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