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| View Poll Results: Would you prefer shards to the current system? | |||
| Shard me baby! |
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19 | 24.68% |
| Never! |
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41 | 53.25% |
| Bush knocked down the towers! |
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17 | 22.08% |
| Voters: 77. You may not vote on this poll | |||
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#1
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#2
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it's possible and I would love to see it, but people don't have the patience for that anymore. | |||
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#3
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#4
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Every classic EQ server had a #1 guild, #2 guild and so on. Why would p99 be any different?
Everyone is searching for solutions when the only obvious solution is velious being released. Two magic words to teh fix More content. -----> The sole purpose of expansions. My only concern is 2-3 years after Velious is released. Velious is the end of the line. THATs what the p99 community needs to be concerned about. P99 will have to derail from classic to maintain player base. Like AAs year 3 after velious etc... But thats wayyy in the future lol. Lets just get Velious out for now. | ||
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#5
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#6
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The problem is that 99, given its limited development resources, did not follow the classic expansion timetable. Therefore the number of high level players, those who wish to raid, has been allowed to far outstrip the resources available to those players. Where on live raiding content was expressed as being for the "top 1%" of players, here we have the top 10% trying to shoehorn into the same content. Though I don't suppose we could ever get proper figures, my guess is that there are probably eight to twelve times as many level 60 characters here as there were on live pre-Velious. There are way too many even to support when Velious is actually released. It can't be fixed short of waiting for Velious to be done, then launching a new classic server and then following the timeline of the expansions as they were on live. (Yes I know, even that wouldn't work entirely, people know a hell of a lot more about the game than they did on release). Limited resources, again, insure this can't happen. On live, when Velious was released there were three guilds who could do the highest level content on my server and one of those was marginal. Sure we had conflicts, but there was enough content to resolve them. Here you have multiple high level guilds with all the players they need and nothing to do with them. The high level game transforms itself from PvE to PvP (or Guild v Guild if you prefer) and those players with the killer mindset are the ones who "win". If you understand this and don't mind the cost to reputation that comes with the win-at-all-cost attitude you join one of those guilds. If you don't you simply stand around point your finger and say 'its not fair'. It's not fair in the sense that its not the PvE experience that you expected, but nothing can be done about it. This is exactly why many games after EQ embraced the concept of the instanced dungeon which is essentially what you are proposing. Ezrick | |||
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#7
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If you want shards in any way shape or form, go to any of the hundreds of other cookie cutter MMOs available. Leave this one alone.
__________________
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#8
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#9
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not classic, no vote
__________________
hello i'm cucumbers
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#10
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This is really going to be the only way to have a raid scene on P99 that doesn't utterly fuck over 90% of the playerbase. Proposed solutions tend to get nowhere because the most vocal people on the forum are largely the ones who aren't affected by the current situation, being in the crowd that gets to raid. This is why a poll is pointless. It's like asking a bunch of corporate executives if the minimum wage should be raised -- you'll get a reponse that sounds like it's the worst idea ever conceived. The fact remains that the raid situation is the biggest elephant in the room of the server's entire history, the most constant and prevalent problem, and actually one of the things that deviate the most from how Everquest was back in the day. Ignoring the server's biggest problem will just cause it to continue to comprise about 30% of the discussions taking place on the forum, and to make players quit in frustration. Like I said in the other thread, it's the reason this server has less than a thousand players at peak despite being the best emulated server ever made and the only serious option for classic Everquest. Unfortunately, the developers don't seem to want the problem to get solved. | |||
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