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  #21  
Old 06-29-2013, 02:19 PM
SamwiseRed SamwiseRed is offline
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Quote:
Originally Posted by Myth [You must be logged in to view images. Log in or Register.]
Oh and silent faction hits with Druids for killing bears...
ye i was told killing animals will set my druid to kos.

another one was negative cha helps fear.
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  #22  
Old 06-29-2013, 03:29 PM
Atmas Atmas is offline
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I was told once there was an unseen "luck" modifier that impacted resists and such depending on how close you were to level/delevel. Would make it more likely for you to die.
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  #23  
Old 06-29-2013, 03:35 PM
Ryba Ryba is offline
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Intent to deceive is a major part of a hoax. A lot of these are just misconceptions.

The one that affected me most was the idea that Raster's spawn was anything other than a random roll with a low multiplier. Think I was letting all frogloks despawn and keeping all minotaurs cleared.

There was also tons of bullshit about AC in sro and Pyzjn, which actually do have specific ph's and schedules.
  #24  
Old 06-29-2013, 04:38 PM
bled12345 bled12345 is offline
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That the spectre tower in oasis had a portal to plane of fear. This was in the very early daya when someone over level 30 was super rare, and spectres seemed invincible lol thus the tower, nobody would be able to get into.
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  #25  
Old 06-29-2013, 05:04 PM
pharmakos pharmakos is offline
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Quote:
Originally Posted by Noselacri [You must be logged in to view images. Log in or Register.]
No there aren't. Maybe a handful at most, but more likely none. Whoever originally said that there were x unsolved quests was full of shit and just trying to nerdbait people. Pretty much all lore items are accounted for, being either for an identified quest or known to have no purpose. Every NPC has been hailed and all of its dialogue options thoroughly tested. It's really much like a puzzle: try every combination of everything and eventually you'll have gone through every possible option. There aren't hundreds of unidentified quest items in EQ, nor are there NPCs with mysteriously uncovered quests.
there might not be hundreds, but there are a bunch

just one that i stumbled on earlier today: http://wiki.project1999.org/The_Whistling_Fists

there's a lot more if you peek around.
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  #26  
Old 06-29-2013, 05:12 PM
heartbrand heartbrand is offline
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Quote:
Originally Posted by bled12345 [You must be logged in to view images. Log in or Register.]
That the spectre tower in oasis had a portal to plane of fear. This was in the very early daya when someone over level 30 was super rare, and spectres seemed invincible lol thus the tower, nobody would be able to get into.
I always heard this rumor as it was a port to hate
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  #27  
Old 06-29-2013, 05:12 PM
koros koros is offline
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Quote:
Originally Posted by t0lkien [You must be logged in to view images. Log in or Register.]
Wow. For the most part I liked Brad's stubbornness over his "vision", but this stuff was the down side. He hasn't always been honest or fair - I remember one of the first players to attempt the Monk epic having their handin eaten by a bug, and then having the epic returned to him by a dev, and then subsequently removed again, I believe at the request of Brad. 18 months work lost due to a bug and Brad's inability to bend. The monk quit, as I remember.
Uh, one of the first players to attempt the monk epic and 18 months of work lost? Well that just doesn't work.
  #28  
Old 06-29-2013, 05:14 PM
heartbrand heartbrand is offline
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Brad was a stubborn faggot which is why no one was shocked when VG was an unfinished piece of shit that brad avoided taking any responsibility for until Sony rehired him years later
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  #29  
Old 06-29-2013, 05:33 PM
Aabdel Aabdel is offline
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I remember my older brother telling me that 1) the dead dwarves in the Feerott were originally players that had been killed by ogre guards, and 2) there was a seamonster that lived in the lake at the entrance to Halas. I remember always taking the raft across instead of swimming because I was afraid it would kill me and I'd never get my corpse back. It's kinda sad that so many of these things are proven/disproven now, the mystery was a huge part of what sucked me into EQ as a young lad. The nostalgia felt now is great, and the challenge is still there (at least compared to other MMO's), but it will never capture me quite the way it did back then.
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  #30  
Old 06-29-2013, 05:43 PM
myriverse myriverse is offline
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I still believe the angle your facing affects your chance to hit a mob. And you'll see me constantly turn back and forth slightly, just to find that sweet spot.

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