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  #1  
Old 06-18-2013, 01:29 PM
Knots Knots is offline
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Originally Posted by Faerie [You must be logged in to view images. Log in or Register.]
Other than this video (that says nothing about EQ3), I'm not seeing a video about the game. Am I missing something?
You aren't missing anything. There won't be any information about EQ next until it is revealed in August. Anything you see before then will have no details at all, just boring hype.
  #2  
Old 06-18-2013, 11:43 PM
citizen1080 citizen1080 is offline
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Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
didnt make it to the EQnext video yet.. got grabbed in by a ESO video
they are porting eso to console...prety much given up on it now
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  #3  
Old 06-19-2013, 01:01 AM
Kagatob Kagatob is offline
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Originally Posted by citizen1080 [You must be logged in to view images. Log in or Register.]
they are porting eso to console...prety much given up on it now
This, coupled with the fact that Elder Scrolls is entirely about you becoming the single hero of the entire era, that doesn't translate to MMO no matter what way you swing it.

It's just going to end up being another generic MMO that grabbed an audience with the name/setting. I predict F2P in 2 years.
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Old 06-19-2013, 03:02 AM
Hex Hex is offline
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Originally Posted by citizen1080 [You must be logged in to view images. Log in or Register.]
they are porting eso to console...prety much given up on it now
I have beta for it. It's just meh. And as you said, now that it's going to console, PASS. Wildstar beta is super fun though, VERY promising game.
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Old 06-18-2013, 01:07 PM
Hex Hex is offline
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Yeah, I think my WoW main has something like 10k+ quests done. It's ridiculous. But, as you said, most of them are mundane, and don't mean anything overall, just something to disguise the exp grind.
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Old 06-18-2013, 01:20 PM
Messianic Messianic is offline
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I think there's a dimension people are missing with the whole "EQ was about quests" statement. It's somewhat true if placed in context of where EQ started. For its time, it had a lot of quests. Pretty much anything you played in that same time period hadn't developed the multitude of, nor the depth of specific individual quests and subquests (soulfire, epics, monk robe quests, etc) EQ had - as rudimentary as they seem to us now. At that time, people did rave about how many unique quests and NPC interactions you could complete that would affect your gear/gameplay, etc.

WoW Vanilla basically took what EQ did there and massively multiplied its applications - be it quests for useful trinkets, gear, money, or exp; or even epic-type quests (think Hunter Rhok'delar). They did it really, really well, too - so much so that it outshined the quest aspect of EQ by a long shot.

But Quests were the intended focus of EQ (Ever-Quest), it was just the way people thought at the time that pure grinding (i.e. sit in dungeon X and kill as many mobs as quickly as possible) was a necessary evil and was unavoidable to make the game "challenging". WoW and a number of successors changed that thinking.
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Old 06-18-2013, 01:22 PM
Hex Hex is offline
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Originally Posted by Messianic [You must be logged in to view images. Log in or Register.]

WoW Vanilla basically took what EQ did there and massively multiplied its applications - be it quests for useful trinkets, gear, money, or exp; or even epic-type quests (think Hunter Rhok'delar). They did it really, really well, too - so much so that it outshined the quest aspect of EQ by a long shot.

But Quests were the intended focus of EQ (Ever-Quest), it was just the way people thought at the time that pure grinding (i.e. sit in dungeon X and kill as many mobs as quickly as possible) was a necessary evil and was unavoidable to make the game "challenging". WoW and a number of successors changed that thinking.
^^THIS^^

YES! I mean, sure, I turned in, god knows how many Crushbone belts. But give me my Carrot on a Stick, I must have it! EQ = Dungeon squatting for X amount of hours, while WoW, was just do dungeon once for some gear, and then head back to questing for X amount of hours. Execept vanilla WoW, where grinding was actually the fastest method of leveling.
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  #8  
Old 06-18-2013, 01:42 PM
fadetree fadetree is offline
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"...where your decisions will really matter!'

everytime I hear something like that, I die inside a little.
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  #9  
Old 06-18-2013, 02:02 PM
Rezonation Rezonation is offline
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This thread made me curious so I did some research on Allakhazam. Numbers may not be 100% due to changes over the years, but here are the numbers.

EverQuest - 909 Classic Era quests
(To obtain this number I did a Quest Search and the only search criteria I selected was "Original" for the Era field. Copied and pasted each page of the search results to Excel to get a number count since the site does not calculate a total number.)

World of Warcraft - 770 Classic Era quests (12,348 quests in current Live WoW)
(Ran a Quest Search limiting the search criteria to "None" for the Added In Expansion field. 2 of the results were level 80 and were dailys. Those 2 have been omitted in the numbers. Numbers according to WoWhead.com)

EverQuest II - 9082 Current Era quests (Unable to search quests by Era here. This number also includes ~500 obsolete quests.)
  #10  
Old 06-18-2013, 03:07 PM
fadetree fadetree is offline
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A lot of stuff called 'quests' in mmorpg's nowadays shouldn't be, in my opinion. They are mostly just 'tasks'. run here, bring this, find these, kill that, now do it some more. Those aren't quests...quests are supposed to be something that is daunting and takes a long time and research and luck and staunch companions. Yknow, like in the movies. I like to think that the original EQ quests are more quest-like, and the zillions of teeny little 'quests' in WoW and I assume in EQII are more of the task variety.

I think the epics in EQ are still some of the best examples of actual quests worthy of the name you can find in any mmo.
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