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#1
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That box art is cartoony.
And the Luclin models were more in line with what the box and concept art showed. | ||
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#3
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I call the style semi-realistic High Fantasy (which draws from the D&D roots, which drew from Lord of the Rings and the Conan stories - check out all the fantasy artwork from early P&P days). It's detailed and infused with realism, but obviously art at the same time. WoW is cartoony. Zelda is cartoony.
But it's semantic really. The only problem I have with the term cartoony is what it includes and suggests, which in the case of EQ is not true. I do get why you guys say it though, and I like that aspect of the classic EQ look as well.
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Last edited by t0lkien; 06-16-2013 at 08:25 AM..
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#4
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I would play this game. I agree that the luclin modelers/animators just did not get it. I think they invested too much time stretching the limits of the engine when a very basic make-over could have been executed beautifully. I would have liked to have seen armor get some modest dimensions instead of just new textures (not bashing SoV skins though), and weapons stowed when not in combat... other than that just a few more polygons and some polish.
The real culprit was the addition of mounts, I believe. Trying to make each model look like they could believably mount and ride a horse drove a lot of artistic mistakes... Blizzard made all the right moves here... | ||
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#5
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Hi, if EQ wasnt own by SOE, some rich indie guy could just kickstarter this idea "hey EQ1 classic in HD" = 10 000 000 $ in a week...
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#6
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Quote:
There is nothing stopping someone from making a near perfect clone with a knock-off name. | |||
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#7
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I prefer the pixel graphics honestly
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#8
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You can't touch EQ without a deal with Sony. The EMU's exist because Sony doesn't seem to care much about classic EQ, but technically they could force them to all shut down if they wanted to. So there's no way to Kickstart this.
Also, to make a complete new game from the ground up which is pretty much a thinly disguised copy of EQ firstly wouldn't work I don't think, is a massive undertaking because you have to regenerate all the code underlying the game, but also risks litigation anyway. The only real way is to get the licence from Sony, and with EQN coming out I doubt they will be interested in touching it (splits the player base). But.... you never know [You must be logged in to view images. Log in or Register.]
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Last edited by t0lkien; 06-18-2013 at 06:35 AM..
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#9
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Might as well run naked through a cotton patch
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#10
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If it's done right and the epic feeling is still there, I'd love to see a modern-graphics EQ classic, I'd play foshor.
Wait for EQ Next reveal before you code it all tho bro.. just to make sure [You must be logged in to view images. Log in or Register.]
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Dagorn - 60 Ogre SK
<Europa> | ||
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