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#21
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XP is most definetly not fine, and much much slower.
Level 11 Warrior in a full group in TR room only getting 1 notch to less than 1 notch of experiance a kill. A week ago I was easily getting half a blue a kill. | ||
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#22
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Quote:
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Joppa
<Druid of P99> | |||
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#23
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I just started playing last night for the first time on this server, and to me it seems that the exp is just about right. Killing blues at level 2-3 were giving me a tick or two per skill (like 1-2%), and killing same level mobs would give me about 1 bub of blue, so I think it was appropriate personally to what I remember from classic when I played. The real test for me will be in the 10-40 range though because I remember all too well how difficult it was to level in that range (and I'm really hoping hell levels have made a comback on this server?).
It took me a while to even get part of the way through level 3 last night being a 100% fresh character, which is the way I remember it. I'm happy to see it's difficult. [You must be logged in to view images. Log in or Register.] | ||
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#24
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#25
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Quote:
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![]() Uuur - Your favorite Master +1 cleric <LifeAlert> Rockwell - Your favorite 30 virgin <Aspen and Rockwell> | |||
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#26
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#27
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fwiw I went from losing 6 blues on death at level 50 to losing half a yellow if that's any indicator.
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Droxx - 60 Oracle!
Xord - 60 Phantasmist! Phillip - 60 Grandmaster! Celent - 60 Sorcerer! Stratah - 58 Troubadour! Joan - 58 Knight! Colin - 52 Rake! Guild Leader of <Eclipse> | ||
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#28
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I agree with this. Same thing happen to me yesterday, had a 2 orange buffer and died. Have a 1 and a half orange buffer now. Typically if that happened like 2 days ago, I would have been afraid of dying again and deleveling, not the case now I guess.
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Tiffany - Erudite Cleric of the 60th Circle
Beavis - Human Bard of 52th Circle Hygiene - Troll Warrior of the 26th Circle | |||
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#29
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Death should result in a 10% XP hit for most levels. Slightly more if you die the level after a hell level.
Grouping with people at different levels or with class/race XP penalties will result in an uneven XP split, with a larger share going to the higher level party members. The more uneven the group makeup, the more noticeable this will be (ie: a level 34 grouped with a level 50 will receive only a small portion of the XP per mob)
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-Bumamgar
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#30
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Who said that? lol
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Tiffany - Erudite Cleric of the 60th Circle
Beavis - Human Bard of 52th Circle Hygiene - Troll Warrior of the 26th Circle | ||
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